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Romain Guye4d01122010-06-16 18:44:05 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Romain Guy85bf02f2010-06-22 13:11:24 -070017#define LOG_TAG "OpenGLRenderer"
Romain Guye4d01122010-06-16 18:44:05 -070018
19#include <stdlib.h>
20#include <stdint.h>
21#include <sys/types.h>
22
Romain Guy5cbbce52010-06-27 22:59:20 -070023#include <SkCanvas.h>
Chris Craik98d608d2014-07-17 12:25:11 -070024#include <SkColor.h>
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -040025#include <SkShader.h>
Romain Guy694b5192010-07-21 21:33:20 -070026#include <SkTypeface.h>
Romain Guy5cbbce52010-06-27 22:59:20 -070027
Romain Guye4d01122010-06-16 18:44:05 -070028#include <utils/Log.h>
Romain Guye2d345e2010-09-24 18:39:22 -070029#include <utils/StopWatch.h>
Romain Guye4d01122010-06-16 18:44:05 -070030
Romain Guy08aa2cb2011-03-17 11:06:57 -070031#include <private/hwui/DrawGlInfo.h>
32
Romain Guy5b3b3522010-10-27 18:57:51 -070033#include <ui/Rect.h>
34
Romain Guy85bf02f2010-06-22 13:11:24 -070035#include "OpenGLRenderer.h"
Chris Craikc3566d02013-02-04 16:16:33 -080036#include "DeferredDisplayList.h"
Romain Guy0fe478e2010-11-08 12:08:41 -080037#include "DisplayListRenderer.h"
Romain Guy40543602013-06-12 15:31:28 -070038#include "Fence.h"
John Reck3b202512014-06-23 13:13:08 -070039#include "RenderState.h"
Chris Craik65cd6122012-12-10 17:56:27 -080040#include "PathTessellator.h"
Romain Guy87e2f7572012-09-24 11:37:12 -070041#include "Properties.h"
ztenghui55bfb4e2013-12-03 10:38:55 -080042#include "ShadowTessellator.h"
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -040043#include "SkiaShader.h"
Chris Craike4aa95e2014-05-08 13:57:05 -070044#include "utils/GLUtils.h"
Chris Craik70850ea2014-11-18 10:49:23 -080045#include "utils/TraceUtils.h"
Romain Guya957eea2010-12-08 18:34:42 -080046#include "Vector.h"
ztenghui55bfb4e2013-12-03 10:38:55 -080047#include "VertexBuffer.h"
Romain Guye4d01122010-06-16 18:44:05 -070048
Chris Craik62d307c2014-07-29 10:35:13 -070049#if DEBUG_DETAILED_EVENTS
50 #define EVENT_LOGD(...) eventMarkDEBUG(__VA_ARGS__)
51#else
52 #define EVENT_LOGD(...)
53#endif
54
Romain Guye4d01122010-06-16 18:44:05 -070055namespace android {
Romain Guy9d5316e2010-06-24 19:30:36 -070056namespace uirenderer {
57
Chris Craik678625242014-02-28 12:26:34 -080058static GLenum getFilter(const SkPaint* paint) {
59 if (!paint || paint->getFilterLevel() != SkPaint::kNone_FilterLevel) {
60 return GL_LINEAR;
61 }
62 return GL_NEAREST;
63}
Romain Guyd21b6e12011-11-30 20:21:23 -080064
Romain Guy9d5316e2010-06-24 19:30:36 -070065///////////////////////////////////////////////////////////////////////////////
66// Globals
67///////////////////////////////////////////////////////////////////////////////
68
Romain Guy889f8d12010-07-29 14:37:42 -070069/**
70 * Structure mapping Skia xfermodes to OpenGL blending factors.
71 */
72struct Blender {
73 SkXfermode::Mode mode;
74 GLenum src;
75 GLenum dst;
76}; // struct Blender
77
Romain Guy026c5e162010-06-28 17:12:22 -070078// In this array, the index of each Blender equals the value of the first
79// entry. For instance, gBlends[1] == gBlends[SkXfermode::kSrc_Mode]
80static const Blender gBlends[] = {
Romain Guy2ffefd42011-09-08 15:33:03 -070081 { SkXfermode::kClear_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
82 { SkXfermode::kSrc_Mode, GL_ONE, GL_ZERO },
83 { SkXfermode::kDst_Mode, GL_ZERO, GL_ONE },
84 { SkXfermode::kSrcOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
85 { SkXfermode::kDstOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
86 { SkXfermode::kSrcIn_Mode, GL_DST_ALPHA, GL_ZERO },
87 { SkXfermode::kDstIn_Mode, GL_ZERO, GL_SRC_ALPHA },
88 { SkXfermode::kSrcOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
89 { SkXfermode::kDstOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
90 { SkXfermode::kSrcATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
91 { SkXfermode::kDstATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
92 { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
93 { SkXfermode::kPlus_Mode, GL_ONE, GL_ONE },
Derek Sollenbergerd81ec452013-02-04 15:42:26 -050094 { SkXfermode::kModulate_Mode, GL_ZERO, GL_SRC_COLOR },
Romain Guy2ffefd42011-09-08 15:33:03 -070095 { SkXfermode::kScreen_Mode, GL_ONE, GL_ONE_MINUS_SRC_COLOR }
Romain Guy026c5e162010-06-28 17:12:22 -070096};
Romain Guye4d01122010-06-16 18:44:05 -070097
Romain Guy87a76572010-09-13 18:11:21 -070098// This array contains the swapped version of each SkXfermode. For instance
99// this array's SrcOver blending mode is actually DstOver. You can refer to
100// createLayer() for more information on the purpose of this array.
Romain Guyf607bdc2010-09-10 19:20:06 -0700101static const Blender gBlendsSwap[] = {
Romain Guy2ffefd42011-09-08 15:33:03 -0700102 { SkXfermode::kClear_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
103 { SkXfermode::kSrc_Mode, GL_ZERO, GL_ONE },
104 { SkXfermode::kDst_Mode, GL_ONE, GL_ZERO },
105 { SkXfermode::kSrcOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
106 { SkXfermode::kDstOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
107 { SkXfermode::kSrcIn_Mode, GL_ZERO, GL_SRC_ALPHA },
108 { SkXfermode::kDstIn_Mode, GL_DST_ALPHA, GL_ZERO },
109 { SkXfermode::kSrcOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
110 { SkXfermode::kDstOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
111 { SkXfermode::kSrcATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA },
112 { SkXfermode::kDstATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
113 { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA },
114 { SkXfermode::kPlus_Mode, GL_ONE, GL_ONE },
Derek Sollenbergerd81ec452013-02-04 15:42:26 -0500115 { SkXfermode::kModulate_Mode, GL_DST_COLOR, GL_ZERO },
Romain Guy2ffefd42011-09-08 15:33:03 -0700116 { SkXfermode::kScreen_Mode, GL_ONE_MINUS_DST_COLOR, GL_ONE }
Romain Guyf607bdc2010-09-10 19:20:06 -0700117};
118
Romain Guyf6a11b82010-06-23 17:47:49 -0700119///////////////////////////////////////////////////////////////////////////////
Romain Guy448455f2013-07-22 13:57:50 -0700120// Functions
121///////////////////////////////////////////////////////////////////////////////
122
123template<typename T>
124static inline T min(T a, T b) {
125 return a < b ? a : b;
126}
127
128///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700129// Constructors/destructor
130///////////////////////////////////////////////////////////////////////////////
131
John Reck3b202512014-06-23 13:13:08 -0700132OpenGLRenderer::OpenGLRenderer(RenderState& renderState)
Chris Craik058fc642014-07-23 18:19:28 -0700133 : mFrameStarted(false)
134 , mCaches(Caches::getInstance())
John Reck3b202512014-06-23 13:13:08 -0700135 , mExtensions(Extensions::getInstance())
Chris Craik058fc642014-07-23 18:19:28 -0700136 , mRenderState(renderState)
137 , mScissorOptimizationDisabled(false)
Chris Craik284b2432014-09-18 16:05:35 -0700138 , mSuppressTiling(false)
139 , mFirstFrameAfterResize(true)
John Reck1aa5d2d2014-07-24 13:38:28 -0700140 , mLightCenter((Vector3){FLT_MIN, FLT_MIN, FLT_MIN})
Chris Craik058fc642014-07-23 18:19:28 -0700141 , mLightRadius(FLT_MIN)
142 , mAmbientShadowAlpha(0)
143 , mSpotShadowAlpha(0) {
Chris Craik527a3aa2013-03-04 10:19:31 -0800144 // *set* draw modifiers to be 0
145 memset(&mDrawModifiers, 0, sizeof(mDrawModifiers));
Chris Craik16ecda52013-03-29 10:59:59 -0700146 mDrawModifiers.mOverrideLayerAlpha = 1.0f;
Romain Guy026c5e162010-06-28 17:12:22 -0700147
Romain Guyac670c02010-07-27 17:39:27 -0700148 memcpy(mMeshVertices, gMeshVertices, sizeof(gMeshVertices));
Romain Guye4d01122010-06-16 18:44:05 -0700149}
150
Romain Guy85bf02f2010-06-22 13:11:24 -0700151OpenGLRenderer::~OpenGLRenderer() {
Romain Guy29d89972010-09-22 16:10:57 -0700152 // The context has already been destroyed at this point, do not call
153 // GL APIs. All GL state should be kept in Caches.h
Romain Guye4d01122010-06-16 18:44:05 -0700154}
155
Romain Guy87e2f7572012-09-24 11:37:12 -0700156void OpenGLRenderer::initProperties() {
157 char property[PROPERTY_VALUE_MAX];
158 if (property_get(PROPERTY_DISABLE_SCISSOR_OPTIMIZATION, property, "false")) {
159 mScissorOptimizationDisabled = !strcasecmp(property, "true");
160 INIT_LOGD(" Scissor optimization %s",
161 mScissorOptimizationDisabled ? "disabled" : "enabled");
162 } else {
163 INIT_LOGD(" Scissor optimization enabled");
164 }
Romain Guy13631f32012-01-30 17:41:55 -0800165}
166
Chris Craik058fc642014-07-23 18:19:28 -0700167void OpenGLRenderer::initLight(const Vector3& lightCenter, float lightRadius,
168 uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) {
169 mLightCenter = lightCenter;
170 mLightRadius = lightRadius;
171 mAmbientShadowAlpha = ambientShadowAlpha;
172 mSpotShadowAlpha = spotShadowAlpha;
173}
174
Romain Guy13631f32012-01-30 17:41:55 -0800175///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700176// Setup
177///////////////////////////////////////////////////////////////////////////////
178
Chris Craik797b95b2014-05-20 18:10:25 -0700179void OpenGLRenderer::onViewportInitialized() {
Romain Guy35643dd2012-09-18 15:40:58 -0700180 glDisable(GL_DITHER);
181 glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
182
183 glEnableVertexAttribArray(Program::kBindingPosition);
Chris Craik284b2432014-09-18 16:05:35 -0700184 mFirstFrameAfterResize = true;
Romain Guy35643dd2012-09-18 15:40:58 -0700185}
186
Romain Guy96885eb2013-03-26 15:05:58 -0700187void OpenGLRenderer::setupFrameState(float left, float top,
Romain Guyc3fedaf2013-01-29 17:26:25 -0800188 float right, float bottom, bool opaque) {
Romain Guyfe48f652010-11-11 15:36:56 -0800189 mCaches.clearGarbage();
Chris Craik69e5adf2014-08-14 13:34:01 -0700190 initializeSaveStack(left, top, right, bottom, mLightCenter);
Romain Guy96885eb2013-03-26 15:05:58 -0700191 mOpaque = opaque;
Chris Craik5f803622013-03-21 14:39:04 -0700192 mTilingClip.set(left, top, right, bottom);
Romain Guy96885eb2013-03-26 15:05:58 -0700193}
194
195status_t OpenGLRenderer::startFrame() {
196 if (mFrameStarted) return DrawGlInfo::kStatusDone;
197 mFrameStarted = true;
198
Romain Guy41308e22012-10-22 20:02:43 -0700199 mDirtyClip = true;
Romain Guyddf74372012-05-22 14:07:07 -0700200
Romain Guy96885eb2013-03-26 15:05:58 -0700201 discardFramebuffer(mTilingClip.left, mTilingClip.top, mTilingClip.right, mTilingClip.bottom);
Romain Guy11cb6422012-09-21 00:39:43 -0700202
John Reck3b202512014-06-23 13:13:08 -0700203 mRenderState.setViewport(getWidth(), getHeight());
Romain Guy7d7b5492011-01-24 16:33:45 -0800204
Romain Guy54c1a642012-09-27 17:55:46 -0700205 // Functors break the tiling extension in pretty spectacular ways
206 // This ensures we don't use tiling when a functor is going to be
207 // invoked during the frame
Chris Craik284b2432014-09-18 16:05:35 -0700208 mSuppressTiling = mCaches.hasRegisteredFunctors()
209 || mFirstFrameAfterResize;
210 mFirstFrameAfterResize = false;
Romain Guy54c1a642012-09-27 17:55:46 -0700211
Chris Craikd6b65f62014-01-01 14:45:21 -0800212 startTilingCurrentClip(true);
Romain Guy2b7028e2012-09-19 17:25:38 -0700213
Romain Guy7c450aa2012-09-21 19:15:00 -0700214 debugOverdraw(true, true);
215
Romain Guy96885eb2013-03-26 15:05:58 -0700216 return clear(mTilingClip.left, mTilingClip.top,
217 mTilingClip.right, mTilingClip.bottom, mOpaque);
218}
219
Romain Guy96885eb2013-03-26 15:05:58 -0700220status_t OpenGLRenderer::prepareDirty(float left, float top,
221 float right, float bottom, bool opaque) {
Romain Guy78dd96d2013-05-03 14:24:16 -0700222
Romain Guy96885eb2013-03-26 15:05:58 -0700223 setupFrameState(left, top, right, bottom, opaque);
224
225 // Layer renderers will start the frame immediately
226 // The framebuffer renderer will first defer the display list
227 // for each layer and wait until the first drawing command
228 // to start the frame
Chris Craikd6b65f62014-01-01 14:45:21 -0800229 if (currentSnapshot()->fbo == 0) {
Romain Guy96885eb2013-03-26 15:05:58 -0700230 syncState();
231 updateLayers();
232 } else {
233 return startFrame();
234 }
235
236 return DrawGlInfo::kStatusDone;
Romain Guy7c25aab2012-10-18 15:05:02 -0700237}
238
Romain Guydcfc8362013-01-03 13:08:57 -0800239void OpenGLRenderer::discardFramebuffer(float left, float top, float right, float bottom) {
240 // If we know that we are going to redraw the entire framebuffer,
241 // perform a discard to let the driver know we don't need to preserve
242 // the back buffer for this frame.
Romain Guy3bbacf22013-02-06 16:51:04 -0800243 if (mExtensions.hasDiscardFramebuffer() &&
Chris Craik14e51302013-12-30 15:32:54 -0800244 left <= 0.0f && top <= 0.0f && right >= getWidth() && bottom >= getHeight()) {
Romain Guyf1581982013-01-31 17:20:30 -0800245 const bool isFbo = getTargetFbo() == 0;
246 const GLenum attachments[] = {
247 isFbo ? (const GLenum) GL_COLOR_EXT : (const GLenum) GL_COLOR_ATTACHMENT0,
248 isFbo ? (const GLenum) GL_STENCIL_EXT : (const GLenum) GL_STENCIL_ATTACHMENT };
Romain Guydcfc8362013-01-03 13:08:57 -0800249 glDiscardFramebufferEXT(GL_FRAMEBUFFER, 1, attachments);
250 }
251}
252
Romain Guy7c25aab2012-10-18 15:05:02 -0700253status_t OpenGLRenderer::clear(float left, float top, float right, float bottom, bool opaque) {
John Reck23d307c2014-10-27 12:38:48 -0700254 if (!opaque) {
Romain Guy586cae32012-07-13 15:28:31 -0700255 mCaches.enableScissor();
Chris Craika64a2be2014-05-14 14:17:01 -0700256 mCaches.setScissor(left, getViewportHeight() - bottom, right - left, bottom - top);
Romain Guy6b7bd242010-10-06 19:49:23 -0700257 glClear(GL_COLOR_BUFFER_BIT);
Chet Haase44b2fe32012-06-06 19:03:58 -0700258 return DrawGlInfo::kStatusDrew;
Romain Guyddf74372012-05-22 14:07:07 -0700259 }
Chet Haase44b2fe32012-06-06 19:03:58 -0700260
Romain Guy7c25aab2012-10-18 15:05:02 -0700261 mCaches.resetScissor();
Chet Haase44b2fe32012-06-06 19:03:58 -0700262 return DrawGlInfo::kStatusDone;
Romain Guyddf74372012-05-22 14:07:07 -0700263}
264
265void OpenGLRenderer::syncState() {
Romain Guyddf74372012-05-22 14:07:07 -0700266 if (mCaches.blend) {
267 glEnable(GL_BLEND);
268 } else {
269 glDisable(GL_BLEND);
Romain Guy6b7bd242010-10-06 19:49:23 -0700270 }
Romain Guybb9524b2010-06-22 18:56:38 -0700271}
272
henry.uh_chen33f5a592014-07-02 19:36:56 +0800273void OpenGLRenderer::startTilingCurrentClip(bool opaque, bool expand) {
Romain Guy54c1a642012-09-27 17:55:46 -0700274 if (!mSuppressTiling) {
Chris Craikd6b65f62014-01-01 14:45:21 -0800275 const Snapshot* snapshot = currentSnapshot();
276
Chris Craik14e51302013-12-30 15:32:54 -0800277 const Rect* clip = &mTilingClip;
Chris Craikd6b65f62014-01-01 14:45:21 -0800278 if (snapshot->flags & Snapshot::kFlagFboTarget) {
279 clip = &(snapshot->layer->clipRect);
Romain Guy54c1a642012-09-27 17:55:46 -0700280 }
Romain Guy2b7028e2012-09-19 17:25:38 -0700281
henry.uh_chen33f5a592014-07-02 19:36:56 +0800282 startTiling(*clip, getViewportHeight(), opaque, expand);
Romain Guyc3fedaf2013-01-29 17:26:25 -0800283 }
284}
285
henry.uh_chen33f5a592014-07-02 19:36:56 +0800286void OpenGLRenderer::startTiling(const Rect& clip, int windowHeight, bool opaque, bool expand) {
Romain Guyc3fedaf2013-01-29 17:26:25 -0800287 if (!mSuppressTiling) {
henry.uh_chen33f5a592014-07-02 19:36:56 +0800288 if(expand) {
289 // Expand the startTiling region by 1
290 int leftNotZero = (clip.left > 0) ? 1 : 0;
291 int topNotZero = (windowHeight - clip.bottom > 0) ? 1 : 0;
292
293 mCaches.startTiling(
294 clip.left - leftNotZero,
295 windowHeight - clip.bottom - topNotZero,
296 clip.right - clip.left + leftNotZero + 1,
297 clip.bottom - clip.top + topNotZero + 1,
298 opaque);
299 } else {
300 mCaches.startTiling(clip.left, windowHeight - clip.bottom,
Romain Guy52036b12013-02-14 18:03:37 -0800301 clip.right - clip.left, clip.bottom - clip.top, opaque);
henry.uh_chen33f5a592014-07-02 19:36:56 +0800302 }
Romain Guy54c1a642012-09-27 17:55:46 -0700303 }
Romain Guy2b7028e2012-09-19 17:25:38 -0700304}
305
306void OpenGLRenderer::endTiling() {
Romain Guy54c1a642012-09-27 17:55:46 -0700307 if (!mSuppressTiling) mCaches.endTiling();
Romain Guy2b7028e2012-09-19 17:25:38 -0700308}
309
Romain Guyb025b9c2010-09-16 14:16:48 -0700310void OpenGLRenderer::finish() {
Romain Guy7c450aa2012-09-21 19:15:00 -0700311 renderOverdraw();
Romain Guy2b7028e2012-09-19 17:25:38 -0700312 endTiling();
313
Romain Guyca89e2a2013-03-08 17:44:20 -0800314 // When finish() is invoked on FBO 0 we've reached the end
315 // of the current frame
316 if (getTargetFbo() == 0) {
317 mCaches.pathCache.trim();
Chris Craik05f3d6e2014-06-02 16:27:04 -0700318 mCaches.tessellationCache.trim();
Romain Guyca89e2a2013-03-08 17:44:20 -0800319 }
320
Romain Guy11cb6422012-09-21 00:39:43 -0700321 if (!suppressErrorChecks()) {
Romain Guyb025b9c2010-09-16 14:16:48 -0700322#if DEBUG_OPENGL
Chris Craike4aa95e2014-05-08 13:57:05 -0700323 GLUtils::dumpGLErrors();
Romain Guyb025b9c2010-09-16 14:16:48 -0700324#endif
Romain Guy11cb6422012-09-21 00:39:43 -0700325
Romain Guyc15008e2010-11-10 11:59:15 -0800326#if DEBUG_MEMORY_USAGE
Romain Guye190aa62010-11-10 19:01:29 -0800327 mCaches.dumpMemoryUsage();
Romain Guy11cb6422012-09-21 00:39:43 -0700328#else
329 if (mCaches.getDebugLevel() & kDebugMemory) {
330 mCaches.dumpMemoryUsage();
331 }
Romain Guyc15008e2010-11-10 11:59:15 -0800332#endif
Romain Guy11cb6422012-09-21 00:39:43 -0700333 }
Romain Guy96885eb2013-03-26 15:05:58 -0700334
335 mFrameStarted = false;
Romain Guyb025b9c2010-09-16 14:16:48 -0700336}
337
Romain Guy35643dd2012-09-18 15:40:58 -0700338void OpenGLRenderer::resumeAfterLayer() {
John Reck3b202512014-06-23 13:13:08 -0700339 mRenderState.setViewport(getViewportWidth(), getViewportHeight());
340 mRenderState.bindFramebuffer(currentSnapshot()->fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700341 debugOverdraw(true, false);
Romain Guy35643dd2012-09-18 15:40:58 -0700342
343 mCaches.resetScissor();
344 dirtyClip();
345}
346
Romain Guy8f3b8e32012-03-27 16:33:45 -0700347status_t OpenGLRenderer::callDrawGLFunction(Functor* functor, Rect& dirty) {
Chris Craikd6b65f62014-01-01 14:45:21 -0800348 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
Chris Craik408eb122013-03-26 18:55:15 -0700349
Chris Craikd6b65f62014-01-01 14:45:21 -0800350 Rect clip(*currentClipRect());
Romain Guy80911b82011-03-16 15:30:12 -0700351 clip.snapToPixelBoundaries();
352
Romain Guyd643bb52011-03-01 14:55:21 -0800353 // Since we don't know what the functor will draw, let's dirty
Chris Craikd6b65f62014-01-01 14:45:21 -0800354 // the entire clip region
Romain Guyd643bb52011-03-01 14:55:21 -0800355 if (hasLayer()) {
Romain Guyd643bb52011-03-01 14:55:21 -0800356 dirtyLayerUnchecked(clip, getRegion());
357 }
Romain Guyd643bb52011-03-01 14:55:21 -0800358
Romain Guy08aa2cb2011-03-17 11:06:57 -0700359 DrawGlInfo info;
360 info.clipLeft = clip.left;
361 info.clipTop = clip.top;
362 info.clipRight = clip.right;
363 info.clipBottom = clip.bottom;
364 info.isLayer = hasLayer();
Chris Craika64a2be2014-05-14 14:17:01 -0700365 info.width = getViewportWidth();
366 info.height = getViewportHeight();
Chris Craikd6b65f62014-01-01 14:45:21 -0800367 currentTransform()->copyTo(&info.transform[0]);
Romain Guy80911b82011-03-16 15:30:12 -0700368
John Reck3b202512014-06-23 13:13:08 -0700369 bool prevDirtyClip = mDirtyClip;
Chris Craik54f574a2013-08-26 11:23:46 -0700370 // setup GL state for functor
371 if (mDirtyClip) {
Chris Craik54f574a2013-08-26 11:23:46 -0700372 setStencilFromClip(); // can issue draws, so must precede enableScissor()/interrupt()
373 }
John Reck3b202512014-06-23 13:13:08 -0700374 if (mCaches.enableScissor() || prevDirtyClip) {
John Reck25d2f7b2013-09-10 13:12:09 -0700375 setScissorFromClip();
376 }
Chris Craik54f574a2013-08-26 11:23:46 -0700377
John Reck3b202512014-06-23 13:13:08 -0700378 mRenderState.invokeFunctor(functor, DrawGlInfo::kModeDraw, &info);
379 // Scissor may have been modified, reset dirty clip
380 dirtyClip();
Romain Guycabfcc12011-03-07 18:06:46 -0800381
John Reck750ca6d2014-03-28 16:33:18 -0700382 return DrawGlInfo::kStatusDrew;
Chet Haasedaf98e92011-01-10 14:10:36 -0800383}
384
Romain Guyf6a11b82010-06-23 17:47:49 -0700385///////////////////////////////////////////////////////////////////////////////
Romain Guy87e2f7572012-09-24 11:37:12 -0700386// Debug
387///////////////////////////////////////////////////////////////////////////////
388
Chris Craik62d307c2014-07-29 10:35:13 -0700389void OpenGLRenderer::eventMarkDEBUG(const char* fmt, ...) const {
390#if DEBUG_DETAILED_EVENTS
391 const int BUFFER_SIZE = 256;
392 va_list ap;
393 char buf[BUFFER_SIZE];
394
395 va_start(ap, fmt);
396 vsnprintf(buf, BUFFER_SIZE, fmt, ap);
397 va_end(ap);
398
399 eventMark(buf);
400#endif
401}
402
403
Romain Guy0f667532013-03-01 14:31:04 -0800404void OpenGLRenderer::eventMark(const char* name) const {
405 mCaches.eventMark(0, name);
406}
407
Romain Guy87e2f7572012-09-24 11:37:12 -0700408void OpenGLRenderer::startMark(const char* name) const {
409 mCaches.startMark(0, name);
410}
411
412void OpenGLRenderer::endMark() const {
413 mCaches.endMark();
414}
415
416void OpenGLRenderer::debugOverdraw(bool enable, bool clear) {
John Reck3b202512014-06-23 13:13:08 -0700417 mRenderState.debugOverdraw(enable, clear);
Romain Guy87e2f7572012-09-24 11:37:12 -0700418}
419
420void OpenGLRenderer::renderOverdraw() {
421 if (mCaches.debugOverdraw && getTargetFbo() == 0) {
Chris Craik5f803622013-03-21 14:39:04 -0700422 const Rect* clip = &mTilingClip;
Romain Guy87e2f7572012-09-24 11:37:12 -0700423
424 mCaches.enableScissor();
Chris Craika64a2be2014-05-14 14:17:01 -0700425 mCaches.setScissor(clip->left, firstSnapshot()->getViewportHeight() - clip->bottom,
Romain Guy87e2f7572012-09-24 11:37:12 -0700426 clip->right - clip->left, clip->bottom - clip->top);
427
Romain Guy627c6fd2013-08-21 11:53:18 -0700428 // 1x overdraw
Romain Guy87e2f7572012-09-24 11:37:12 -0700429 mCaches.stencil.enableDebugTest(2);
Romain Guy627c6fd2013-08-21 11:53:18 -0700430 drawColor(mCaches.getOverdrawColor(1), SkXfermode::kSrcOver_Mode);
431
432 // 2x overdraw
Romain Guy87e2f7572012-09-24 11:37:12 -0700433 mCaches.stencil.enableDebugTest(3);
Romain Guy627c6fd2013-08-21 11:53:18 -0700434 drawColor(mCaches.getOverdrawColor(2), SkXfermode::kSrcOver_Mode);
435
436 // 3x overdraw
Romain Guy87e2f7572012-09-24 11:37:12 -0700437 mCaches.stencil.enableDebugTest(4);
Romain Guy627c6fd2013-08-21 11:53:18 -0700438 drawColor(mCaches.getOverdrawColor(3), SkXfermode::kSrcOver_Mode);
439
440 // 4x overdraw and higher
Romain Guy87e2f7572012-09-24 11:37:12 -0700441 mCaches.stencil.enableDebugTest(4, true);
Romain Guy627c6fd2013-08-21 11:53:18 -0700442 drawColor(mCaches.getOverdrawColor(4), SkXfermode::kSrcOver_Mode);
443
Romain Guy87e2f7572012-09-24 11:37:12 -0700444 mCaches.stencil.disable();
445 }
446}
447
448///////////////////////////////////////////////////////////////////////////////
Romain Guy11cb6422012-09-21 00:39:43 -0700449// Layers
450///////////////////////////////////////////////////////////////////////////////
451
452bool OpenGLRenderer::updateLayer(Layer* layer, bool inFrame) {
Chris Craika7090e02014-06-20 16:01:00 -0700453 if (layer->deferredUpdateScheduled && layer->renderer
454 && layer->renderNode.get() && layer->renderNode->isRenderable()) {
Romain Guy11cb6422012-09-21 00:39:43 -0700455 Rect& dirty = layer->dirtyRect;
456
Romain Guy7c450aa2012-09-21 19:15:00 -0700457 if (inFrame) {
458 endTiling();
459 debugOverdraw(false, false);
460 }
Romain Guy11cb6422012-09-21 00:39:43 -0700461
Romain Guy96885eb2013-03-26 15:05:58 -0700462 if (CC_UNLIKELY(inFrame || mCaches.drawDeferDisabled)) {
Chris Craik69e5adf2014-08-14 13:34:01 -0700463 layer->render(*this);
Romain Guy96885eb2013-03-26 15:05:58 -0700464 } else {
Chris Craik69e5adf2014-08-14 13:34:01 -0700465 layer->defer(*this);
Romain Guy96885eb2013-03-26 15:05:58 -0700466 }
Romain Guy11cb6422012-09-21 00:39:43 -0700467
468 if (inFrame) {
469 resumeAfterLayer();
Chris Craikd6b65f62014-01-01 14:45:21 -0800470 startTilingCurrentClip();
Romain Guy11cb6422012-09-21 00:39:43 -0700471 }
472
Romain Guy5bb3c732012-11-29 17:52:58 -0800473 layer->debugDrawUpdate = mCaches.debugLayersUpdates;
Chris Craik34416ea2013-04-15 16:08:28 -0700474 layer->hasDrawnSinceUpdate = false;
Romain Guy11cb6422012-09-21 00:39:43 -0700475
476 return true;
477 }
478
479 return false;
480}
481
482void OpenGLRenderer::updateLayers() {
Romain Guy96885eb2013-03-26 15:05:58 -0700483 // If draw deferring is enabled this method will simply defer
484 // the display list of each individual layer. The layers remain
485 // in the layer updates list which will be cleared by flushLayers().
Romain Guy11cb6422012-09-21 00:39:43 -0700486 int count = mLayerUpdates.size();
487 if (count > 0) {
Romain Guy96885eb2013-03-26 15:05:58 -0700488 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
489 startMark("Layer Updates");
490 } else {
491 startMark("Defer Layer Updates");
492 }
Romain Guy11cb6422012-09-21 00:39:43 -0700493
Chris Craik1206b9b2013-04-04 14:46:24 -0700494 // Note: it is very important to update the layers in order
495 for (int i = 0; i < count; i++) {
John Reck0e89e2b2014-10-31 14:49:06 -0700496 Layer* layer = mLayerUpdates.itemAt(i).get();
Romain Guy11cb6422012-09-21 00:39:43 -0700497 updateLayer(layer, false);
Romain Guy11cb6422012-09-21 00:39:43 -0700498 }
Romain Guy11cb6422012-09-21 00:39:43 -0700499
Romain Guy96885eb2013-03-26 15:05:58 -0700500 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
501 mLayerUpdates.clear();
John Reck3b202512014-06-23 13:13:08 -0700502 mRenderState.bindFramebuffer(getTargetFbo());
Romain Guy96885eb2013-03-26 15:05:58 -0700503 }
504 endMark();
505 }
506}
507
508void OpenGLRenderer::flushLayers() {
509 int count = mLayerUpdates.size();
510 if (count > 0) {
511 startMark("Apply Layer Updates");
Romain Guy96885eb2013-03-26 15:05:58 -0700512
Chris Craik1206b9b2013-04-04 14:46:24 -0700513 // Note: it is very important to update the layers in order
514 for (int i = 0; i < count; i++) {
Chris Craik70850ea2014-11-18 10:49:23 -0800515 mLayerUpdates.itemAt(i)->flush();
Romain Guy96885eb2013-03-26 15:05:58 -0700516 }
517
518 mLayerUpdates.clear();
John Reck3b202512014-06-23 13:13:08 -0700519 mRenderState.bindFramebuffer(getTargetFbo());
Romain Guy96885eb2013-03-26 15:05:58 -0700520
Romain Guy11cb6422012-09-21 00:39:43 -0700521 endMark();
522 }
523}
524
525void OpenGLRenderer::pushLayerUpdate(Layer* layer) {
526 if (layer) {
Romain Guy02b49b72013-03-29 12:37:16 -0700527 // Make sure we don't introduce duplicates.
528 // SortedVector would do this automatically but we need to respect
529 // the insertion order. The linear search is not an issue since
530 // this list is usually very short (typically one item, at most a few)
531 for (int i = mLayerUpdates.size() - 1; i >= 0; i--) {
532 if (mLayerUpdates.itemAt(i) == layer) {
533 return;
534 }
535 }
Romain Guy11cb6422012-09-21 00:39:43 -0700536 mLayerUpdates.push_back(layer);
Romain Guy11cb6422012-09-21 00:39:43 -0700537 }
538}
539
Romain Guye93482f2013-06-17 13:14:51 -0700540void OpenGLRenderer::cancelLayerUpdate(Layer* layer) {
541 if (layer) {
542 for (int i = mLayerUpdates.size() - 1; i >= 0; i--) {
543 if (mLayerUpdates.itemAt(i) == layer) {
544 mLayerUpdates.removeAt(i);
Romain Guye93482f2013-06-17 13:14:51 -0700545 break;
546 }
547 }
548 }
549}
550
Romain Guy40543602013-06-12 15:31:28 -0700551void OpenGLRenderer::flushLayerUpdates() {
Chris Craik70850ea2014-11-18 10:49:23 -0800552 ATRACE_NAME("Update HW Layers");
Romain Guy40543602013-06-12 15:31:28 -0700553 syncState();
554 updateLayers();
555 flushLayers();
556 // Wait for all the layer updates to be executed
557 AutoFence fence;
558}
559
John Reck443a7142014-09-04 17:40:05 -0700560void OpenGLRenderer::markLayersAsBuildLayers() {
561 for (size_t i = 0; i < mLayerUpdates.size(); i++) {
562 mLayerUpdates[i]->wasBuildLayered = true;
563 }
564}
565
Romain Guy11cb6422012-09-21 00:39:43 -0700566///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -0700567// State management
568///////////////////////////////////////////////////////////////////////////////
569
Chris Craik14e51302013-12-30 15:32:54 -0800570void OpenGLRenderer::onSnapshotRestored(const Snapshot& removed, const Snapshot& restored) {
Chris Craika64a2be2014-05-14 14:17:01 -0700571 bool restoreViewport = removed.flags & Snapshot::kFlagIsFboLayer;
Chris Craik14e51302013-12-30 15:32:54 -0800572 bool restoreClip = removed.flags & Snapshot::kFlagClipSet;
573 bool restoreLayer = removed.flags & Snapshot::kFlagIsLayer;
Romain Guybd6b79b2010-06-26 00:13:53 -0700574
Chris Craika64a2be2014-05-14 14:17:01 -0700575 if (restoreViewport) {
John Reck3b202512014-06-23 13:13:08 -0700576 mRenderState.setViewport(getViewportWidth(), getViewportHeight());
Romain Guyeb993562010-10-05 18:14:38 -0700577 }
578
Romain Guy2542d192010-08-18 11:47:12 -0700579 if (restoreClip) {
Romain Guy746b7402010-10-26 16:27:31 -0700580 dirtyClip();
Romain Guy8fb95422010-08-17 18:38:51 -0700581 }
Romain Guy2542d192010-08-18 11:47:12 -0700582
Romain Guy5ec99242010-11-03 16:19:08 -0700583 if (restoreLayer) {
Chris Craik7273daa2013-03-28 11:25:24 -0700584 endMark(); // Savelayer
Chris Craika8bea8e2014-09-24 11:29:43 -0700585 ATRACE_END(); // SaveLayer
Chris Craik7273daa2013-03-28 11:25:24 -0700586 startMark("ComposeLayer");
Chris Craik14e51302013-12-30 15:32:54 -0800587 composeLayer(removed, restored);
Chris Craik7273daa2013-03-28 11:25:24 -0700588 endMark();
Romain Guy5ec99242010-11-03 16:19:08 -0700589 }
Romain Guybb9524b2010-06-22 18:56:38 -0700590}
591
Romain Guyf6a11b82010-06-23 17:47:49 -0700592///////////////////////////////////////////////////////////////////////////////
Romain Guybd6b79b2010-06-26 00:13:53 -0700593// Layers
594///////////////////////////////////////////////////////////////////////////////
595
596int OpenGLRenderer::saveLayer(float left, float top, float right, float bottom,
Chris Craik3f0854292014-04-15 16:18:08 -0700597 const SkPaint* paint, int flags, const SkPath* convexMask) {
Chris Craik4ace7302014-09-14 15:49:54 -0700598 // force matrix/clip isolation for layer
599 flags |= SkCanvas::kClip_SaveFlag | SkCanvas::kMatrix_SaveFlag;
600
Romain Guyeb993562010-10-05 18:14:38 -0700601 const int count = saveSnapshot(flags);
Romain Guyd55a8612010-06-28 17:42:46 -0700602
Chris Craikd6b65f62014-01-01 14:45:21 -0800603 if (!currentSnapshot()->isIgnored()) {
Chris Craik3f0854292014-04-15 16:18:08 -0700604 createLayer(left, top, right, bottom, paint, flags, convexMask);
Romain Guydbc26d22010-10-11 17:58:29 -0700605 }
Romain Guyd55a8612010-06-28 17:42:46 -0700606
607 return count;
Romain Guybd6b79b2010-06-26 00:13:53 -0700608}
609
Chris Craikd90144d2013-03-19 15:03:48 -0700610void OpenGLRenderer::calculateLayerBoundsAndClip(Rect& bounds, Rect& clip, bool fboLayer) {
611 const Rect untransformedBounds(bounds);
612
Chris Craikd6b65f62014-01-01 14:45:21 -0800613 currentTransform()->mapRect(bounds);
Chris Craikd90144d2013-03-19 15:03:48 -0700614
615 // Layers only make sense if they are in the framebuffer's bounds
Chris Craikd6b65f62014-01-01 14:45:21 -0800616 if (bounds.intersect(*currentClipRect())) {
Chris Craikd90144d2013-03-19 15:03:48 -0700617 // We cannot work with sub-pixels in this case
618 bounds.snapToPixelBoundaries();
619
620 // When the layer is not an FBO, we may use glCopyTexImage so we
621 // need to make sure the layer does not extend outside the bounds
622 // of the framebuffer
Chris Craik92419752014-05-15 13:21:28 -0700623 const Snapshot& previous = *(currentSnapshot()->previous);
624 Rect previousViewport(0, 0, previous.getViewportWidth(), previous.getViewportHeight());
625 if (!bounds.intersect(previousViewport)) {
Chris Craikd90144d2013-03-19 15:03:48 -0700626 bounds.setEmpty();
627 } else if (fboLayer) {
628 clip.set(bounds);
629 mat4 inverse;
Chris Craikd6b65f62014-01-01 14:45:21 -0800630 inverse.loadInverse(*currentTransform());
Chris Craikd90144d2013-03-19 15:03:48 -0700631 inverse.mapRect(clip);
632 clip.snapToPixelBoundaries();
633 if (clip.intersect(untransformedBounds)) {
634 clip.translate(-untransformedBounds.left, -untransformedBounds.top);
635 bounds.set(untransformedBounds);
636 } else {
637 clip.setEmpty();
638 }
639 }
640 } else {
641 bounds.setEmpty();
642 }
643}
644
Chris Craik408eb122013-03-26 18:55:15 -0700645void OpenGLRenderer::updateSnapshotIgnoreForLayer(const Rect& bounds, const Rect& clip,
646 bool fboLayer, int alpha) {
647 if (bounds.isEmpty() || bounds.getWidth() > mCaches.maxTextureSize ||
648 bounds.getHeight() > mCaches.maxTextureSize ||
649 (fboLayer && clip.isEmpty())) {
650 mSnapshot->empty = fboLayer;
651 } else {
Chris Craik74cf7e62014-08-07 14:34:46 -0700652 mSnapshot->invisible = mSnapshot->invisible || (alpha <= 0 && fboLayer);
Chris Craik408eb122013-03-26 18:55:15 -0700653 }
654}
655
Chris Craikd90144d2013-03-19 15:03:48 -0700656int OpenGLRenderer::saveLayerDeferred(float left, float top, float right, float bottom,
Derek Sollenbergerd44fbe52014-02-05 16:47:00 -0500657 const SkPaint* paint, int flags) {
Chris Craikd90144d2013-03-19 15:03:48 -0700658 const int count = saveSnapshot(flags);
659
Chris Craikd6b65f62014-01-01 14:45:21 -0800660 if (!currentSnapshot()->isIgnored() && (flags & SkCanvas::kClipToLayer_SaveFlag)) {
Chris Craikd90144d2013-03-19 15:03:48 -0700661 // initialize the snapshot as though it almost represents an FBO layer so deferred draw
662 // operations will be able to store and restore the current clip and transform info, and
663 // quick rejection will be correct (for display lists)
664
665 Rect bounds(left, top, right, bottom);
666 Rect clip;
667 calculateLayerBoundsAndClip(bounds, clip, true);
Derek Sollenbergerd44fbe52014-02-05 16:47:00 -0500668 updateSnapshotIgnoreForLayer(bounds, clip, true, getAlphaDirect(paint));
Chris Craikd90144d2013-03-19 15:03:48 -0700669
Chris Craikd6b65f62014-01-01 14:45:21 -0800670 if (!currentSnapshot()->isIgnored()) {
Chris Craikd90144d2013-03-19 15:03:48 -0700671 mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
672 mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
Chris Craika64a2be2014-05-14 14:17:01 -0700673 mSnapshot->initializeViewport(bounds.getWidth(), bounds.getHeight());
Chris Craikdeeda3d2014-05-05 19:09:33 -0700674 mSnapshot->roundRectClipState = NULL;
Chris Craikd90144d2013-03-19 15:03:48 -0700675 }
676 }
677
678 return count;
679}
680
Romain Guy1c740bc2010-09-13 18:00:09 -0700681/**
682 * Layers are viewed by Skia are slightly different than layers in image editing
683 * programs (for instance.) When a layer is created, previously created layers
684 * and the frame buffer still receive every drawing command. For instance, if a
685 * layer is created and a shape intersecting the bounds of the layers and the
686 * framebuffer is draw, the shape will be drawn on both (unless the layer was
687 * created with the SkCanvas::kClipToLayer_SaveFlag flag.)
688 *
689 * A way to implement layers is to create an FBO for each layer, backed by an RGBA
690 * texture. Unfortunately, this is inefficient as it requires every primitive to
691 * be drawn n + 1 times, where n is the number of active layers. In practice this
692 * means, for every primitive:
693 * - Switch active frame buffer
694 * - Change viewport, clip and projection matrix
695 * - Issue the drawing
696 *
697 * Switching rendering target n + 1 times per drawn primitive is extremely costly.
Romain Guy6b7bd242010-10-06 19:49:23 -0700698 * To avoid this, layers are implemented in a different way here, at least in the
699 * general case. FBOs are used, as an optimization, when the "clip to layer" flag
700 * is set. When this flag is set we can redirect all drawing operations into a
701 * single FBO.
Romain Guy1c740bc2010-09-13 18:00:09 -0700702 *
703 * This implementation relies on the frame buffer being at least RGBA 8888. When
704 * a layer is created, only a texture is created, not an FBO. The content of the
705 * frame buffer contained within the layer's bounds is copied into this texture
Romain Guy87a76572010-09-13 18:11:21 -0700706 * using glCopyTexImage2D(). The layer's region is then cleared(1) in the frame
Romain Guy1c740bc2010-09-13 18:00:09 -0700707 * buffer and drawing continues as normal. This technique therefore treats the
708 * frame buffer as a scratch buffer for the layers.
709 *
710 * To compose the layers back onto the frame buffer, each layer texture
711 * (containing the original frame buffer data) is drawn as a simple quad over
712 * the frame buffer. The trick is that the quad is set as the composition
713 * destination in the blending equation, and the frame buffer becomes the source
714 * of the composition.
715 *
716 * Drawing layers with an alpha value requires an extra step before composition.
717 * An empty quad is drawn over the layer's region in the frame buffer. This quad
718 * is drawn with the rgba color (0,0,0,alpha). The alpha value offered by the
719 * quad is used to multiply the colors in the frame buffer. This is achieved by
720 * changing the GL blend functions for the GL_FUNC_ADD blend equation to
721 * GL_ZERO, GL_SRC_ALPHA.
722 *
723 * Because glCopyTexImage2D() can be slow, an alternative implementation might
724 * be use to draw a single clipped layer. The implementation described above
725 * is correct in every case.
Romain Guy87a76572010-09-13 18:11:21 -0700726 *
727 * (1) The frame buffer is actually not cleared right away. To allow the GPU
728 * to potentially optimize series of calls to glCopyTexImage2D, the frame
729 * buffer is left untouched until the first drawing operation. Only when
730 * something actually gets drawn are the layers regions cleared.
Romain Guy1c740bc2010-09-13 18:00:09 -0700731 */
Chet Haased48885a2012-08-28 17:43:28 -0700732bool OpenGLRenderer::createLayer(float left, float top, float right, float bottom,
Chris Craik3f0854292014-04-15 16:18:08 -0700733 const SkPaint* paint, int flags, const SkPath* convexMask) {
Romain Guyeb993562010-10-05 18:14:38 -0700734 LAYER_LOGD("Requesting layer %.2fx%.2f", right - left, bottom - top);
Romain Guyfb8b7632010-08-23 21:05:08 -0700735 LAYER_LOGD("Layer cache size = %d", mCaches.layerCache.getSize());
Romain Guy8ba548f2010-06-30 19:21:21 -0700736
Romain Guyeb993562010-10-05 18:14:38 -0700737 const bool fboLayer = flags & SkCanvas::kClipToLayer_SaveFlag;
738
Romain Guyf607bdc2010-09-10 19:20:06 -0700739 // Window coordinates of the layer
Chet Haased48885a2012-08-28 17:43:28 -0700740 Rect clip;
Romain Guy8aef54f2010-09-01 15:13:49 -0700741 Rect bounds(left, top, right, bottom);
Chris Craikd90144d2013-03-19 15:03:48 -0700742 calculateLayerBoundsAndClip(bounds, clip, fboLayer);
Derek Sollenberger674554f2014-02-19 16:47:32 +0000743 updateSnapshotIgnoreForLayer(bounds, clip, fboLayer, getAlphaDirect(paint));
Romain Guydbc26d22010-10-11 17:58:29 -0700744
745 // Bail out if we won't draw in this snapshot
Chris Craikd6b65f62014-01-01 14:45:21 -0800746 if (currentSnapshot()->isIgnored()) {
Romain Guyb025b9c2010-09-16 14:16:48 -0700747 return false;
748 }
Romain Guyf18fd992010-07-08 11:45:51 -0700749
Romain Guya1d3c912011-12-13 14:55:06 -0800750 mCaches.activeTexture(0);
John Reck3b202512014-06-23 13:13:08 -0700751 Layer* layer = mCaches.layerCache.get(mRenderState, bounds.getWidth(), bounds.getHeight());
Romain Guydda57022010-07-06 11:39:32 -0700752 if (!layer) {
Romain Guyf18fd992010-07-08 11:45:51 -0700753 return false;
Romain Guybd6b79b2010-06-26 00:13:53 -0700754 }
755
Derek Sollenberger674554f2014-02-19 16:47:32 +0000756 layer->setPaint(paint);
Romain Guy8aef54f2010-09-01 15:13:49 -0700757 layer->layer.set(bounds);
Romain Guy9ace8f52011-07-07 20:50:11 -0700758 layer->texCoords.set(0.0f, bounds.getHeight() / float(layer->getHeight()),
759 bounds.getWidth() / float(layer->getWidth()), 0.0f);
Derek Sollenbergerd44fbe52014-02-05 16:47:00 -0500760
Chet Haasea23eed82012-04-12 15:19:04 -0700761 layer->setBlend(true);
Romain Guy7c25aab2012-10-18 15:05:02 -0700762 layer->setDirty(false);
Chris Craik3f0854292014-04-15 16:18:08 -0700763 layer->setConvexMask(convexMask); // note: the mask must be cleared before returning to the cache
Romain Guydda57022010-07-06 11:39:32 -0700764
Romain Guy8fb95422010-08-17 18:38:51 -0700765 // Save the layer in the snapshot
Chet Haased48885a2012-08-28 17:43:28 -0700766 mSnapshot->flags |= Snapshot::kFlagIsLayer;
767 mSnapshot->layer = layer;
Romain Guy1d83e192010-08-17 11:37:00 -0700768
Chris Craika8bea8e2014-09-24 11:29:43 -0700769 ATRACE_FORMAT_BEGIN("%ssaveLayer %ux%u",
770 fboLayer ? "" : "unclipped ",
771 layer->getWidth(), layer->getHeight());
Chris Craik7273daa2013-03-28 11:25:24 -0700772 startMark("SaveLayer");
Romain Guyeb993562010-10-05 18:14:38 -0700773 if (fboLayer) {
Chris Craike63f7c622013-10-17 10:30:55 -0700774 return createFboLayer(layer, bounds, clip);
Romain Guyeb993562010-10-05 18:14:38 -0700775 } else {
776 // Copy the framebuffer into the layer
Romain Guy9ace8f52011-07-07 20:50:11 -0700777 layer->bindTexture();
Romain Guy514fb182011-01-19 14:38:29 -0800778 if (!bounds.isEmpty()) {
Romain Guy9ace8f52011-07-07 20:50:11 -0700779 if (layer->isEmpty()) {
Romain Guyb254c242013-06-27 17:15:24 -0700780 // Workaround for some GL drivers. When reading pixels lying outside
781 // of the window we should get undefined values for those pixels.
782 // Unfortunately some drivers will turn the entire target texture black
783 // when reading outside of the window.
784 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, layer->getWidth(), layer->getHeight(),
785 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
Romain Guy9ace8f52011-07-07 20:50:11 -0700786 layer->setEmpty(false);
Romain Guy514fb182011-01-19 14:38:29 -0800787 }
Romain Guy7b5b6ab2011-03-14 18:05:08 -0700788
Chris Craika64a2be2014-05-14 14:17:01 -0700789 glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0,
790 bounds.left, getViewportHeight() - bounds.bottom,
791 bounds.getWidth(), bounds.getHeight());
Romain Guyb254c242013-06-27 17:15:24 -0700792
Romain Guy54be1cd2011-06-13 19:04:27 -0700793 // Enqueue the buffer coordinates to clear the corresponding region later
794 mLayers.push(new Rect(bounds));
Romain Guyae88e5e2010-10-22 17:49:18 -0700795 }
Romain Guyeb993562010-10-05 18:14:38 -0700796 }
Romain Guyf86ef572010-07-01 11:05:42 -0700797
Romain Guyd55a8612010-06-28 17:42:46 -0700798 return true;
Romain Guybd6b79b2010-06-26 00:13:53 -0700799}
800
Chris Craike63f7c622013-10-17 10:30:55 -0700801bool OpenGLRenderer::createFboLayer(Layer* layer, Rect& bounds, Rect& clip) {
Romain Guyc3fedaf2013-01-29 17:26:25 -0800802 layer->clipRect.set(clip);
Romain Guy9ace8f52011-07-07 20:50:11 -0700803 layer->setFbo(mCaches.fboCache.get());
Romain Guy5b3b3522010-10-27 18:57:51 -0700804
Chet Haased48885a2012-08-28 17:43:28 -0700805 mSnapshot->region = &mSnapshot->layer->region;
Chris Craika64a2be2014-05-14 14:17:01 -0700806 mSnapshot->flags |= Snapshot::kFlagFboTarget | Snapshot::kFlagIsFboLayer;
Chet Haased48885a2012-08-28 17:43:28 -0700807 mSnapshot->fbo = layer->getFbo();
808 mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
809 mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
Chris Craika64a2be2014-05-14 14:17:01 -0700810 mSnapshot->initializeViewport(bounds.getWidth(), bounds.getHeight());
Chris Craikdeeda3d2014-05-05 19:09:33 -0700811 mSnapshot->roundRectClipState = NULL;
Romain Guy5b3b3522010-10-27 18:57:51 -0700812
Romain Guy2b7028e2012-09-19 17:25:38 -0700813 endTiling();
Romain Guy7c450aa2012-09-21 19:15:00 -0700814 debugOverdraw(false, false);
Romain Guy5b3b3522010-10-27 18:57:51 -0700815 // Bind texture to FBO
John Reck3b202512014-06-23 13:13:08 -0700816 mRenderState.bindFramebuffer(layer->getFbo());
Romain Guy9ace8f52011-07-07 20:50:11 -0700817 layer->bindTexture();
Romain Guy5b3b3522010-10-27 18:57:51 -0700818
819 // Initialize the texture if needed
Romain Guy9ace8f52011-07-07 20:50:11 -0700820 if (layer->isEmpty()) {
Romain Guy09087642013-04-04 12:27:54 -0700821 layer->allocateTexture();
Romain Guy9ace8f52011-07-07 20:50:11 -0700822 layer->setEmpty(false);
Romain Guy5b3b3522010-10-27 18:57:51 -0700823 }
824
825 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
Romain Guy9ace8f52011-07-07 20:50:11 -0700826 layer->getTexture(), 0);
Romain Guy5b3b3522010-10-27 18:57:51 -0700827
henry.uh_chen33f5a592014-07-02 19:36:56 +0800828 // Expand the startTiling region by 1
829 startTilingCurrentClip(true, true);
Romain Guy5b3b3522010-10-27 18:57:51 -0700830
831 // Clear the FBO, expand the clear region by 1 to get nice bilinear filtering
Romain Guy586cae32012-07-13 15:28:31 -0700832 mCaches.enableScissor();
Romain Guy8f85e802011-12-14 19:23:32 -0800833 mCaches.setScissor(clip.left - 1.0f, bounds.getHeight() - clip.bottom - 1.0f,
Romain Guy5b3b3522010-10-27 18:57:51 -0700834 clip.getWidth() + 2.0f, clip.getHeight() + 2.0f);
Romain Guy5b3b3522010-10-27 18:57:51 -0700835 glClear(GL_COLOR_BUFFER_BIT);
836
837 dirtyClip();
838
839 // Change the ortho projection
John Reck3b202512014-06-23 13:13:08 -0700840 mRenderState.setViewport(bounds.getWidth(), bounds.getHeight());
Romain Guy5b3b3522010-10-27 18:57:51 -0700841 return true;
842}
843
Romain Guy1c740bc2010-09-13 18:00:09 -0700844/**
845 * Read the documentation of createLayer() before doing anything in this method.
846 */
Chris Craik14e51302013-12-30 15:32:54 -0800847void OpenGLRenderer::composeLayer(const Snapshot& removed, const Snapshot& restored) {
848 if (!removed.layer) {
Steve Block3762c312012-01-06 19:20:56 +0000849 ALOGE("Attempting to compose a layer that does not exist");
Romain Guy1d83e192010-08-17 11:37:00 -0700850 return;
851 }
852
Chris Craik14e51302013-12-30 15:32:54 -0800853 Layer* layer = removed.layer;
Romain Guy8ce00302013-01-15 18:51:42 -0800854 const Rect& rect = layer->layer;
Chris Craik14e51302013-12-30 15:32:54 -0800855 const bool fboLayer = removed.flags & Snapshot::kFlagIsFboLayer;
Romain Guyeb993562010-10-05 18:14:38 -0700856
Chris Craik39a908c2013-06-13 14:39:01 -0700857 bool clipRequired = false;
Chris Craikf0a59072013-11-19 18:00:46 -0800858 calculateQuickRejectForScissor(rect.left, rect.top, rect.right, rect.bottom,
Chris Craikdeeda3d2014-05-05 19:09:33 -0700859 &clipRequired, NULL, false); // safely ignore return, should never be rejected
Chris Craik39a908c2013-06-13 14:39:01 -0700860 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
861
Romain Guyeb993562010-10-05 18:14:38 -0700862 if (fboLayer) {
Romain Guy2b7028e2012-09-19 17:25:38 -0700863 endTiling();
864
Romain Guye0aa84b2012-04-03 19:30:26 -0700865 // Detach the texture from the FBO
866 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
Romain Guy8ce00302013-01-15 18:51:42 -0800867
868 layer->removeFbo(false);
869
Romain Guyeb993562010-10-05 18:14:38 -0700870 // Unbind current FBO and restore previous one
John Reck3b202512014-06-23 13:13:08 -0700871 mRenderState.bindFramebuffer(restored.fbo);
Romain Guy7c450aa2012-09-21 19:15:00 -0700872 debugOverdraw(true, false);
Romain Guy2b7028e2012-09-19 17:25:38 -0700873
Chris Craikd6b65f62014-01-01 14:45:21 -0800874 startTilingCurrentClip();
Romain Guyeb993562010-10-05 18:14:38 -0700875 }
876
Romain Guy9ace8f52011-07-07 20:50:11 -0700877 if (!fboLayer && layer->getAlpha() < 255) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -0500878 SkPaint layerPaint;
879 layerPaint.setAlpha(layer->getAlpha());
880 layerPaint.setXfermodeMode(SkXfermode::kDstIn_Mode);
881 layerPaint.setColorFilter(layer->getColorFilter());
882
883 drawColorRect(rect.left, rect.top, rect.right, rect.bottom, &layerPaint, true);
Romain Guy5b3b3522010-10-27 18:57:51 -0700884 // Required below, composeLayerRect() will divide by 255
Romain Guy9ace8f52011-07-07 20:50:11 -0700885 layer->setAlpha(255);
Romain Guyf607bdc2010-09-10 19:20:06 -0700886 }
887
Romain Guy03750a02010-10-18 14:06:08 -0700888 mCaches.unbindMeshBuffer();
Romain Guy8b55f372010-08-18 17:10:07 -0700889
Romain Guya1d3c912011-12-13 14:55:06 -0800890 mCaches.activeTexture(0);
Romain Guy1d83e192010-08-17 11:37:00 -0700891
Romain Guy5b3b3522010-10-27 18:57:51 -0700892 // When the layer is stored in an FBO, we can save a bit of fillrate by
893 // drawing only the dirty region
894 if (fboLayer) {
Chris Craik14e51302013-12-30 15:32:54 -0800895 dirtyLayer(rect.left, rect.top, rect.right, rect.bottom, *restored.transform);
Romain Guy5b3b3522010-10-27 18:57:51 -0700896 composeLayerRegion(layer, rect);
Romain Guy9ace8f52011-07-07 20:50:11 -0700897 } else if (!rect.isEmpty()) {
898 dirtyLayer(rect.left, rect.top, rect.right, rect.bottom);
Digish Pandyaa5ff7392013-11-04 06:30:25 +0530899
900 save(0);
901 // the layer contains screen buffer content that shouldn't be alpha modulated
902 // (and any necessary alpha modulation was handled drawing into the layer)
903 mSnapshot->alpha = 1.0f;
Romain Guy9ace8f52011-07-07 20:50:11 -0700904 composeLayerRect(layer, rect, true);
Digish Pandyaa5ff7392013-11-04 06:30:25 +0530905 restore();
Romain Guy5b3b3522010-10-27 18:57:51 -0700906 }
Romain Guy8b55f372010-08-18 17:10:07 -0700907
Romain Guy746b7402010-10-26 16:27:31 -0700908 dirtyClip();
909
Romain Guyeb993562010-10-05 18:14:38 -0700910 // Failing to add the layer to the cache should happen only if the layer is too large
Chris Craik3f0854292014-04-15 16:18:08 -0700911 layer->setConvexMask(NULL);
Romain Guy8550c4c2010-10-08 15:49:53 -0700912 if (!mCaches.layerCache.put(layer)) {
Romain Guy1d83e192010-08-17 11:37:00 -0700913 LAYER_LOGD("Deleting layer");
John Reck0e89e2b2014-10-31 14:49:06 -0700914 layer->decStrong(0);
Romain Guy1d83e192010-08-17 11:37:00 -0700915 }
916}
917
Romain Guyaa6c24c2011-04-28 18:40:04 -0700918void OpenGLRenderer::drawTextureLayer(Layer* layer, const Rect& rect) {
Romain Guy24589392013-06-19 12:17:01 -0700919 float alpha = getLayerAlpha(layer);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700920
921 setupDraw();
Romain Guy9ace8f52011-07-07 20:50:11 -0700922 if (layer->getRenderTarget() == GL_TEXTURE_2D) {
Romain Guy8f0095c2011-05-02 17:24:22 -0700923 setupDrawWithTexture();
924 } else {
925 setupDrawWithExternalTexture();
926 }
927 setupDrawTextureTransform();
Romain Guyaa6c24c2011-04-28 18:40:04 -0700928 setupDrawColor(alpha, alpha, alpha, alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -0500929 setupDrawColorFilter(layer->getColorFilter());
930 setupDrawBlending(layer);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700931 setupDrawProgram();
Romain Guyaa6c24c2011-04-28 18:40:04 -0700932 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -0500933 setupDrawColorFilterUniforms(layer->getColorFilter());
Romain Guy9ace8f52011-07-07 20:50:11 -0700934 if (layer->getRenderTarget() == GL_TEXTURE_2D) {
935 setupDrawTexture(layer->getTexture());
Romain Guy8f0095c2011-05-02 17:24:22 -0700936 } else {
Romain Guy9ace8f52011-07-07 20:50:11 -0700937 setupDrawExternalTexture(layer->getTexture());
Romain Guy8f0095c2011-05-02 17:24:22 -0700938 }
Chris Craikd6b65f62014-01-01 14:45:21 -0800939 if (currentTransform()->isPureTranslate() &&
Chris Craik9757ac02014-02-25 18:50:17 -0800940 !layer->getForceFilter() &&
Romain Guyec19b4a2011-07-07 21:05:04 -0700941 layer->getWidth() == (uint32_t) rect.getWidth() &&
942 layer->getHeight() == (uint32_t) rect.getHeight()) {
Chris Craikd6b65f62014-01-01 14:45:21 -0800943 const float x = (int) floorf(rect.left + currentTransform()->getTranslateX() + 0.5f);
944 const float y = (int) floorf(rect.top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -0700945
Romain Guyd21b6e12011-11-30 20:21:23 -0800946 layer->setFilter(GL_NEAREST);
Chris Craik4063a0e2013-11-15 16:06:56 -0800947 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
948 x, y, x + rect.getWidth(), y + rect.getHeight(), true);
Romain Guy9ace8f52011-07-07 20:50:11 -0700949 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -0800950 layer->setFilter(GL_LINEAR);
Chris Craik4063a0e2013-11-15 16:06:56 -0800951 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
952 rect.left, rect.top, rect.right, rect.bottom);
Romain Guy9ace8f52011-07-07 20:50:11 -0700953 }
954 setupDrawTextureTransformUniforms(layer->getTexTransform());
Romain Guy3380cfd2013-08-15 16:57:57 -0700955 setupDrawMesh(&mMeshVertices[0].x, &mMeshVertices[0].u);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700956
957 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
Romain Guyaa6c24c2011-04-28 18:40:04 -0700958}
959
Romain Guy5b3b3522010-10-27 18:57:51 -0700960void OpenGLRenderer::composeLayerRect(Layer* layer, const Rect& rect, bool swap) {
Chris Craik62d307c2014-07-29 10:35:13 -0700961 if (layer->isTextureLayer()) {
962 EVENT_LOGD("composeTextureLayerRect");
963 resetDrawTextureTexCoords(0.0f, 1.0f, 1.0f, 0.0f);
964 drawTextureLayer(layer, rect);
965 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
966 } else {
967 EVENT_LOGD("composeHardwareLayerRect");
Romain Guyaa6c24c2011-04-28 18:40:04 -0700968 const Rect& texCoords = layer->texCoords;
969 resetDrawTextureTexCoords(texCoords.left, texCoords.top,
970 texCoords.right, texCoords.bottom);
Romain Guy5b3b3522010-10-27 18:57:51 -0700971
Romain Guy9ace8f52011-07-07 20:50:11 -0700972 float x = rect.left;
973 float y = rect.top;
Chris Craikd6b65f62014-01-01 14:45:21 -0800974 bool simpleTransform = currentTransform()->isPureTranslate() &&
Romain Guyec19b4a2011-07-07 21:05:04 -0700975 layer->getWidth() == (uint32_t) rect.getWidth() &&
Romain Guyb2479152011-07-08 11:57:29 -0700976 layer->getHeight() == (uint32_t) rect.getHeight();
977
978 if (simpleTransform) {
Romain Guy9ace8f52011-07-07 20:50:11 -0700979 // When we're swapping, the layer is already in screen coordinates
980 if (!swap) {
Chris Craikd6b65f62014-01-01 14:45:21 -0800981 x = (int) floorf(rect.left + currentTransform()->getTranslateX() + 0.5f);
982 y = (int) floorf(rect.top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -0700983 }
984
Romain Guyd21b6e12011-11-30 20:21:23 -0800985 layer->setFilter(GL_NEAREST, true);
Romain Guy9ace8f52011-07-07 20:50:11 -0700986 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -0800987 layer->setFilter(GL_LINEAR, true);
Romain Guy9ace8f52011-07-07 20:50:11 -0700988 }
989
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -0500990 SkPaint layerPaint;
991 layerPaint.setAlpha(getLayerAlpha(layer) * 255);
992 layerPaint.setXfermodeMode(layer->getMode());
993 layerPaint.setColorFilter(layer->getColorFilter());
994
995 bool blend = layer->isBlend() || getLayerAlpha(layer) < 1.0f;
Romain Guy9ace8f52011-07-07 20:50:11 -0700996 drawTextureMesh(x, y, x + rect.getWidth(), y + rect.getHeight(),
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -0500997 layer->getTexture(), &layerPaint, blend,
Romain Guy3380cfd2013-08-15 16:57:57 -0700998 &mMeshVertices[0].x, &mMeshVertices[0].u,
Romain Guy9ace8f52011-07-07 20:50:11 -0700999 GL_TRIANGLE_STRIP, gMeshCount, swap, swap || simpleTransform);
Romain Guy5b3b3522010-10-27 18:57:51 -07001000
Romain Guyaa6c24c2011-04-28 18:40:04 -07001001 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Romain Guyaa6c24c2011-04-28 18:40:04 -07001002 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001003}
1004
Chris Craik34416ea2013-04-15 16:08:28 -07001005/**
1006 * Issues the command X, and if we're composing a save layer to the fbo or drawing a newly updated
1007 * hardware layer with overdraw debug on, draws again to the stencil only, so that these draw
1008 * operations are correctly counted twice for overdraw. NOTE: assumes composeLayerRegion only used
1009 * by saveLayer's restore
1010 */
1011#define DRAW_DOUBLE_STENCIL_IF(COND, DRAW_COMMAND) { \
1012 DRAW_COMMAND; \
1013 if (CC_UNLIKELY(mCaches.debugOverdraw && getTargetFbo() == 0 && COND)) { \
1014 glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); \
1015 DRAW_COMMAND; \
1016 glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); \
1017 } \
1018 }
1019
1020#define DRAW_DOUBLE_STENCIL(DRAW_COMMAND) DRAW_DOUBLE_STENCIL_IF(true, DRAW_COMMAND)
1021
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001022// This class is purely for inspection. It inherits from SkShader, but Skia does not know how to
1023// use it. The OpenGLRenderer will look at it to find its Layer and whether it is opaque.
1024class LayerShader : public SkShader {
1025public:
1026 LayerShader(Layer* layer, const SkMatrix* localMatrix)
1027 : INHERITED(localMatrix)
1028 , mLayer(layer) {
1029 }
1030
1031 virtual bool asACustomShader(void** data) const {
1032 if (data) {
1033 *data = static_cast<void*>(mLayer);
1034 }
1035 return true;
1036 }
1037
1038 virtual bool isOpaque() const {
1039 return !mLayer->isBlend();
1040 }
1041
1042protected:
1043 virtual void shadeSpan(int x, int y, SkPMColor[], int count) {
1044 LOG_ALWAYS_FATAL("LayerShader should never be drawn with raster backend.");
1045 }
1046
1047 virtual void flatten(SkWriteBuffer&) const {
1048 LOG_ALWAYS_FATAL("LayerShader should never be flattened.");
1049 }
1050
1051 virtual Factory getFactory() const {
1052 LOG_ALWAYS_FATAL("LayerShader should never be created from a stream.");
1053 return NULL;
1054 }
1055private:
1056 // Unowned.
1057 Layer* mLayer;
1058 typedef SkShader INHERITED;
1059};
1060
Romain Guy5b3b3522010-10-27 18:57:51 -07001061void OpenGLRenderer::composeLayerRegion(Layer* layer, const Rect& rect) {
Chris Craik3f0854292014-04-15 16:18:08 -07001062 if (CC_UNLIKELY(layer->region.isEmpty())) return; // nothing to draw
1063
1064 if (layer->getConvexMask()) {
1065 save(SkCanvas::kClip_SaveFlag | SkCanvas::kMatrix_SaveFlag);
1066
1067 // clip to the area of the layer the mask can be larger
1068 clipRect(rect.left, rect.top, rect.right, rect.bottom, SkRegion::kIntersect_Op);
1069
1070 SkPaint paint;
1071 paint.setAntiAlias(true);
1072 paint.setColor(SkColorSetARGB(int(getLayerAlpha(layer) * 255), 0, 0, 0));
1073
Chris Craik3f0854292014-04-15 16:18:08 -07001074 // create LayerShader to map SaveLayer content into subsequent draw
1075 SkMatrix shaderMatrix;
1076 shaderMatrix.setTranslate(rect.left, rect.bottom);
1077 shaderMatrix.preScale(1, -1);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001078 LayerShader layerShader(layer, &shaderMatrix);
1079 paint.setShader(&layerShader);
Chris Craik3f0854292014-04-15 16:18:08 -07001080
1081 // Since the drawing primitive is defined in local drawing space,
1082 // we don't need to modify the draw matrix
1083 const SkPath* maskPath = layer->getConvexMask();
1084 DRAW_DOUBLE_STENCIL(drawConvexPath(*maskPath, &paint));
1085
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001086 paint.setShader(NULL);
Chris Craik3f0854292014-04-15 16:18:08 -07001087 restore();
1088
1089 return;
1090 }
1091
Romain Guy5b3b3522010-10-27 18:57:51 -07001092 if (layer->region.isRect()) {
Romain Guy9fc27812011-04-27 14:21:41 -07001093 layer->setRegionAsRect();
1094
Chris Craik34416ea2013-04-15 16:08:28 -07001095 DRAW_DOUBLE_STENCIL(composeLayerRect(layer, layer->regionRect));
Romain Guy9fc27812011-04-27 14:21:41 -07001096
Romain Guy5b3b3522010-10-27 18:57:51 -07001097 layer->region.clear();
1098 return;
1099 }
1100
Chris Craik62d307c2014-07-29 10:35:13 -07001101 EVENT_LOGD("composeLayerRegion");
Chris Craik3f0854292014-04-15 16:18:08 -07001102 // standard Region based draw
1103 size_t count;
1104 const android::Rect* rects;
1105 Region safeRegion;
1106 if (CC_LIKELY(hasRectToRectTransform())) {
1107 rects = layer->region.getArray(&count);
1108 } else {
1109 safeRegion = Region::createTJunctionFreeRegion(layer->region);
1110 rects = safeRegion.getArray(&count);
1111 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001112
Chris Craik3f0854292014-04-15 16:18:08 -07001113 const float alpha = getLayerAlpha(layer);
1114 const float texX = 1.0f / float(layer->getWidth());
1115 const float texY = 1.0f / float(layer->getHeight());
1116 const float height = rect.getHeight();
Romain Guy5b3b3522010-10-27 18:57:51 -07001117
Chris Craik3f0854292014-04-15 16:18:08 -07001118 setupDraw();
Romain Guy8ce00302013-01-15 18:51:42 -08001119
Chris Craik3f0854292014-04-15 16:18:08 -07001120 // We must get (and therefore bind) the region mesh buffer
1121 // after we setup drawing in case we need to mess with the
1122 // stencil buffer in setupDraw()
1123 TextureVertex* mesh = mCaches.getRegionMesh();
1124 uint32_t numQuads = 0;
Romain Guy5b3b3522010-10-27 18:57:51 -07001125
Chris Craik3f0854292014-04-15 16:18:08 -07001126 setupDrawWithTexture();
1127 setupDrawColor(alpha, alpha, alpha, alpha);
1128 setupDrawColorFilter(layer->getColorFilter());
1129 setupDrawBlending(layer);
1130 setupDrawProgram();
1131 setupDrawDirtyRegionsDisabled();
1132 setupDrawPureColorUniforms();
1133 setupDrawColorFilterUniforms(layer->getColorFilter());
1134 setupDrawTexture(layer->getTexture());
1135 if (currentTransform()->isPureTranslate()) {
1136 const float x = (int) floorf(rect.left + currentTransform()->getTranslateX() + 0.5f);
1137 const float y = (int) floorf(rect.top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07001138
Chris Craik3f0854292014-04-15 16:18:08 -07001139 layer->setFilter(GL_NEAREST);
1140 setupDrawModelView(kModelViewMode_Translate, false,
1141 x, y, x + rect.getWidth(), y + rect.getHeight(), true);
1142 } else {
1143 layer->setFilter(GL_LINEAR);
1144 setupDrawModelView(kModelViewMode_Translate, false,
1145 rect.left, rect.top, rect.right, rect.bottom);
1146 }
1147 setupDrawMeshIndices(&mesh[0].x, &mesh[0].u);
Romain Guy5b3b3522010-10-27 18:57:51 -07001148
Chris Craik3f0854292014-04-15 16:18:08 -07001149 for (size_t i = 0; i < count; i++) {
1150 const android::Rect* r = &rects[i];
Romain Guy5b3b3522010-10-27 18:57:51 -07001151
Chris Craik3f0854292014-04-15 16:18:08 -07001152 const float u1 = r->left * texX;
1153 const float v1 = (height - r->top) * texY;
1154 const float u2 = r->right * texX;
1155 const float v2 = (height - r->bottom) * texY;
Romain Guy5b3b3522010-10-27 18:57:51 -07001156
Chris Craik3f0854292014-04-15 16:18:08 -07001157 // TODO: Reject quads outside of the clip
1158 TextureVertex::set(mesh++, r->left, r->top, u1, v1);
1159 TextureVertex::set(mesh++, r->right, r->top, u2, v1);
1160 TextureVertex::set(mesh++, r->left, r->bottom, u1, v2);
1161 TextureVertex::set(mesh++, r->right, r->bottom, u2, v2);
Romain Guy5b3b3522010-10-27 18:57:51 -07001162
Chris Craik3f0854292014-04-15 16:18:08 -07001163 numQuads++;
Romain Guy5b3b3522010-10-27 18:57:51 -07001164
Chris Craik3f0854292014-04-15 16:18:08 -07001165 if (numQuads >= gMaxNumberOfQuads) {
Chris Craik34416ea2013-04-15 16:08:28 -07001166 DRAW_DOUBLE_STENCIL(glDrawElements(GL_TRIANGLES, numQuads * 6,
1167 GL_UNSIGNED_SHORT, NULL));
Chris Craik3f0854292014-04-15 16:18:08 -07001168 numQuads = 0;
1169 mesh = mCaches.getRegionMesh();
Romain Guy5b3b3522010-10-27 18:57:51 -07001170 }
Chris Craik3f0854292014-04-15 16:18:08 -07001171 }
1172
1173 if (numQuads > 0) {
1174 DRAW_DOUBLE_STENCIL(glDrawElements(GL_TRIANGLES, numQuads * 6,
1175 GL_UNSIGNED_SHORT, NULL));
1176 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001177
Romain Guy5b3b3522010-10-27 18:57:51 -07001178#if DEBUG_LAYERS_AS_REGIONS
Chris Craik3f0854292014-04-15 16:18:08 -07001179 drawRegionRectsDebug(layer->region);
Romain Guy5b3b3522010-10-27 18:57:51 -07001180#endif
1181
Chris Craik3f0854292014-04-15 16:18:08 -07001182 layer->region.clear();
Romain Guy5b3b3522010-10-27 18:57:51 -07001183}
1184
Romain Guy3a3133d2011-02-01 22:59:58 -08001185#if DEBUG_LAYERS_AS_REGIONS
Chris Craike63f7c622013-10-17 10:30:55 -07001186void OpenGLRenderer::drawRegionRectsDebug(const Region& region) {
Romain Guy3a3133d2011-02-01 22:59:58 -08001187 size_t count;
1188 const android::Rect* rects = region.getArray(&count);
1189
1190 uint32_t colors[] = {
1191 0x7fff0000, 0x7f00ff00,
1192 0x7f0000ff, 0x7fff00ff,
1193 };
1194
1195 int offset = 0;
1196 int32_t top = rects[0].top;
1197
1198 for (size_t i = 0; i < count; i++) {
1199 if (top != rects[i].top) {
1200 offset ^= 0x2;
1201 top = rects[i].top;
1202 }
1203
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001204 SkPaint paint;
1205 paint.setColor(colors[offset + (i & 0x1)]);
Romain Guy3a3133d2011-02-01 22:59:58 -08001206 Rect r(rects[i].left, rects[i].top, rects[i].right, rects[i].bottom);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001207 drawColorRect(r.left, r.top, r.right, r.bottom, paint);
Romain Guy3a3133d2011-02-01 22:59:58 -08001208 }
Romain Guy3a3133d2011-02-01 22:59:58 -08001209}
Chris Craike63f7c622013-10-17 10:30:55 -07001210#endif
Romain Guy3a3133d2011-02-01 22:59:58 -08001211
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001212void OpenGLRenderer::drawRegionRects(const SkRegion& region, const SkPaint& paint, bool dirty) {
Romain Guy8ce00302013-01-15 18:51:42 -08001213 Vector<float> rects;
1214
1215 SkRegion::Iterator it(region);
1216 while (!it.done()) {
1217 const SkIRect& r = it.rect();
1218 rects.push(r.fLeft);
1219 rects.push(r.fTop);
1220 rects.push(r.fRight);
1221 rects.push(r.fBottom);
Romain Guy8ce00302013-01-15 18:51:42 -08001222 it.next();
1223 }
1224
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001225 drawColorRects(rects.array(), rects.size(), &paint, true, dirty, false);
Romain Guy8ce00302013-01-15 18:51:42 -08001226}
1227
Romain Guy5b3b3522010-10-27 18:57:51 -07001228void OpenGLRenderer::dirtyLayer(const float left, const float top,
1229 const float right, const float bottom, const mat4 transform) {
Romain Guyf219da52011-01-16 12:54:25 -08001230 if (hasLayer()) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001231 Rect bounds(left, top, right, bottom);
1232 transform.mapRect(bounds);
Romain Guyf219da52011-01-16 12:54:25 -08001233 dirtyLayerUnchecked(bounds, getRegion());
Romain Guy5b3b3522010-10-27 18:57:51 -07001234 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001235}
1236
1237void OpenGLRenderer::dirtyLayer(const float left, const float top,
1238 const float right, const float bottom) {
Romain Guyf219da52011-01-16 12:54:25 -08001239 if (hasLayer()) {
Romain Guy5b3b3522010-10-27 18:57:51 -07001240 Rect bounds(left, top, right, bottom);
Romain Guyf219da52011-01-16 12:54:25 -08001241 dirtyLayerUnchecked(bounds, getRegion());
Romain Guy1bd1bad2011-01-14 20:07:20 -08001242 }
Romain Guy1bd1bad2011-01-14 20:07:20 -08001243}
1244
1245void OpenGLRenderer::dirtyLayerUnchecked(Rect& bounds, Region* region) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001246 if (bounds.intersect(*currentClipRect())) {
Romain Guy1bd1bad2011-01-14 20:07:20 -08001247 bounds.snapToPixelBoundaries();
1248 android::Rect dirty(bounds.left, bounds.top, bounds.right, bounds.bottom);
1249 if (!dirty.isEmpty()) {
1250 region->orSelf(dirty);
Romain Guy5b3b3522010-10-27 18:57:51 -07001251 }
1252 }
Romain Guy5b3b3522010-10-27 18:57:51 -07001253}
1254
Chris Craik4063a0e2013-11-15 16:06:56 -08001255void OpenGLRenderer::issueIndexedQuadDraw(Vertex* mesh, GLsizei quadsCount) {
Romain Guy448455f2013-07-22 13:57:50 -07001256 GLsizei elementsCount = quadsCount * 6;
1257 while (elementsCount > 0) {
1258 GLsizei drawCount = min(elementsCount, (GLsizei) gMaxNumberOfQuads * 6);
1259
Romain Guy3380cfd2013-08-15 16:57:57 -07001260 setupDrawIndexedVertices(&mesh[0].x);
Romain Guy448455f2013-07-22 13:57:50 -07001261 glDrawElements(GL_TRIANGLES, drawCount, GL_UNSIGNED_SHORT, NULL);
1262
1263 elementsCount -= drawCount;
1264 // Though there are 4 vertices in a quad, we use 6 indices per
1265 // quad to draw with GL_TRIANGLES
1266 mesh += (drawCount / 6) * 4;
1267 }
1268}
1269
Romain Guy54be1cd2011-06-13 19:04:27 -07001270void OpenGLRenderer::clearLayerRegions() {
1271 const size_t count = mLayers.size();
1272 if (count == 0) return;
1273
Chris Craikd6b65f62014-01-01 14:45:21 -08001274 if (!currentSnapshot()->isIgnored()) {
Chris Craik62d307c2014-07-29 10:35:13 -07001275 EVENT_LOGD("clearLayerRegions");
Romain Guy54be1cd2011-06-13 19:04:27 -07001276 // Doing several glScissor/glClear here can negatively impact
1277 // GPUs with a tiler architecture, instead we draw quads with
1278 // the Clear blending mode
1279
1280 // The list contains bounds that have already been clipped
1281 // against their initial clip rect, and the current clip
1282 // is likely different so we need to disable clipping here
Romain Guy8a4ac612012-07-17 17:32:48 -07001283 bool scissorChanged = mCaches.disableScissor();
Romain Guy54be1cd2011-06-13 19:04:27 -07001284
Romain Guy448455f2013-07-22 13:57:50 -07001285 Vertex mesh[count * 4];
Romain Guy54be1cd2011-06-13 19:04:27 -07001286 Vertex* vertex = mesh;
1287
1288 for (uint32_t i = 0; i < count; i++) {
1289 Rect* bounds = mLayers.itemAt(i);
1290
Romain Guy54be1cd2011-06-13 19:04:27 -07001291 Vertex::set(vertex++, bounds->left, bounds->top);
1292 Vertex::set(vertex++, bounds->right, bounds->top);
1293 Vertex::set(vertex++, bounds->left, bounds->bottom);
Romain Guy54be1cd2011-06-13 19:04:27 -07001294 Vertex::set(vertex++, bounds->right, bounds->bottom);
1295
1296 delete bounds;
1297 }
Romain Guye67307c2013-02-11 18:01:20 -08001298 // We must clear the list of dirty rects before we
1299 // call setupDraw() to prevent stencil setup to do
1300 // the same thing again
1301 mLayers.clear();
Romain Guy54be1cd2011-06-13 19:04:27 -07001302
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001303 SkPaint clearPaint;
1304 clearPaint.setXfermodeMode(SkXfermode::kClear_Mode);
1305
Romain Guy54be1cd2011-06-13 19:04:27 -07001306 setupDraw(false);
1307 setupDrawColor(0.0f, 0.0f, 0.0f, 1.0f);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001308 setupDrawBlending(&clearPaint, true);
Romain Guy54be1cd2011-06-13 19:04:27 -07001309 setupDrawProgram();
1310 setupDrawPureColorUniforms();
Chris Craik4063a0e2013-11-15 16:06:56 -08001311 setupDrawModelView(kModelViewMode_Translate, false,
1312 0.0f, 0.0f, 0.0f, 0.0f, true);
Romain Guy54be1cd2011-06-13 19:04:27 -07001313
Chris Craik4063a0e2013-11-15 16:06:56 -08001314 issueIndexedQuadDraw(&mesh[0], count);
Romain Guy8a4ac612012-07-17 17:32:48 -07001315
1316 if (scissorChanged) mCaches.enableScissor();
Romain Guy54be1cd2011-06-13 19:04:27 -07001317 } else {
1318 for (uint32_t i = 0; i < count; i++) {
1319 delete mLayers.itemAt(i);
1320 }
Romain Guye67307c2013-02-11 18:01:20 -08001321 mLayers.clear();
Romain Guy54be1cd2011-06-13 19:04:27 -07001322 }
Romain Guy54be1cd2011-06-13 19:04:27 -07001323}
1324
Romain Guybd6b79b2010-06-26 00:13:53 -07001325///////////////////////////////////////////////////////////////////////////////
Chris Craikc3566d02013-02-04 16:16:33 -08001326// State Deferral
1327///////////////////////////////////////////////////////////////////////////////
1328
Chris Craikff785832013-03-08 13:12:16 -08001329bool OpenGLRenderer::storeDisplayState(DeferredDisplayState& state, int stateDeferFlags) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001330 const Rect* currentClip = currentClipRect();
1331 const mat4* currentMatrix = currentTransform();
Chris Craikc3566d02013-02-04 16:16:33 -08001332
Chris Craikff785832013-03-08 13:12:16 -08001333 if (stateDeferFlags & kStateDeferFlag_Draw) {
1334 // state has bounds initialized in local coordinates
1335 if (!state.mBounds.isEmpty()) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001336 currentMatrix->mapRect(state.mBounds);
Chris Craik28ce94a2013-05-31 11:38:03 -07001337 Rect clippedBounds(state.mBounds);
Chris Craik5e49b302013-07-30 19:05:20 -07001338 // NOTE: if we ever want to use this clipping info to drive whether the scissor
1339 // is used, it should more closely duplicate the quickReject logic (in how it uses
1340 // snapToPixelBoundaries)
1341
Chris Craikd6b65f62014-01-01 14:45:21 -08001342 if(!clippedBounds.intersect(*currentClip)) {
Chris Craikff785832013-03-08 13:12:16 -08001343 // quick rejected
1344 return true;
1345 }
Chris Craik28ce94a2013-05-31 11:38:03 -07001346
Chris Craika02c4ed2013-06-14 13:43:58 -07001347 state.mClipSideFlags = kClipSide_None;
Chris Craikd6b65f62014-01-01 14:45:21 -08001348 if (!currentClip->contains(state.mBounds)) {
Chris Craik28ce94a2013-05-31 11:38:03 -07001349 int& flags = state.mClipSideFlags;
1350 // op partially clipped, so record which sides are clipped for clip-aware merging
Chris Craikd6b65f62014-01-01 14:45:21 -08001351 if (currentClip->left > state.mBounds.left) flags |= kClipSide_Left;
1352 if (currentClip->top > state.mBounds.top) flags |= kClipSide_Top;
1353 if (currentClip->right < state.mBounds.right) flags |= kClipSide_Right;
1354 if (currentClip->bottom < state.mBounds.bottom) flags |= kClipSide_Bottom;
Chris Craik28ce94a2013-05-31 11:38:03 -07001355 }
1356 state.mBounds.set(clippedBounds);
Chris Craikff785832013-03-08 13:12:16 -08001357 } else {
Chris Craikd72b73c2013-06-17 13:52:06 -07001358 // Empty bounds implies size unknown. Label op as conservatively clipped to disable
1359 // overdraw avoidance (since we don't know what it overlaps)
1360 state.mClipSideFlags = kClipSide_ConservativeFull;
Chris Craikd6b65f62014-01-01 14:45:21 -08001361 state.mBounds.set(*currentClip);
Chris Craikc3566d02013-02-04 16:16:33 -08001362 }
1363 }
1364
Chris Craik527a3aa2013-03-04 10:19:31 -08001365 state.mClipValid = (stateDeferFlags & kStateDeferFlag_Clip);
1366 if (state.mClipValid) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001367 state.mClip.set(*currentClip);
Chris Craikff785832013-03-08 13:12:16 -08001368 }
1369
Chris Craik7273daa2013-03-28 11:25:24 -07001370 // Transform, drawModifiers, and alpha always deferred, since they are used by state operations
1371 // (Note: saveLayer/restore use colorFilter and alpha, so we just save restore everything)
Chris Craikd6b65f62014-01-01 14:45:21 -08001372 state.mMatrix.load(*currentMatrix);
Chris Craik7273daa2013-03-28 11:25:24 -07001373 state.mDrawModifiers = mDrawModifiers;
Chris Craikd6b65f62014-01-01 14:45:21 -08001374 state.mAlpha = currentSnapshot()->alpha;
Chris Craikdeeda3d2014-05-05 19:09:33 -07001375
1376 // always store/restore, since it's just a pointer
1377 state.mRoundRectClipState = currentSnapshot()->roundRectClipState;
Chris Craikc3566d02013-02-04 16:16:33 -08001378 return false;
1379}
1380
Chris Craik527a3aa2013-03-04 10:19:31 -08001381void OpenGLRenderer::restoreDisplayState(const DeferredDisplayState& state, bool skipClipRestore) {
Chris Craik14e51302013-12-30 15:32:54 -08001382 setMatrix(state.mMatrix);
Chris Craik7273daa2013-03-28 11:25:24 -07001383 mSnapshot->alpha = state.mAlpha;
Chris Craik14e51302013-12-30 15:32:54 -08001384 mDrawModifiers = state.mDrawModifiers;
Chris Craikdeeda3d2014-05-05 19:09:33 -07001385 mSnapshot->roundRectClipState = state.mRoundRectClipState;
Chris Craikff785832013-03-08 13:12:16 -08001386
Chris Craik527a3aa2013-03-04 10:19:31 -08001387 if (state.mClipValid && !skipClipRestore) {
Chris Craik28ce94a2013-05-31 11:38:03 -07001388 mSnapshot->setClip(state.mClip.left, state.mClip.top,
1389 state.mClip.right, state.mClip.bottom);
Chris Craikff785832013-03-08 13:12:16 -08001390 dirtyClip();
1391 }
Chris Craikc3566d02013-02-04 16:16:33 -08001392}
1393
Chris Craik28ce94a2013-05-31 11:38:03 -07001394/**
1395 * Merged multidraw (such as in drawText and drawBitmaps rely on the fact that no clipping is done
1396 * in the draw path. Instead, clipping is done ahead of time - either as a single clip rect (when at
1397 * least one op is clipped), or disabled entirely (because no merged op is clipped)
1398 *
1399 * This method should be called when restoreDisplayState() won't be restoring the clip
1400 */
1401void OpenGLRenderer::setupMergedMultiDraw(const Rect* clipRect) {
1402 if (clipRect != NULL) {
1403 mSnapshot->setClip(clipRect->left, clipRect->top, clipRect->right, clipRect->bottom);
1404 } else {
Chris Craik14e51302013-12-30 15:32:54 -08001405 mSnapshot->setClip(0, 0, getWidth(), getHeight());
Chris Craik28ce94a2013-05-31 11:38:03 -07001406 }
Chris Craik527a3aa2013-03-04 10:19:31 -08001407 dirtyClip();
Chris Craik28ce94a2013-05-31 11:38:03 -07001408 mCaches.setScissorEnabled(clipRect != NULL || mScissorOptimizationDisabled);
Chris Craik527a3aa2013-03-04 10:19:31 -08001409}
1410
Chris Craikc3566d02013-02-04 16:16:33 -08001411///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -07001412// Clipping
1413///////////////////////////////////////////////////////////////////////////////
1414
Romain Guybb9524b2010-06-22 18:56:38 -07001415void OpenGLRenderer::setScissorFromClip() {
Chris Craikd6b65f62014-01-01 14:45:21 -08001416 Rect clip(*currentClipRect());
Romain Guye5ebcb02010-10-15 13:57:28 -07001417 clip.snapToPixelBoundaries();
Romain Guy8f85e802011-12-14 19:23:32 -08001418
Chris Craika64a2be2014-05-14 14:17:01 -07001419 if (mCaches.setScissor(clip.left, getViewportHeight() - clip.bottom,
Romain Guy8a4ac612012-07-17 17:32:48 -07001420 clip.getWidth(), clip.getHeight())) {
1421 mDirtyClip = false;
1422 }
Romain Guy9d5316e2010-06-24 19:30:36 -07001423}
1424
Romain Guy8ce00302013-01-15 18:51:42 -08001425void OpenGLRenderer::ensureStencilBuffer() {
1426 // Thanks to the mismatch between EGL and OpenGL ES FBO we
1427 // cannot attach a stencil buffer to fbo0 dynamically. Let's
1428 // just hope we have one when hasLayer() returns false.
1429 if (hasLayer()) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001430 attachStencilBufferToLayer(currentSnapshot()->layer);
Romain Guy8ce00302013-01-15 18:51:42 -08001431 }
1432}
1433
1434void OpenGLRenderer::attachStencilBufferToLayer(Layer* layer) {
1435 // The layer's FBO is already bound when we reach this stage
1436 if (!layer->getStencilRenderBuffer()) {
Romain Guyc3fedaf2013-01-29 17:26:25 -08001437 // GL_QCOM_tiled_rendering doesn't like it if a renderbuffer
1438 // is attached after we initiated tiling. We must turn it off,
1439 // attach the new render buffer then turn tiling back on
1440 endTiling();
1441
Romain Guy8d4aeb72013-02-12 16:08:55 -08001442 RenderBuffer* buffer = mCaches.renderBufferCache.get(
Romain Guy3bbacf22013-02-06 16:51:04 -08001443 Stencil::getSmallestStencilFormat(), layer->getWidth(), layer->getHeight());
Romain Guy8ce00302013-01-15 18:51:42 -08001444 layer->setStencilRenderBuffer(buffer);
Romain Guyc3fedaf2013-01-29 17:26:25 -08001445
Romain Guyf735c8e2013-01-31 17:45:55 -08001446 startTiling(layer->clipRect, layer->layer.getHeight());
Romain Guy8ce00302013-01-15 18:51:42 -08001447 }
1448}
1449
1450void OpenGLRenderer::setStencilFromClip() {
1451 if (!mCaches.debugOverdraw) {
Chris Craikd6b65f62014-01-01 14:45:21 -08001452 if (!currentSnapshot()->clipRegion->isEmpty()) {
Chris Craik62d307c2014-07-29 10:35:13 -07001453 EVENT_LOGD("setStencilFromClip - enabling");
1454
Romain Guy8ce00302013-01-15 18:51:42 -08001455 // NOTE: The order here is important, we must set dirtyClip to false
1456 // before any draw call to avoid calling back into this method
1457 mDirtyClip = false;
1458
1459 ensureStencilBuffer();
1460
1461 mCaches.stencil.enableWrite();
1462
Chris Craikdeeda3d2014-05-05 19:09:33 -07001463 // Clear and update the stencil, but first make sure we restrict drawing
Romain Guy8ce00302013-01-15 18:51:42 -08001464 // to the region's bounds
1465 bool resetScissor = mCaches.enableScissor();
1466 if (resetScissor) {
1467 // The scissor was not set so we now need to update it
1468 setScissorFromClip();
1469 }
1470 mCaches.stencil.clear();
Chris Craikdeeda3d2014-05-05 19:09:33 -07001471
1472 // stash and disable the outline clip state, since stencil doesn't account for outline
1473 bool storedSkipOutlineClip = mSkipOutlineClip;
1474 mSkipOutlineClip = true;
Romain Guy8ce00302013-01-15 18:51:42 -08001475
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001476 SkPaint paint;
Chris Craik98d608d2014-07-17 12:25:11 -07001477 paint.setColor(SK_ColorBLACK);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001478 paint.setXfermodeMode(SkXfermode::kSrc_Mode);
1479
Romain Guy8ce00302013-01-15 18:51:42 -08001480 // NOTE: We could use the region contour path to generate a smaller mesh
1481 // Since we are using the stencil we could use the red book path
1482 // drawing technique. It might increase bandwidth usage though.
1483
1484 // The last parameter is important: we are not drawing in the color buffer
1485 // so we don't want to dirty the current layer, if any
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001486 drawRegionRects(*(currentSnapshot()->clipRegion), paint, false);
Chris Craikdeeda3d2014-05-05 19:09:33 -07001487 if (resetScissor) mCaches.disableScissor();
1488 mSkipOutlineClip = storedSkipOutlineClip;
Romain Guy8ce00302013-01-15 18:51:42 -08001489
1490 mCaches.stencil.enableTest();
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001491
1492 // Draw the region used to generate the stencil if the appropriate debug
1493 // mode is enabled
1494 if (mCaches.debugStencilClip == Caches::kStencilShowRegion) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001495 paint.setColor(0x7f0000ff);
1496 paint.setXfermodeMode(SkXfermode::kSrcOver_Mode);
1497 drawRegionRects(*(currentSnapshot()->clipRegion), paint);
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001498 }
Romain Guy8ce00302013-01-15 18:51:42 -08001499 } else {
Chris Craik62d307c2014-07-29 10:35:13 -07001500 EVENT_LOGD("setStencilFromClip - disabling");
Romain Guy8ce00302013-01-15 18:51:42 -08001501 mCaches.stencil.disable();
1502 }
1503 }
1504}
1505
Chris Craikf0a59072013-11-19 18:00:46 -08001506/**
1507 * Returns false and sets scissor enable based upon bounds if drawing won't be clipped out.
1508 *
1509 * @param paint if not null, the bounds will be expanded to account for stroke depending on paint
1510 * style, and tessellated AA ramp
1511 */
1512bool OpenGLRenderer::quickRejectSetupScissor(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08001513 const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08001514 bool snapOut = paint && paint->isAntiAlias();
1515
1516 if (paint && paint->getStyle() != SkPaint::kFill_Style) {
1517 float outset = paint->getStrokeWidth() * 0.5f;
1518 left -= outset;
1519 top -= outset;
1520 right += outset;
1521 bottom += outset;
1522 }
1523
Chris Craikdeeda3d2014-05-05 19:09:33 -07001524 bool clipRequired = false;
1525 bool roundRectClipRequired = false;
1526 if (calculateQuickRejectForScissor(left, top, right, bottom,
1527 &clipRequired, &roundRectClipRequired, snapOut)) {
Romain Guydbc26d22010-10-11 17:58:29 -07001528 return true;
1529 }
1530
Chris Craikf23b25a2014-06-26 15:46:20 -07001531 // not quick rejected, so enable the scissor if clipRequired
1532 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
1533 mSkipOutlineClip = !roundRectClipRequired;
Chris Craik39a908c2013-06-13 14:39:01 -07001534 return false;
Romain Guyc7d53492010-06-25 13:41:57 -07001535}
1536
Romain Guy8ce00302013-01-15 18:51:42 -08001537void OpenGLRenderer::debugClip() {
1538#if DEBUG_CLIP_REGIONS
Chris Craikf23b25a2014-06-26 15:46:20 -07001539 if (!currentSnapshot()->clipRegion->isEmpty()) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001540 SkPaint paint;
1541 paint.setColor(0x7f00ff00);
1542 drawRegionRects(*(currentSnapshot()->clipRegion, paint);
1543
Romain Guy8ce00302013-01-15 18:51:42 -08001544 }
1545#endif
1546}
1547
Romain Guyf6a11b82010-06-23 17:47:49 -07001548///////////////////////////////////////////////////////////////////////////////
Romain Guy70ca14e2010-12-13 18:24:33 -08001549// Drawing commands
1550///////////////////////////////////////////////////////////////////////////////
1551
Chris Craik62d307c2014-07-29 10:35:13 -07001552void OpenGLRenderer::setupDraw(bool clearLayer) {
Chris Craikf0a59072013-11-19 18:00:46 -08001553 // TODO: It would be best if we could do this before quickRejectSetupScissor()
Romain Guy8a4ac612012-07-17 17:32:48 -07001554 // changes the scissor test state
Chris Craik62d307c2014-07-29 10:35:13 -07001555 if (clearLayer) clearLayerRegions();
Romain Guy8ce00302013-01-15 18:51:42 -08001556 // Make sure setScissor & setStencil happen at the beginning of
1557 // this method
Chris Craikb98a0162013-02-21 11:30:22 -08001558 if (mDirtyClip) {
1559 if (mCaches.scissorEnabled) {
1560 setScissorFromClip();
1561 }
Chris Craik62d307c2014-07-29 10:35:13 -07001562
1563 if (clearLayer) {
1564 setStencilFromClip();
1565 } else {
1566 // While clearing layer, force disable stencil buffer, since
1567 // it's invalid to stencil-clip *during* the layer clear
1568 mCaches.stencil.disable();
1569 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001570 }
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001571
Romain Guy70ca14e2010-12-13 18:24:33 -08001572 mDescription.reset();
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001573
Romain Guy70ca14e2010-12-13 18:24:33 -08001574 mSetShaderColor = false;
1575 mColorSet = false;
1576 mColorA = mColorR = mColorG = mColorB = 0.0f;
1577 mTextureUnit = 0;
1578 mTrackDirtyRegions = true;
Romain Guy3ff0bfd2013-02-25 14:15:37 -08001579
1580 // Enable debug highlight when what we're about to draw is tested against
1581 // the stencil buffer and if stencil highlight debugging is on
1582 mDescription.hasDebugHighlight = !mCaches.debugOverdraw &&
1583 mCaches.debugStencilClip == Caches::kStencilShowHighlight &&
1584 mCaches.stencil.isTestEnabled();
Romain Guy70ca14e2010-12-13 18:24:33 -08001585}
1586
1587void OpenGLRenderer::setupDrawWithTexture(bool isAlpha8) {
1588 mDescription.hasTexture = true;
1589 mDescription.hasAlpha8Texture = isAlpha8;
1590}
1591
Romain Guyff316ec2013-02-13 18:39:43 -08001592void OpenGLRenderer::setupDrawWithTextureAndColor(bool isAlpha8) {
1593 mDescription.hasTexture = true;
1594 mDescription.hasColors = true;
1595 mDescription.hasAlpha8Texture = isAlpha8;
1596}
1597
Romain Guyaa6c24c2011-04-28 18:40:04 -07001598void OpenGLRenderer::setupDrawWithExternalTexture() {
1599 mDescription.hasExternalTexture = true;
1600}
1601
Romain Guy15bc6432011-12-13 13:11:32 -08001602void OpenGLRenderer::setupDrawNoTexture() {
Romain Guyff316ec2013-02-13 18:39:43 -08001603 mCaches.disableTexCoordsVertexArray();
Romain Guy15bc6432011-12-13 13:11:32 -08001604}
1605
Chris Craik91a8c7c2014-08-12 14:31:35 -07001606void OpenGLRenderer::setupDrawVertexAlpha(bool useShadowAlphaInterp) {
1607 mDescription.hasVertexAlpha = true;
1608 mDescription.useShadowAlphaInterp = useShadowAlphaInterp;
Chet Haase5b0200b2011-04-13 17:58:08 -07001609}
1610
Romain Guy8d0d4782010-12-14 20:13:35 -08001611void OpenGLRenderer::setupDrawColor(int color, int alpha) {
1612 mColorA = alpha / 255.0f;
Romain Guy886b2752013-01-04 12:26:18 -08001613 mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1614 mColorG = mColorA * ((color >> 8) & 0xFF) / 255.0f;
1615 mColorB = mColorA * ((color ) & 0xFF) / 255.0f;
Romain Guy70ca14e2010-12-13 18:24:33 -08001616 mColorSet = true;
Chris Craike63f7c622013-10-17 10:30:55 -07001617 mSetShaderColor = mDescription.setColorModulate(mColorA);
Romain Guy70ca14e2010-12-13 18:24:33 -08001618}
1619
Romain Guy86568192010-12-14 15:55:39 -08001620void OpenGLRenderer::setupDrawAlpha8Color(int color, int alpha) {
1621 mColorA = alpha / 255.0f;
Romain Guy886b2752013-01-04 12:26:18 -08001622 mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f;
1623 mColorG = mColorA * ((color >> 8) & 0xFF) / 255.0f;
1624 mColorB = mColorA * ((color ) & 0xFF) / 255.0f;
Romain Guy86568192010-12-14 15:55:39 -08001625 mColorSet = true;
Chris Craike63f7c622013-10-17 10:30:55 -07001626 mSetShaderColor = mDescription.setAlpha8ColorModulate(mColorR, mColorG, mColorB, mColorA);
Romain Guy86568192010-12-14 15:55:39 -08001627}
1628
Romain Guy41210632012-07-16 17:04:24 -07001629void OpenGLRenderer::setupDrawTextGamma(const SkPaint* paint) {
1630 mCaches.fontRenderer->describe(mDescription, paint);
1631}
1632
Romain Guy70ca14e2010-12-13 18:24:33 -08001633void OpenGLRenderer::setupDrawColor(float r, float g, float b, float a) {
1634 mColorA = a;
1635 mColorR = r;
1636 mColorG = g;
1637 mColorB = b;
1638 mColorSet = true;
Chris Craike63f7c622013-10-17 10:30:55 -07001639 mSetShaderColor = mDescription.setColorModulate(a);
Romain Guy70ca14e2010-12-13 18:24:33 -08001640}
1641
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001642void OpenGLRenderer::setupDrawShader(const SkShader* shader) {
1643 if (shader != NULL) {
1644 SkiaShader::describe(&mCaches, mDescription, mExtensions, *shader);
Romain Guy70ca14e2010-12-13 18:24:33 -08001645 }
1646}
1647
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001648void OpenGLRenderer::setupDrawColorFilter(const SkColorFilter* filter) {
1649 if (filter == NULL) {
1650 return;
1651 }
1652
1653 SkXfermode::Mode mode;
1654 if (filter->asColorMode(NULL, &mode)) {
1655 mDescription.colorOp = ProgramDescription::kColorBlend;
1656 mDescription.colorMode = mode;
1657 } else if (filter->asColorMatrix(NULL)) {
1658 mDescription.colorOp = ProgramDescription::kColorMatrix;
Romain Guy70ca14e2010-12-13 18:24:33 -08001659 }
1660}
1661
Romain Guyf09ef512011-05-27 11:43:46 -07001662void OpenGLRenderer::accountForClear(SkXfermode::Mode mode) {
1663 if (mColorSet && mode == SkXfermode::kClear_Mode) {
1664 mColorA = 1.0f;
1665 mColorR = mColorG = mColorB = 0.0f;
Romain Guy54be1cd2011-06-13 19:04:27 -07001666 mSetShaderColor = mDescription.modulate = true;
Romain Guyf09ef512011-05-27 11:43:46 -07001667 }
1668}
1669
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001670void OpenGLRenderer::setupDrawBlending(const Layer* layer, bool swapSrcDst) {
1671 SkXfermode::Mode mode = layer->getMode();
Romain Guyf09ef512011-05-27 11:43:46 -07001672 // When the blending mode is kClear_Mode, we need to use a modulate color
1673 // argb=1,0,0,0
1674 accountForClear(mode);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001675 // TODO: check shader blending, once we have shader drawing support for layers.
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001676 bool blend = layer->isBlend() || getLayerAlpha(layer) < 1.0f ||
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001677 (mColorSet && mColorA < 1.0f) || isBlendedColorFilter(layer->getColorFilter());
Chris Craikc3566d02013-02-04 16:16:33 -08001678 chooseBlending(blend, mode, mDescription, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08001679}
1680
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001681void OpenGLRenderer::setupDrawBlending(const SkPaint* paint, bool blend, bool swapSrcDst) {
1682 SkXfermode::Mode mode = getXfermodeDirect(paint);
Romain Guyf09ef512011-05-27 11:43:46 -07001683 // When the blending mode is kClear_Mode, we need to use a modulate color
1684 // argb=1,0,0,0
1685 accountForClear(mode);
Chris Craikc3566d02013-02-04 16:16:33 -08001686 blend |= (mColorSet && mColorA < 1.0f) ||
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001687 (getShader(paint) && !getShader(paint)->isOpaque()) ||
1688 isBlendedColorFilter(getColorFilter(paint));
Chris Craikc3566d02013-02-04 16:16:33 -08001689 chooseBlending(blend, mode, mDescription, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08001690}
1691
1692void OpenGLRenderer::setupDrawProgram() {
1693 useProgram(mCaches.programCache.get(mDescription));
Chris Craikdeeda3d2014-05-05 19:09:33 -07001694 if (mDescription.hasRoundRectClip) {
1695 // TODO: avoid doing this repeatedly, stashing state pointer in program
1696 const RoundRectClipState* state = mSnapshot->roundRectClipState;
Chris Craikaf4d04c2014-07-29 12:50:14 -07001697 const Rect& innerRect = state->innerRect;
Chris Craikdeeda3d2014-05-05 19:09:33 -07001698 glUniform4f(mCaches.currentProgram->getUniform("roundRectInnerRectLTRB"),
Chris Craikaf4d04c2014-07-29 12:50:14 -07001699 innerRect.left, innerRect.top,
1700 innerRect.right, innerRect.bottom);
Chris Craikdeeda3d2014-05-05 19:09:33 -07001701 glUniformMatrix4fv(mCaches.currentProgram->getUniform("roundRectInvTransform"),
1702 1, GL_FALSE, &state->matrix.data[0]);
Chris Craik4340c262014-09-11 18:58:45 -07001703
1704 // add half pixel to round out integer rect space to cover pixel centers
1705 float roundedOutRadius = state->radius + 0.5f;
1706 glUniform1f(mCaches.currentProgram->getUniform("roundRectRadius"),
1707 roundedOutRadius);
Chris Craikdeeda3d2014-05-05 19:09:33 -07001708 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001709}
1710
1711void OpenGLRenderer::setupDrawDirtyRegionsDisabled() {
1712 mTrackDirtyRegions = false;
1713}
1714
Chris Craik4063a0e2013-11-15 16:06:56 -08001715void OpenGLRenderer::setupDrawModelView(ModelViewMode mode, bool offset,
1716 float left, float top, float right, float bottom, bool ignoreTransform) {
Chris Craike10e8272014-05-08 14:28:26 -07001717 mModelViewMatrix.loadTranslate(left, top, 0.0f);
Chris Craik4063a0e2013-11-15 16:06:56 -08001718 if (mode == kModelViewMode_TranslateAndScale) {
Chris Craike10e8272014-05-08 14:28:26 -07001719 mModelViewMatrix.scale(right - left, bottom - top, 1.0f);
Romain Guy70ca14e2010-12-13 18:24:33 -08001720 }
Chris Craik4063a0e2013-11-15 16:06:56 -08001721
Romain Guy86568192010-12-14 15:55:39 -08001722 bool dirty = right - left > 0.0f && bottom - top > 0.0f;
Chris Craika64a2be2014-05-14 14:17:01 -07001723 const Matrix4& transformMatrix = ignoreTransform ? Matrix4::identity() : *currentTransform();
1724 mCaches.currentProgram->set(mSnapshot->getOrthoMatrix(), mModelViewMatrix, transformMatrix, offset);
1725 if (dirty && mTrackDirtyRegions) {
1726 if (!ignoreTransform) {
1727 dirtyLayer(left, top, right, bottom, *currentTransform());
1728 } else {
1729 dirtyLayer(left, top, right, bottom);
1730 }
Romain Guy86568192010-12-14 15:55:39 -08001731 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001732}
1733
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001734void OpenGLRenderer::setupDrawColorUniforms(bool hasShader) {
1735 if ((mColorSet && !hasShader) || (hasShader && mSetShaderColor)) {
Romain Guy70ca14e2010-12-13 18:24:33 -08001736 mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
1737 }
1738}
1739
Romain Guy86568192010-12-14 15:55:39 -08001740void OpenGLRenderer::setupDrawPureColorUniforms() {
Romain Guy55368412010-12-14 10:59:41 -08001741 if (mSetShaderColor) {
Romain Guy86568192010-12-14 15:55:39 -08001742 mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
Romain Guy55368412010-12-14 10:59:41 -08001743 }
1744}
1745
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001746void OpenGLRenderer::setupDrawShaderUniforms(const SkShader* shader, bool ignoreTransform) {
1747 if (shader == NULL) {
1748 return;
Romain Guy70ca14e2010-12-13 18:24:33 -08001749 }
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04001750
1751 if (ignoreTransform) {
1752 // if ignoreTransform=true was passed to setupDrawModelView, undo currentTransform()
1753 // because it was built into modelView / the geometry, and the description needs to
1754 // compensate.
1755 mat4 modelViewWithoutTransform;
1756 modelViewWithoutTransform.loadInverse(*currentTransform());
1757 modelViewWithoutTransform.multiply(mModelViewMatrix);
1758 mModelViewMatrix.load(modelViewWithoutTransform);
1759 }
1760
1761 SkiaShader::setupProgram(&mCaches, mModelViewMatrix, &mTextureUnit, mExtensions, *shader);
Romain Guy70ca14e2010-12-13 18:24:33 -08001762}
1763
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001764void OpenGLRenderer::setupDrawColorFilterUniforms(const SkColorFilter* filter) {
1765 if (NULL == filter) {
1766 return;
Romain Guy70ca14e2010-12-13 18:24:33 -08001767 }
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001768
1769 SkColor color;
1770 SkXfermode::Mode mode;
1771 if (filter->asColorMode(&color, &mode)) {
1772 const int alpha = SkColorGetA(color);
1773 const GLfloat a = alpha / 255.0f;
1774 const GLfloat r = a * SkColorGetR(color) / 255.0f;
1775 const GLfloat g = a * SkColorGetG(color) / 255.0f;
1776 const GLfloat b = a * SkColorGetB(color) / 255.0f;
1777 glUniform4f(mCaches.currentProgram->getUniform("colorBlend"), r, g, b, a);
1778 return;
1779 }
1780
1781 SkScalar srcColorMatrix[20];
1782 if (filter->asColorMatrix(srcColorMatrix)) {
1783
1784 float colorMatrix[16];
1785 memcpy(colorMatrix, srcColorMatrix, 4 * sizeof(float));
1786 memcpy(&colorMatrix[4], &srcColorMatrix[5], 4 * sizeof(float));
1787 memcpy(&colorMatrix[8], &srcColorMatrix[10], 4 * sizeof(float));
1788 memcpy(&colorMatrix[12], &srcColorMatrix[15], 4 * sizeof(float));
1789
1790 // Skia uses the range [0..255] for the addition vector, but we need
1791 // the [0..1] range to apply the vector in GLSL
1792 float colorVector[4];
1793 colorVector[0] = srcColorMatrix[4] / 255.0f;
1794 colorVector[1] = srcColorMatrix[9] / 255.0f;
1795 colorVector[2] = srcColorMatrix[14] / 255.0f;
1796 colorVector[3] = srcColorMatrix[19] / 255.0f;
1797
1798 glUniformMatrix4fv(mCaches.currentProgram->getUniform("colorMatrix"), 1,
1799 GL_FALSE, colorMatrix);
1800 glUniform4fv(mCaches.currentProgram->getUniform("colorMatrixVector"), 1, colorVector);
1801 return;
1802 }
1803
1804 // it is an error if we ever get here
Romain Guy70ca14e2010-12-13 18:24:33 -08001805}
1806
Romain Guy41210632012-07-16 17:04:24 -07001807void OpenGLRenderer::setupDrawTextGammaUniforms() {
1808 mCaches.fontRenderer->setupProgram(mDescription, mCaches.currentProgram);
1809}
1810
Romain Guy70ca14e2010-12-13 18:24:33 -08001811void OpenGLRenderer::setupDrawSimpleMesh() {
Romain Guyf3a910b42011-12-12 20:35:21 -08001812 bool force = mCaches.bindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07001813 mCaches.bindPositionVertexPointer(force, 0);
Romain Guy15bc6432011-12-13 13:11:32 -08001814 mCaches.unbindIndicesBuffer();
Romain Guy70ca14e2010-12-13 18:24:33 -08001815}
1816
1817void OpenGLRenderer::setupDrawTexture(GLuint texture) {
Romain Guy257ae352013-03-20 16:31:12 -07001818 if (texture) bindTexture(texture);
Romain Guy2d4fd362011-12-13 22:00:19 -08001819 mTextureUnit++;
Romain Guy15bc6432011-12-13 13:11:32 -08001820 mCaches.enableTexCoordsVertexArray();
Romain Guy70ca14e2010-12-13 18:24:33 -08001821}
1822
Romain Guyaa6c24c2011-04-28 18:40:04 -07001823void OpenGLRenderer::setupDrawExternalTexture(GLuint texture) {
1824 bindExternalTexture(texture);
Romain Guy2d4fd362011-12-13 22:00:19 -08001825 mTextureUnit++;
Romain Guy15bc6432011-12-13 13:11:32 -08001826 mCaches.enableTexCoordsVertexArray();
Romain Guyaa6c24c2011-04-28 18:40:04 -07001827}
1828
Romain Guy8f0095c2011-05-02 17:24:22 -07001829void OpenGLRenderer::setupDrawTextureTransform() {
1830 mDescription.hasTextureTransform = true;
1831}
1832
1833void OpenGLRenderer::setupDrawTextureTransformUniforms(mat4& transform) {
Romain Guyaa6c24c2011-04-28 18:40:04 -07001834 glUniformMatrix4fv(mCaches.currentProgram->getUniform("mainTextureTransform"), 1,
1835 GL_FALSE, &transform.data[0]);
1836}
1837
Chris Craik564acf72014-01-02 16:46:18 -08001838void OpenGLRenderer::setupDrawMesh(const GLvoid* vertices,
1839 const GLvoid* texCoords, GLuint vbo) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001840 bool force = false;
Romain Guy3b748a42013-04-17 18:54:38 -07001841 if (!vertices || vbo) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001842 force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
Romain Guy70ca14e2010-12-13 18:24:33 -08001843 } else {
Romain Guyf3a910b42011-12-12 20:35:21 -08001844 force = mCaches.unbindMeshBuffer();
Romain Guy70ca14e2010-12-13 18:24:33 -08001845 }
Romain Guyd71dd362011-12-12 19:03:35 -08001846
Chris Craikcb4d6002012-09-25 12:00:29 -07001847 mCaches.bindPositionVertexPointer(force, vertices);
Romain Guy15bc6432011-12-13 13:11:32 -08001848 if (mCaches.currentProgram->texCoords >= 0) {
Chris Craikcb4d6002012-09-25 12:00:29 -07001849 mCaches.bindTexCoordsVertexPointer(force, texCoords);
Romain Guy15bc6432011-12-13 13:11:32 -08001850 }
1851
1852 mCaches.unbindIndicesBuffer();
1853}
1854
Chris Craik564acf72014-01-02 16:46:18 -08001855void OpenGLRenderer::setupDrawMesh(const GLvoid* vertices,
1856 const GLvoid* texCoords, const GLvoid* colors) {
Romain Guyff316ec2013-02-13 18:39:43 -08001857 bool force = mCaches.unbindMeshBuffer();
1858 GLsizei stride = sizeof(ColorTextureVertex);
1859
1860 mCaches.bindPositionVertexPointer(force, vertices, stride);
1861 if (mCaches.currentProgram->texCoords >= 0) {
1862 mCaches.bindTexCoordsVertexPointer(force, texCoords, stride);
1863 }
1864 int slot = mCaches.currentProgram->getAttrib("colors");
1865 if (slot >= 0) {
1866 glEnableVertexAttribArray(slot);
1867 glVertexAttribPointer(slot, 4, GL_FLOAT, GL_FALSE, stride, colors);
1868 }
1869
1870 mCaches.unbindIndicesBuffer();
1871}
1872
Chris Craik564acf72014-01-02 16:46:18 -08001873void OpenGLRenderer::setupDrawMeshIndices(const GLvoid* vertices,
1874 const GLvoid* texCoords, GLuint vbo) {
Romain Guy3b748a42013-04-17 18:54:38 -07001875 bool force = false;
1876 // If vbo is != 0 we want to treat the vertices parameter as an offset inside
1877 // a VBO. However, if vertices is set to NULL and vbo == 0 then we want to
1878 // use the default VBO found in Caches
1879 if (!vertices || vbo) {
1880 force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
1881 } else {
1882 force = mCaches.unbindMeshBuffer();
1883 }
ztenghui63d41ab2014-02-14 13:13:41 -08001884 mCaches.bindQuadIndicesBuffer();
Romain Guy3b748a42013-04-17 18:54:38 -07001885
Chris Craikcb4d6002012-09-25 12:00:29 -07001886 mCaches.bindPositionVertexPointer(force, vertices);
Romain Guy15bc6432011-12-13 13:11:32 -08001887 if (mCaches.currentProgram->texCoords >= 0) {
Chris Craikcb4d6002012-09-25 12:00:29 -07001888 mCaches.bindTexCoordsVertexPointer(force, texCoords);
Romain Guy8d0d4782010-12-14 20:13:35 -08001889 }
Romain Guy70ca14e2010-12-13 18:24:33 -08001890}
1891
Romain Guy448455f2013-07-22 13:57:50 -07001892void OpenGLRenderer::setupDrawIndexedVertices(GLvoid* vertices) {
Romain Guyf3a910b42011-12-12 20:35:21 -08001893 bool force = mCaches.unbindMeshBuffer();
ztenghui63d41ab2014-02-14 13:13:41 -08001894 mCaches.bindQuadIndicesBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07001895 mCaches.bindPositionVertexPointer(force, vertices, gVertexStride);
Chet Haase5b0200b2011-04-13 17:58:08 -07001896}
1897
Romain Guy70ca14e2010-12-13 18:24:33 -08001898///////////////////////////////////////////////////////////////////////////////
Romain Guyf6a11b82010-06-23 17:47:49 -07001899// Drawing
1900///////////////////////////////////////////////////////////////////////////////
1901
Chris Craika7090e02014-06-20 16:01:00 -07001902status_t OpenGLRenderer::drawRenderNode(RenderNode* renderNode, Rect& dirty, int32_t replayFlags) {
Chet Haase58d110a2013-04-10 07:43:29 -07001903 status_t status;
Romain Guy0fe478e2010-11-08 12:08:41 -08001904 // All the usual checks and setup operations (quickReject, setupDraw, etc.)
1905 // will be performed by the display list itself
Chris Craika7090e02014-06-20 16:01:00 -07001906 if (renderNode && renderNode->isRenderable()) {
Chris Craikf57776b2013-10-25 18:30:17 -07001907 // compute 3d ordering
Chris Craika7090e02014-06-20 16:01:00 -07001908 renderNode->computeOrdering();
Chris Craikd90144d2013-03-19 15:03:48 -07001909 if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
Chet Haase58d110a2013-04-10 07:43:29 -07001910 status = startFrame();
Chris Craikff785832013-03-08 13:12:16 -08001911 ReplayStateStruct replayStruct(*this, dirty, replayFlags);
Chris Craika7090e02014-06-20 16:01:00 -07001912 renderNode->replay(replayStruct, 0);
Chet Haase58d110a2013-04-10 07:43:29 -07001913 return status | replayStruct.mDrawGlStatus;
Chris Craikc3566d02013-02-04 16:16:33 -08001914 }
1915
John Reck23d307c2014-10-27 12:38:48 -07001916 DeferredDisplayList deferredList(*currentClipRect());
Chris Craikff785832013-03-08 13:12:16 -08001917 DeferStateStruct deferStruct(deferredList, *this, replayFlags);
Chris Craika7090e02014-06-20 16:01:00 -07001918 renderNode->defer(deferStruct, 0);
Romain Guy96885eb2013-03-26 15:05:58 -07001919
1920 flushLayers();
Chet Haase58d110a2013-04-10 07:43:29 -07001921 status = startFrame();
Romain Guy96885eb2013-03-26 15:05:58 -07001922
Chris Craikf57776b2013-10-25 18:30:17 -07001923 return deferredList.flush(*this, dirty) | status;
Romain Guy0fe478e2010-11-08 12:08:41 -08001924 }
Romain Guy7b5b6ab2011-03-14 18:05:08 -07001925
henry.uh_chen3a1bffa2014-07-03 18:01:37 +08001926 // Even if there is no drawing command(Ex: invisible),
1927 // it still needs startFrame to clear buffer and start tiling.
1928 return startFrame();
Romain Guy0fe478e2010-11-08 12:08:41 -08001929}
1930
Chris Craikd218a922014-01-02 17:13:34 -08001931void OpenGLRenderer::drawAlphaBitmap(Texture* texture, float left, float top, const SkPaint* paint) {
Romain Guy886b2752013-01-04 12:26:18 -08001932 int color = paint != NULL ? paint->getColor() : 0;
1933
Romain Guya168d732011-03-18 16:50:13 -07001934 float x = left;
1935 float y = top;
1936
Romain Guy886b2752013-01-04 12:26:18 -08001937 texture->setWrap(GL_CLAMP_TO_EDGE, true);
1938
Romain Guya168d732011-03-18 16:50:13 -07001939 bool ignoreTransform = false;
Chris Craikd6b65f62014-01-01 14:45:21 -08001940 if (currentTransform()->isPureTranslate()) {
1941 x = (int) floorf(left + currentTransform()->getTranslateX() + 0.5f);
1942 y = (int) floorf(top + currentTransform()->getTranslateY() + 0.5f);
Romain Guya168d732011-03-18 16:50:13 -07001943 ignoreTransform = true;
Romain Guy886b2752013-01-04 12:26:18 -08001944
1945 texture->setFilter(GL_NEAREST, true);
Romain Guyd21b6e12011-11-30 20:21:23 -08001946 } else {
Chris Craik678625242014-02-28 12:26:34 -08001947 texture->setFilter(getFilter(paint), true);
Romain Guya168d732011-03-18 16:50:13 -07001948 }
1949
Romain Guy3b748a42013-04-17 18:54:38 -07001950 // No need to check for a UV mapper on the texture object, only ARGB_8888
1951 // bitmaps get packed in the atlas
Romain Guy886b2752013-01-04 12:26:18 -08001952 drawAlpha8TextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001953 paint, (GLvoid*) NULL, (GLvoid*) gMeshTextureOffset,
Romain Guy3b748a42013-04-17 18:54:38 -07001954 GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
Romain Guya168d732011-03-18 16:50:13 -07001955}
1956
Romain Guy03c00b52013-06-20 18:30:28 -07001957/**
1958 * Important note: this method is intended to draw batches of bitmaps and
1959 * will not set the scissor enable or dirty the current layer, if any.
1960 * The caller is responsible for properly dirtying the current layer.
1961 */
Chris Craikd218a922014-01-02 17:13:34 -08001962status_t OpenGLRenderer::drawBitmaps(const SkBitmap* bitmap, AssetAtlas::Entry* entry,
1963 int bitmapCount, TextureVertex* vertices, bool pureTranslate,
1964 const Rect& bounds, const SkPaint* paint) {
Chris Craik527a3aa2013-03-04 10:19:31 -08001965 mCaches.activeTexture(0);
Romain Guy55b6f952013-06-27 15:27:09 -07001966 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
Chris Craik527a3aa2013-03-04 10:19:31 -08001967 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy3b748a42013-04-17 18:54:38 -07001968
Chris Craik527a3aa2013-03-04 10:19:31 -08001969 const AutoTexture autoCleanup(texture);
1970
Chris Craik527a3aa2013-03-04 10:19:31 -08001971 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Chris Craik678625242014-02-28 12:26:34 -08001972 texture->setFilter(pureTranslate ? GL_NEAREST : getFilter(paint), true);
Chris Craik527a3aa2013-03-04 10:19:31 -08001973
1974 const float x = (int) floorf(bounds.left + 0.5f);
1975 const float y = (int) floorf(bounds.top + 0.5f);
Mike Reed1103b322014-07-08 12:36:44 -04001976 if (CC_UNLIKELY(bitmap->colorType() == kAlpha_8_SkColorType)) {
Chris Craik527a3aa2013-03-04 10:19:31 -08001977 drawAlpha8TextureMesh(x, y, x + bounds.getWidth(), y + bounds.getHeight(),
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001978 texture->id, paint, &vertices[0].x, &vertices[0].u,
Chris Craik4063a0e2013-11-15 16:06:56 -08001979 GL_TRIANGLES, bitmapCount * 6, true,
1980 kModelViewMode_Translate, false);
Chris Craik527a3aa2013-03-04 10:19:31 -08001981 } else {
1982 drawTextureMesh(x, y, x + bounds.getWidth(), y + bounds.getHeight(),
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05001983 texture->id, paint, texture->blend, &vertices[0].x, &vertices[0].u,
Chris Craik4063a0e2013-11-15 16:06:56 -08001984 GL_TRIANGLES, bitmapCount * 6, false, true, 0,
1985 kModelViewMode_Translate, false);
Chris Craik527a3aa2013-03-04 10:19:31 -08001986 }
1987
1988 return DrawGlInfo::kStatusDrew;
1989}
1990
Chris Craik79647502014-08-06 13:42:24 -07001991status_t OpenGLRenderer::drawBitmap(const SkBitmap* bitmap, const SkPaint* paint) {
1992 if (quickRejectSetupScissor(0, 0, bitmap->width(), bitmap->height())) {
Chet Haase48659092012-05-31 15:21:51 -07001993 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07001994 }
1995
Romain Guya1d3c912011-12-13 14:55:06 -08001996 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07001997 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07001998 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07001999 const AutoTexture autoCleanup(texture);
2000
Mike Reed1103b322014-07-08 12:36:44 -04002001 if (CC_UNLIKELY(bitmap->colorType() == kAlpha_8_SkColorType)) {
Chris Craik79647502014-08-06 13:42:24 -07002002 drawAlphaBitmap(texture, 0, 0, paint);
Romain Guya168d732011-03-18 16:50:13 -07002003 } else {
Chris Craik79647502014-08-06 13:42:24 -07002004 drawTextureRect(0, 0, bitmap->width(), bitmap->height(), texture, paint);
Romain Guya168d732011-03-18 16:50:13 -07002005 }
Chet Haase48659092012-05-31 15:21:51 -07002006
2007 return DrawGlInfo::kStatusDrew;
Romain Guyce0537b2010-06-29 21:05:21 -07002008}
2009
Chris Craik79647502014-08-06 13:42:24 -07002010status_t OpenGLRenderer::drawBitmapData(const SkBitmap* bitmap, const SkPaint* paint) {
2011 if (quickRejectSetupScissor(0, 0, bitmap->width(), bitmap->height())) {
Chet Haase48659092012-05-31 15:21:51 -07002012 return DrawGlInfo::kStatusDone;
Romain Guye651cc62012-05-14 19:44:40 -07002013 }
2014
2015 mCaches.activeTexture(0);
2016 Texture* texture = mCaches.textureCache.getTransient(bitmap);
2017 const AutoTexture autoCleanup(texture);
2018
Mike Reed1103b322014-07-08 12:36:44 -04002019 if (CC_UNLIKELY(bitmap->colorType() == kAlpha_8_SkColorType)) {
Chris Craik79647502014-08-06 13:42:24 -07002020 drawAlphaBitmap(texture, 0, 0, paint);
Romain Guy886b2752013-01-04 12:26:18 -08002021 } else {
Chris Craik79647502014-08-06 13:42:24 -07002022 drawTextureRect(0, 0, bitmap->width(), bitmap->height(), texture, paint);
Romain Guy886b2752013-01-04 12:26:18 -08002023 }
Chet Haase48659092012-05-31 15:21:51 -07002024
2025 return DrawGlInfo::kStatusDrew;
Romain Guye651cc62012-05-14 19:44:40 -07002026}
2027
Chris Craikd218a922014-01-02 17:13:34 -08002028status_t OpenGLRenderer::drawBitmapMesh(const SkBitmap* bitmap, int meshWidth, int meshHeight,
2029 const float* vertices, const int* colors, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002030 if (!vertices || currentSnapshot()->isIgnored()) {
Chet Haase48659092012-05-31 15:21:51 -07002031 return DrawGlInfo::kStatusDone;
Romain Guy5a7b4662011-01-20 19:09:30 -08002032 }
2033
Chris Craik39a908c2013-06-13 14:39:01 -07002034 // TODO: use quickReject on bounds from vertices
2035 mCaches.enableScissor();
2036
Romain Guyb18d2d02011-02-10 15:52:54 -08002037 float left = FLT_MAX;
2038 float top = FLT_MAX;
2039 float right = FLT_MIN;
2040 float bottom = FLT_MIN;
2041
Romain Guya92bb4d2012-10-16 11:08:44 -07002042 const uint32_t count = meshWidth * meshHeight * 6;
Romain Guyb18d2d02011-02-10 15:52:54 -08002043
Chris Craik564acf72014-01-02 16:46:18 -08002044 Vector<ColorTextureVertex> mesh; // TODO: use C++11 unique_ptr
2045 mesh.setCapacity(count);
2046 ColorTextureVertex* vertex = mesh.editArray();
Romain Guyff316ec2013-02-13 18:39:43 -08002047
2048 bool cleanupColors = false;
2049 if (!colors) {
2050 uint32_t colorsCount = (meshWidth + 1) * (meshHeight + 1);
Chris Craikd218a922014-01-02 17:13:34 -08002051 int* newColors = new int[colorsCount];
2052 memset(newColors, 0xff, colorsCount * sizeof(int));
2053 colors = newColors;
Romain Guyff316ec2013-02-13 18:39:43 -08002054 cleanupColors = true;
2055 }
Romain Guya92bb4d2012-10-16 11:08:44 -07002056
Romain Guy3b748a42013-04-17 18:54:38 -07002057 mCaches.activeTexture(0);
2058 Texture* texture = mCaches.assetAtlas.getEntryTexture(bitmap);
2059 const UvMapper& mapper(getMapper(texture));
2060
Romain Guy5a7b4662011-01-20 19:09:30 -08002061 for (int32_t y = 0; y < meshHeight; y++) {
2062 for (int32_t x = 0; x < meshWidth; x++) {
2063 uint32_t i = (y * (meshWidth + 1) + x) * 2;
2064
2065 float u1 = float(x) / meshWidth;
2066 float u2 = float(x + 1) / meshWidth;
2067 float v1 = float(y) / meshHeight;
2068 float v2 = float(y + 1) / meshHeight;
2069
Romain Guy3b748a42013-04-17 18:54:38 -07002070 mapper.map(u1, v1, u2, v2);
2071
Romain Guy5a7b4662011-01-20 19:09:30 -08002072 int ax = i + (meshWidth + 1) * 2;
2073 int ay = ax + 1;
2074 int bx = i;
2075 int by = bx + 1;
2076 int cx = i + 2;
2077 int cy = cx + 1;
2078 int dx = i + (meshWidth + 1) * 2 + 2;
2079 int dy = dx + 1;
2080
Romain Guyff316ec2013-02-13 18:39:43 -08002081 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2082 ColorTextureVertex::set(vertex++, vertices[ax], vertices[ay], u1, v2, colors[ax / 2]);
2083 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
Romain Guy5a7b4662011-01-20 19:09:30 -08002084
Romain Guyff316ec2013-02-13 18:39:43 -08002085 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2086 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
2087 ColorTextureVertex::set(vertex++, vertices[cx], vertices[cy], u2, v1, colors[cx / 2]);
Romain Guyb18d2d02011-02-10 15:52:54 -08002088
Romain Guya92bb4d2012-10-16 11:08:44 -07002089 left = fminf(left, fminf(vertices[ax], fminf(vertices[bx], vertices[cx])));
2090 top = fminf(top, fminf(vertices[ay], fminf(vertices[by], vertices[cy])));
2091 right = fmaxf(right, fmaxf(vertices[ax], fmaxf(vertices[bx], vertices[cx])));
2092 bottom = fmaxf(bottom, fmaxf(vertices[ay], fmaxf(vertices[by], vertices[cy])));
Romain Guy5a7b4662011-01-20 19:09:30 -08002093 }
2094 }
2095
Chris Craikf0a59072013-11-19 18:00:46 -08002096 if (quickRejectSetupScissor(left, top, right, bottom)) {
Romain Guyff316ec2013-02-13 18:39:43 -08002097 if (cleanupColors) delete[] colors;
Romain Guya92bb4d2012-10-16 11:08:44 -07002098 return DrawGlInfo::kStatusDone;
2099 }
2100
Romain Guyff316ec2013-02-13 18:39:43 -08002101 if (!texture) {
Romain Guy3b748a42013-04-17 18:54:38 -07002102 texture = mCaches.textureCache.get(bitmap);
2103 if (!texture) {
2104 if (cleanupColors) delete[] colors;
2105 return DrawGlInfo::kStatusDone;
2106 }
Romain Guyff316ec2013-02-13 18:39:43 -08002107 }
Romain Guya92bb4d2012-10-16 11:08:44 -07002108 const AutoTexture autoCleanup(texture);
2109
2110 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Chris Craik678625242014-02-28 12:26:34 -08002111 texture->setFilter(getFilter(paint), true);
Romain Guya92bb4d2012-10-16 11:08:44 -07002112
2113 int alpha;
2114 SkXfermode::Mode mode;
2115 getAlphaAndMode(paint, &alpha, &mode);
2116
Romain Guyff316ec2013-02-13 18:39:43 -08002117 float a = alpha / 255.0f;
2118
Romain Guya92bb4d2012-10-16 11:08:44 -07002119 if (hasLayer()) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002120 dirtyLayer(left, top, right, bottom, *currentTransform());
Romain Guyb18d2d02011-02-10 15:52:54 -08002121 }
Romain Guyb18d2d02011-02-10 15:52:54 -08002122
Romain Guyff316ec2013-02-13 18:39:43 -08002123 setupDraw();
2124 setupDrawWithTextureAndColor();
2125 setupDrawColor(a, a, a, a);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002126 setupDrawColorFilter(getColorFilter(paint));
2127 setupDrawBlending(paint, true);
Romain Guyff316ec2013-02-13 18:39:43 -08002128 setupDrawProgram();
2129 setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08002130 setupDrawModelView(kModelViewMode_TranslateAndScale, false, 0.0f, 0.0f, 1.0f, 1.0f);
Romain Guyff316ec2013-02-13 18:39:43 -08002131 setupDrawTexture(texture->id);
2132 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002133 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy3380cfd2013-08-15 16:57:57 -07002134 setupDrawMesh(&mesh[0].x, &mesh[0].u, &mesh[0].r);
Romain Guyff316ec2013-02-13 18:39:43 -08002135
2136 glDrawArrays(GL_TRIANGLES, 0, count);
2137
Romain Guyff316ec2013-02-13 18:39:43 -08002138 int slot = mCaches.currentProgram->getAttrib("colors");
2139 if (slot >= 0) {
2140 glDisableVertexAttribArray(slot);
2141 }
2142
2143 if (cleanupColors) delete[] colors;
Chet Haase48659092012-05-31 15:21:51 -07002144
2145 return DrawGlInfo::kStatusDrew;
Romain Guy5a7b4662011-01-20 19:09:30 -08002146}
2147
Chris Craikd218a922014-01-02 17:13:34 -08002148status_t OpenGLRenderer::drawBitmap(const SkBitmap* bitmap,
Romain Guy8ba548f2010-06-30 19:21:21 -07002149 float srcLeft, float srcTop, float srcRight, float srcBottom,
2150 float dstLeft, float dstTop, float dstRight, float dstBottom,
Chris Craikd218a922014-01-02 17:13:34 -08002151 const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08002152 if (quickRejectSetupScissor(dstLeft, dstTop, dstRight, dstBottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002153 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002154 }
2155
Romain Guya1d3c912011-12-13 14:55:06 -08002156 mCaches.activeTexture(0);
Romain Guy3b748a42013-04-17 18:54:38 -07002157 Texture* texture = getTexture(bitmap);
Chet Haase48659092012-05-31 15:21:51 -07002158 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002159 const AutoTexture autoCleanup(texture);
Romain Guy8ba548f2010-06-30 19:21:21 -07002160
Romain Guy8ba548f2010-06-30 19:21:21 -07002161 const float width = texture->width;
2162 const float height = texture->height;
2163
Romain Guy3b748a42013-04-17 18:54:38 -07002164 float u1 = fmax(0.0f, srcLeft / width);
2165 float v1 = fmax(0.0f, srcTop / height);
2166 float u2 = fmin(1.0f, srcRight / width);
2167 float v2 = fmin(1.0f, srcBottom / height);
2168
2169 getMapper(texture).map(u1, v1, u2, v2);
Romain Guy8ba548f2010-06-30 19:21:21 -07002170
Romain Guy03750a02010-10-18 14:06:08 -07002171 mCaches.unbindMeshBuffer();
Romain Guy8ba548f2010-06-30 19:21:21 -07002172 resetDrawTextureTexCoords(u1, v1, u2, v2);
2173
Romain Guyd21b6e12011-11-30 20:21:23 -08002174 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2175
Romain Guy886b2752013-01-04 12:26:18 -08002176 float scaleX = (dstRight - dstLeft) / (srcRight - srcLeft);
2177 float scaleY = (dstBottom - dstTop) / (srcBottom - srcTop);
Romain Guy6620c6d2010-12-06 18:07:02 -08002178
Romain Guy886b2752013-01-04 12:26:18 -08002179 bool scaled = scaleX != 1.0f || scaleY != 1.0f;
2180 // Apply a scale transform on the canvas only when a shader is in use
2181 // Skia handles the ratio between the dst and src rects as a scale factor
2182 // when a shader is set
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002183 bool useScaleTransform = getShader(paint) && scaled;
Romain Guy886b2752013-01-04 12:26:18 -08002184 bool ignoreTransform = false;
Romain Guyb5014982011-07-28 15:39:12 -07002185
Chris Craikd6b65f62014-01-01 14:45:21 -08002186 if (CC_LIKELY(currentTransform()->isPureTranslate() && !useScaleTransform)) {
2187 float x = (int) floorf(dstLeft + currentTransform()->getTranslateX() + 0.5f);
2188 float y = (int) floorf(dstTop + currentTransform()->getTranslateY() + 0.5f);
Romain Guy886b2752013-01-04 12:26:18 -08002189
2190 dstRight = x + (dstRight - dstLeft);
2191 dstBottom = y + (dstBottom - dstTop);
2192
2193 dstLeft = x;
2194 dstTop = y;
2195
Chris Craik678625242014-02-28 12:26:34 -08002196 texture->setFilter(scaled ? getFilter(paint) : GL_NEAREST, true);
Romain Guy886b2752013-01-04 12:26:18 -08002197 ignoreTransform = true;
Romain Guy6620c6d2010-12-06 18:07:02 -08002198 } else {
Chris Craik678625242014-02-28 12:26:34 -08002199 texture->setFilter(getFilter(paint), true);
Romain Guy886b2752013-01-04 12:26:18 -08002200 }
2201
2202 if (CC_UNLIKELY(useScaleTransform)) {
2203 save(SkCanvas::kMatrix_SaveFlag);
2204 translate(dstLeft, dstTop);
2205 scale(scaleX, scaleY);
2206
2207 dstLeft = 0.0f;
2208 dstTop = 0.0f;
2209
2210 dstRight = srcRight - srcLeft;
2211 dstBottom = srcBottom - srcTop;
2212 }
2213
Mike Reed1103b322014-07-08 12:36:44 -04002214 if (CC_UNLIKELY(bitmap->colorType() == kAlpha_8_SkColorType)) {
Romain Guy886b2752013-01-04 12:26:18 -08002215 drawAlpha8TextureMesh(dstLeft, dstTop, dstRight, dstBottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002216 texture->id, paint,
Romain Guy3380cfd2013-08-15 16:57:57 -07002217 &mMeshVertices[0].x, &mMeshVertices[0].u,
Romain Guy886b2752013-01-04 12:26:18 -08002218 GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
2219 } else {
2220 drawTextureMesh(dstLeft, dstTop, dstRight, dstBottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002221 texture->id, paint, texture->blend,
Romain Guy3380cfd2013-08-15 16:57:57 -07002222 &mMeshVertices[0].x, &mMeshVertices[0].u,
Romain Guy886b2752013-01-04 12:26:18 -08002223 GL_TRIANGLE_STRIP, gMeshCount, false, ignoreTransform);
2224 }
2225
2226 if (CC_UNLIKELY(useScaleTransform)) {
2227 restore();
Romain Guy6620c6d2010-12-06 18:07:02 -08002228 }
Romain Guy8ba548f2010-06-30 19:21:21 -07002229
2230 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Chet Haase48659092012-05-31 15:21:51 -07002231
2232 return DrawGlInfo::kStatusDrew;
Romain Guy8ba548f2010-06-30 19:21:21 -07002233}
2234
Chris Craikd218a922014-01-02 17:13:34 -08002235status_t OpenGLRenderer::drawPatch(const SkBitmap* bitmap, const Res_png_9patch* patch,
2236 float left, float top, float right, float bottom, const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08002237 if (quickRejectSetupScissor(left, top, right, bottom)) {
Chet Haase48659092012-05-31 15:21:51 -07002238 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002239 }
2240
Romain Guy4c2547f2013-06-11 16:19:24 -07002241 AssetAtlas::Entry* entry = mCaches.assetAtlas.getEntry(bitmap);
Romain Guy3b748a42013-04-17 18:54:38 -07002242 const Patch* mesh = mCaches.patchCache.get(entry, bitmap->width(), bitmap->height(),
2243 right - left, bottom - top, patch);
Romain Guyf7f93552010-07-08 19:17:03 -07002244
Romain Guy03c00b52013-06-20 18:30:28 -07002245 return drawPatch(bitmap, mesh, entry, left, top, right, bottom, paint);
Romain Guy4c2547f2013-06-11 16:19:24 -07002246}
2247
Chris Craikd218a922014-01-02 17:13:34 -08002248status_t OpenGLRenderer::drawPatch(const SkBitmap* bitmap, const Patch* mesh,
2249 AssetAtlas::Entry* entry, float left, float top, float right, float bottom,
2250 const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08002251 if (quickRejectSetupScissor(left, top, right, bottom)) {
Romain Guy4c2547f2013-06-11 16:19:24 -07002252 return DrawGlInfo::kStatusDone;
2253 }
2254
Romain Guy211370f2012-02-01 16:10:55 -08002255 if (CC_LIKELY(mesh && mesh->verticesCount > 0)) {
Romain Guya4adcf02013-02-28 12:15:35 -08002256 mCaches.activeTexture(0);
Romain Guya404e162013-05-24 16:19:19 -07002257 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
Romain Guya4adcf02013-02-28 12:15:35 -08002258 if (!texture) return DrawGlInfo::kStatusDone;
2259 const AutoTexture autoCleanup(texture);
Romain Guy3b748a42013-04-17 18:54:38 -07002260
Romain Guya4adcf02013-02-28 12:15:35 -08002261 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2262 texture->setFilter(GL_LINEAR, true);
2263
Chris Craikd6b65f62014-01-01 14:45:21 -08002264 const bool pureTranslate = currentTransform()->isPureTranslate();
Romain Guy5b3b3522010-10-27 18:57:51 -07002265 // Mark the current layer dirty where we are going to draw the patch
Romain Guy81683962011-01-24 20:40:18 -08002266 if (hasLayer() && mesh->hasEmptyQuads) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002267 const float offsetX = left + currentTransform()->getTranslateX();
2268 const float offsetY = top + currentTransform()->getTranslateY();
Romain Guy5b3b3522010-10-27 18:57:51 -07002269 const size_t count = mesh->quads.size();
2270 for (size_t i = 0; i < count; i++) {
Romain Guy8ab40792010-12-07 13:30:10 -08002271 const Rect& bounds = mesh->quads.itemAt(i);
Romain Guy211370f2012-02-01 16:10:55 -08002272 if (CC_LIKELY(pureTranslate)) {
Romain Guyc78b5d52011-02-04 14:00:42 -08002273 const float x = (int) floorf(bounds.left + offsetX + 0.5f);
2274 const float y = (int) floorf(bounds.top + offsetY + 0.5f);
2275 dirtyLayer(x, y, x + bounds.getWidth(), y + bounds.getHeight());
Romain Guy6620c6d2010-12-06 18:07:02 -08002276 } else {
Romain Guyc78b5d52011-02-04 14:00:42 -08002277 dirtyLayer(left + bounds.left, top + bounds.top,
Chris Craikd6b65f62014-01-01 14:45:21 -08002278 left + bounds.right, top + bounds.bottom, *currentTransform());
Romain Guy6620c6d2010-12-06 18:07:02 -08002279 }
Romain Guy5b3b3522010-10-27 18:57:51 -07002280 }
2281 }
2282
Chris Craik4063a0e2013-11-15 16:06:56 -08002283 bool ignoreTransform = false;
Romain Guy211370f2012-02-01 16:10:55 -08002284 if (CC_LIKELY(pureTranslate)) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002285 const float x = (int) floorf(left + currentTransform()->getTranslateX() + 0.5f);
2286 const float y = (int) floorf(top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08002287
Romain Guy3b748a42013-04-17 18:54:38 -07002288 right = x + right - left;
2289 bottom = y + bottom - top;
Chris Craik4063a0e2013-11-15 16:06:56 -08002290 left = x;
2291 top = y;
2292 ignoreTransform = true;
Romain Guy6620c6d2010-12-06 18:07:02 -08002293 }
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002294 drawIndexedTextureMesh(left, top, right, bottom, texture->id, paint,
2295 texture->blend, (GLvoid*) mesh->offset, (GLvoid*) mesh->textureOffset,
Chris Craik4063a0e2013-11-15 16:06:56 -08002296 GL_TRIANGLES, mesh->indexCount, false, ignoreTransform,
2297 mCaches.patchCache.getMeshBuffer(), kModelViewMode_Translate, !mesh->hasEmptyQuads);
Romain Guy054dc182010-10-15 17:55:25 -07002298 }
Chet Haase48659092012-05-31 15:21:51 -07002299
2300 return DrawGlInfo::kStatusDrew;
Romain Guyf7f93552010-07-08 19:17:03 -07002301}
2302
Romain Guy03c00b52013-06-20 18:30:28 -07002303/**
2304 * Important note: this method is intended to draw batches of 9-patch objects and
2305 * will not set the scissor enable or dirty the current layer, if any.
2306 * The caller is responsible for properly dirtying the current layer.
2307 */
Chris Craikd218a922014-01-02 17:13:34 -08002308status_t OpenGLRenderer::drawPatches(const SkBitmap* bitmap, AssetAtlas::Entry* entry,
2309 TextureVertex* vertices, uint32_t indexCount, const SkPaint* paint) {
Romain Guy03c00b52013-06-20 18:30:28 -07002310 mCaches.activeTexture(0);
2311 Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
2312 if (!texture) return DrawGlInfo::kStatusDone;
2313 const AutoTexture autoCleanup(texture);
2314
2315 texture->setWrap(GL_CLAMP_TO_EDGE, true);
2316 texture->setFilter(GL_LINEAR, true);
2317
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002318 drawIndexedTextureMesh(0.0f, 0.0f, 1.0f, 1.0f, texture->id, paint,
2319 texture->blend, &vertices[0].x, &vertices[0].u,
Chris Craik4063a0e2013-11-15 16:06:56 -08002320 GL_TRIANGLES, indexCount, false, true, 0, kModelViewMode_Translate, false);
Romain Guy03c00b52013-06-20 18:30:28 -07002321
2322 return DrawGlInfo::kStatusDrew;
2323}
2324
Chris Craik05f3d6e2014-06-02 16:27:04 -07002325status_t OpenGLRenderer::drawVertexBuffer(float translateX, float translateY,
Chris Craikbf759452014-08-11 16:00:44 -07002326 const VertexBuffer& vertexBuffer, const SkPaint* paint, int displayFlags) {
Chris Craik4063a0e2013-11-15 16:06:56 -08002327 // not missing call to quickReject/dirtyLayer, always done at a higher level
Chris Craik6d29c8d2013-05-08 18:35:44 -07002328 if (!vertexBuffer.getVertexCount()) {
Chris Craik65cd6122012-12-10 17:56:27 -08002329 // no vertices to draw
2330 return DrawGlInfo::kStatusDone;
2331 }
2332
Chris Craik0d5ac952014-07-15 13:01:02 -07002333 Rect bounds(vertexBuffer.getBounds());
2334 bounds.translate(translateX, translateY);
Chris Craik05f3d6e2014-06-02 16:27:04 -07002335 dirtyLayer(bounds.left, bounds.top, bounds.right, bounds.bottom, *currentTransform());
2336
Chris Craikcb4d6002012-09-25 12:00:29 -07002337 int color = paint->getColor();
Chris Craikcb4d6002012-09-25 12:00:29 -07002338 bool isAA = paint->isAntiAlias();
2339
Chris Craik710f46d2012-09-17 17:25:49 -07002340 setupDraw();
2341 setupDrawNoTexture();
Chris Craik91a8c7c2014-08-12 14:31:35 -07002342 if (isAA) setupDrawVertexAlpha((displayFlags & kVertexBuffer_ShadowInterp));
Chris Craik710f46d2012-09-17 17:25:49 -07002343 setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002344 setupDrawColorFilter(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002345 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002346 setupDrawBlending(paint, isAA);
Chris Craik710f46d2012-09-17 17:25:49 -07002347 setupDrawProgram();
Chris Craikbf759452014-08-11 16:00:44 -07002348 setupDrawModelView(kModelViewMode_Translate, (displayFlags & kVertexBuffer_Offset),
2349 translateX, translateY, 0, 0);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002350 setupDrawColorUniforms(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002351 setupDrawColorFilterUniforms(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002352 setupDrawShaderUniforms(getShader(paint));
Chet Haase858aa932011-05-12 09:06:00 -07002353
ztenghui55bfb4e2013-12-03 10:38:55 -08002354 const void* vertices = vertexBuffer.getBuffer();
Chris Craik710f46d2012-09-17 17:25:49 -07002355 bool force = mCaches.unbindMeshBuffer();
Chris Craikcb4d6002012-09-25 12:00:29 -07002356 mCaches.bindPositionVertexPointer(true, vertices, isAA ? gAlphaVertexStride : gVertexStride);
Chris Craik710f46d2012-09-17 17:25:49 -07002357 mCaches.resetTexCoordsVertexPointer();
ztenghui63d41ab2014-02-14 13:13:41 -08002358
Chris Craik710f46d2012-09-17 17:25:49 -07002359 int alphaSlot = -1;
2360 if (isAA) {
2361 void* alphaCoords = ((GLbyte*) vertices) + gVertexAlphaOffset;
2362 alphaSlot = mCaches.currentProgram->getAttrib("vtxAlpha");
Chris Craik710f46d2012-09-17 17:25:49 -07002363 // TODO: avoid enable/disable in back to back uses of the alpha attribute
Chris Craik6ebdc112012-08-31 18:24:33 -07002364 glEnableVertexAttribArray(alphaSlot);
2365 glVertexAttribPointer(alphaSlot, 1, GL_FLOAT, GL_FALSE, gAlphaVertexStride, alphaCoords);
Chris Craik710f46d2012-09-17 17:25:49 -07002366 }
Romain Guy04299382012-07-18 17:15:41 -07002367
Chris Craik05f3d6e2014-06-02 16:27:04 -07002368 const VertexBuffer::Mode mode = vertexBuffer.getMode();
2369 if (mode == VertexBuffer::kStandard) {
ztenghui63d41ab2014-02-14 13:13:41 -08002370 mCaches.unbindIndicesBuffer();
2371 glDrawArrays(GL_TRIANGLE_STRIP, 0, vertexBuffer.getVertexCount());
Chris Craik05f3d6e2014-06-02 16:27:04 -07002372 } else if (mode == VertexBuffer::kOnePolyRingShadow) {
ztenghui63d41ab2014-02-14 13:13:41 -08002373 mCaches.bindShadowIndicesBuffer();
ztenghui50ecf842014-03-11 16:52:30 -07002374 glDrawElements(GL_TRIANGLE_STRIP, ONE_POLY_RING_SHADOW_INDEX_COUNT, GL_UNSIGNED_SHORT, 0);
Chris Craik05f3d6e2014-06-02 16:27:04 -07002375 } else if (mode == VertexBuffer::kTwoPolyRingShadow) {
ztenghui50ecf842014-03-11 16:52:30 -07002376 mCaches.bindShadowIndicesBuffer();
2377 glDrawElements(GL_TRIANGLE_STRIP, TWO_POLY_RING_SHADOW_INDEX_COUNT, GL_UNSIGNED_SHORT, 0);
ztenghuid5e8ade2014-08-13 15:48:02 -07002378 } else if (mode == VertexBuffer::kIndices) {
2379 mCaches.unbindIndicesBuffer();
2380 glDrawElements(GL_TRIANGLE_STRIP, vertexBuffer.getIndexCount(), GL_UNSIGNED_SHORT,
2381 vertexBuffer.getIndices());
ztenghui63d41ab2014-02-14 13:13:41 -08002382 }
Romain Guy04299382012-07-18 17:15:41 -07002383
Chris Craik710f46d2012-09-17 17:25:49 -07002384 if (isAA) {
Chris Craik6ebdc112012-08-31 18:24:33 -07002385 glDisableVertexAttribArray(alphaSlot);
Romain Guy04299382012-07-18 17:15:41 -07002386 }
Chris Craik65cd6122012-12-10 17:56:27 -08002387
2388 return DrawGlInfo::kStatusDrew;
Chet Haase858aa932011-05-12 09:06:00 -07002389}
2390
2391/**
Chris Craik65cd6122012-12-10 17:56:27 -08002392 * Renders a convex path via tessellation. For AA paths, this function uses a similar approach to
2393 * that of AA lines in the drawLines() function. We expand the convex path by a half pixel in
2394 * screen space in all directions. However, instead of using a fragment shader to compute the
2395 * translucency of the color from its position, we simply use a varying parameter to define how far
2396 * a given pixel is from the edge. For non-AA paths, the expansion and alpha varying are not used.
2397 *
2398 * Doesn't yet support joins, caps, or path effects.
2399 */
Chris Craikd218a922014-01-02 17:13:34 -08002400status_t OpenGLRenderer::drawConvexPath(const SkPath& path, const SkPaint* paint) {
Chris Craik65cd6122012-12-10 17:56:27 -08002401 VertexBuffer vertexBuffer;
2402 // TODO: try clipping large paths to viewport
Chris Craikd6b65f62014-01-01 14:45:21 -08002403 PathTessellator::tessellatePath(path, paint, *currentTransform(), vertexBuffer);
Chris Craik05f3d6e2014-06-02 16:27:04 -07002404 return drawVertexBuffer(vertexBuffer, paint);
Chris Craik65cd6122012-12-10 17:56:27 -08002405}
2406
2407/**
2408 * We create tristrips for the lines much like shape stroke tessellation, using a per-vertex alpha
2409 * and additional geometry for defining an alpha slope perimeter.
2410 *
2411 * Using GL_LINES can be difficult because the rasterization rules for those lines produces some
2412 * unexpected results, and may vary between hardware devices. Previously we used a varying-base
2413 * in-shader alpha region, but found it to be taxing on some GPUs.
2414 *
2415 * TODO: try using a fixed input buffer for non-capped lines as in text rendering. this may reduce
2416 * memory transfer by removing need for degenerate vertices.
Chet Haase99ecdc42011-05-06 12:06:34 -07002417 */
Chris Craikd218a922014-01-02 17:13:34 -08002418status_t OpenGLRenderer::drawLines(const float* points, int count, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002419 if (currentSnapshot()->isIgnored() || count < 4) return DrawGlInfo::kStatusDone;
Chet Haase8a5cc922011-04-26 07:28:09 -07002420
Chris Craik65cd6122012-12-10 17:56:27 -08002421 count &= ~0x3; // round down to nearest four
Romain Guy7b631422012-04-04 11:38:54 -07002422
Chris Craik65cd6122012-12-10 17:56:27 -08002423 VertexBuffer buffer;
Chris Craik05f3d6e2014-06-02 16:27:04 -07002424 PathTessellator::tessellateLines(points, count, paint, *currentTransform(), buffer);
2425 const Rect& bounds = buffer.getBounds();
Romain Guyd71ff91d2013-02-08 13:46:40 -08002426
Chris Craik05f3d6e2014-06-02 16:27:04 -07002427 if (quickRejectSetupScissor(bounds.left, bounds.top, bounds.right, bounds.bottom)) {
Romain Guyd71ff91d2013-02-08 13:46:40 -08002428 return DrawGlInfo::kStatusDone;
2429 }
2430
Chris Craikbf759452014-08-11 16:00:44 -07002431 int displayFlags = paint->isAntiAlias() ? 0 : kVertexBuffer_Offset;
2432 return drawVertexBuffer(buffer, paint, displayFlags);
Chet Haase5b0200b2011-04-13 17:58:08 -07002433}
2434
Chris Craikd218a922014-01-02 17:13:34 -08002435status_t OpenGLRenderer::drawPoints(const float* points, int count, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002436 if (currentSnapshot()->isIgnored() || count < 2) return DrawGlInfo::kStatusDone;
Romain Guyed6fcb02011-03-21 13:11:28 -07002437
Chris Craik6d29c8d2013-05-08 18:35:44 -07002438 count &= ~0x1; // round down to nearest two
Romain Guyed6fcb02011-03-21 13:11:28 -07002439
Chris Craik6d29c8d2013-05-08 18:35:44 -07002440 VertexBuffer buffer;
Chris Craik05f3d6e2014-06-02 16:27:04 -07002441 PathTessellator::tessellatePoints(points, count, paint, *currentTransform(), buffer);
Romain Guyd71ff91d2013-02-08 13:46:40 -08002442
Chris Craik05f3d6e2014-06-02 16:27:04 -07002443 const Rect& bounds = buffer.getBounds();
2444 if (quickRejectSetupScissor(bounds.left, bounds.top, bounds.right, bounds.bottom)) {
Chris Craik6d29c8d2013-05-08 18:35:44 -07002445 return DrawGlInfo::kStatusDone;
Romain Guyed6fcb02011-03-21 13:11:28 -07002446 }
2447
Chris Craikbf759452014-08-11 16:00:44 -07002448 int displayFlags = paint->isAntiAlias() ? 0 : kVertexBuffer_Offset;
2449 return drawVertexBuffer(buffer, paint, displayFlags);
Romain Guyed6fcb02011-03-21 13:11:28 -07002450}
2451
Chet Haase48659092012-05-31 15:21:51 -07002452status_t OpenGLRenderer::drawColor(int color, SkXfermode::Mode mode) {
Romain Guye45362c2010-11-03 19:58:32 -07002453 // No need to check against the clip, we fill the clip region
Chris Craikd6b65f62014-01-01 14:45:21 -08002454 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
Romain Guye45362c2010-11-03 19:58:32 -07002455
Chris Craikd6b65f62014-01-01 14:45:21 -08002456 Rect clip(*currentClipRect());
Romain Guyae88e5e2010-10-22 17:49:18 -07002457 clip.snapToPixelBoundaries();
Romain Guy70ca14e2010-12-13 18:24:33 -08002458
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002459 SkPaint paint;
2460 paint.setColor(color);
2461 paint.setXfermodeMode(mode);
2462
2463 drawColorRect(clip.left, clip.top, clip.right, clip.bottom, &paint, true);
Chet Haase48659092012-05-31 15:21:51 -07002464
2465 return DrawGlInfo::kStatusDrew;
Romain Guyc7d53492010-06-25 13:41:57 -07002466}
Romain Guy9d5316e2010-06-24 19:30:36 -07002467
Chet Haase48659092012-05-31 15:21:51 -07002468status_t OpenGLRenderer::drawShape(float left, float top, const PathTexture* texture,
Chris Craikd218a922014-01-02 17:13:34 -08002469 const SkPaint* paint) {
Chet Haase48659092012-05-31 15:21:51 -07002470 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy01d58e42011-01-19 21:54:02 -08002471 const AutoTexture autoCleanup(texture);
2472
2473 const float x = left + texture->left - texture->offset;
2474 const float y = top + texture->top - texture->offset;
2475
2476 drawPathTexture(texture, x, y, paint);
Chet Haase48659092012-05-31 15:21:51 -07002477
2478 return DrawGlInfo::kStatusDrew;
Romain Guy01d58e42011-01-19 21:54:02 -08002479}
2480
Chet Haase48659092012-05-31 15:21:51 -07002481status_t OpenGLRenderer::drawRoundRect(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08002482 float rx, float ry, const SkPaint* p) {
Chris Craik947eabf2014-08-19 10:21:12 -07002483 if (currentSnapshot()->isIgnored()
2484 || quickRejectSetupScissor(left, top, right, bottom, p)
2485 || paintWillNotDraw(*p)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002486 return DrawGlInfo::kStatusDone;
2487 }
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002488
Chris Craikcb4d6002012-09-25 12:00:29 -07002489 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002490 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002491 const PathTexture* texture = mCaches.pathCache.getRoundRect(
Chris Craik710f46d2012-09-17 17:25:49 -07002492 right - left, bottom - top, rx, ry, p);
2493 return drawShape(left, top, texture, p);
2494 }
2495
Chris Craik6ac174b2014-06-17 13:47:05 -07002496 const VertexBuffer* vertexBuffer = mCaches.tessellationCache.getRoundRect(
2497 *currentTransform(), *p, right - left, bottom - top, rx, ry);
Chris Craik05f3d6e2014-06-02 16:27:04 -07002498 return drawVertexBuffer(left, top, *vertexBuffer, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002499}
2500
Chris Craikd218a922014-01-02 17:13:34 -08002501status_t OpenGLRenderer::drawCircle(float x, float y, float radius, const SkPaint* p) {
Chris Craik947eabf2014-08-19 10:21:12 -07002502 if (currentSnapshot()->isIgnored()
2503 || quickRejectSetupScissor(x - radius, y - radius, x + radius, y + radius, p)
2504 || paintWillNotDraw(*p)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002505 return DrawGlInfo::kStatusDone;
2506 }
Chris Craikcb4d6002012-09-25 12:00:29 -07002507 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002508 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002509 const PathTexture* texture = mCaches.pathCache.getCircle(radius, p);
Chris Craik710f46d2012-09-17 17:25:49 -07002510 return drawShape(x - radius, y - radius, texture, p);
2511 }
2512
2513 SkPath path;
Chris Craikcb4d6002012-09-25 12:00:29 -07002514 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2515 path.addCircle(x, y, radius + p->getStrokeWidth() / 2);
2516 } else {
2517 path.addCircle(x, y, radius);
2518 }
Chris Craik65cd6122012-12-10 17:56:27 -08002519 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002520}
Romain Guy01d58e42011-01-19 21:54:02 -08002521
Chet Haase48659092012-05-31 15:21:51 -07002522status_t OpenGLRenderer::drawOval(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08002523 const SkPaint* p) {
Chris Craik947eabf2014-08-19 10:21:12 -07002524 if (currentSnapshot()->isIgnored()
2525 || quickRejectSetupScissor(left, top, right, bottom, p)
2526 || paintWillNotDraw(*p)) {
Chris Craik710f46d2012-09-17 17:25:49 -07002527 return DrawGlInfo::kStatusDone;
2528 }
Romain Guy01d58e42011-01-19 21:54:02 -08002529
Chris Craikcb4d6002012-09-25 12:00:29 -07002530 if (p->getPathEffect() != 0) {
Chris Craik710f46d2012-09-17 17:25:49 -07002531 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002532 const PathTexture* texture = mCaches.pathCache.getOval(right - left, bottom - top, p);
Chris Craik710f46d2012-09-17 17:25:49 -07002533 return drawShape(left, top, texture, p);
2534 }
2535
2536 SkPath path;
2537 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
Chris Craikcb4d6002012-09-25 12:00:29 -07002538 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2539 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2540 }
Chris Craik710f46d2012-09-17 17:25:49 -07002541 path.addOval(rect);
Chris Craik65cd6122012-12-10 17:56:27 -08002542 return drawConvexPath(path, p);
Romain Guyc1cd9ba32011-01-23 14:18:41 -08002543}
2544
Chet Haase48659092012-05-31 15:21:51 -07002545status_t OpenGLRenderer::drawArc(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08002546 float startAngle, float sweepAngle, bool useCenter, const SkPaint* p) {
Chris Craik947eabf2014-08-19 10:21:12 -07002547 if (currentSnapshot()->isIgnored()
2548 || quickRejectSetupScissor(left, top, right, bottom, p)
2549 || paintWillNotDraw(*p)) {
Chris Craik780c1282012-10-04 14:10:49 -07002550 return DrawGlInfo::kStatusDone;
Romain Guy8b2f5262011-01-23 16:15:02 -08002551 }
2552
Chris Craik780c1282012-10-04 14:10:49 -07002553 // TODO: support fills (accounting for concavity if useCenter && sweepAngle > 180)
Chris Craik65cd6122012-12-10 17:56:27 -08002554 if (p->getStyle() != SkPaint::kStroke_Style || p->getPathEffect() != 0 || useCenter) {
Chris Craik780c1282012-10-04 14:10:49 -07002555 mCaches.activeTexture(0);
Romain Guyc46d07a2013-03-15 19:06:39 -07002556 const PathTexture* texture = mCaches.pathCache.getArc(right - left, bottom - top,
Chris Craik780c1282012-10-04 14:10:49 -07002557 startAngle, sweepAngle, useCenter, p);
2558 return drawShape(left, top, texture, p);
2559 }
2560
2561 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2562 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2563 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2564 }
2565
2566 SkPath path;
2567 if (useCenter) {
2568 path.moveTo(rect.centerX(), rect.centerY());
2569 }
2570 path.arcTo(rect, startAngle, sweepAngle, !useCenter);
2571 if (useCenter) {
2572 path.close();
2573 }
Chris Craik65cd6122012-12-10 17:56:27 -08002574 return drawConvexPath(path, p);
Romain Guy8b2f5262011-01-23 16:15:02 -08002575}
2576
Romain Guycf8675e2012-10-02 12:32:25 -07002577// See SkPaintDefaults.h
2578#define SkPaintDefaults_MiterLimit SkIntToScalar(4)
2579
Chris Craikd218a922014-01-02 17:13:34 -08002580status_t OpenGLRenderer::drawRect(float left, float top, float right, float bottom,
2581 const SkPaint* p) {
Chris Craik947eabf2014-08-19 10:21:12 -07002582 if (currentSnapshot()->isIgnored()
2583 || quickRejectSetupScissor(left, top, right, bottom, p)
2584 || paintWillNotDraw(*p)) {
Chet Haase48659092012-05-31 15:21:51 -07002585 return DrawGlInfo::kStatusDone;
Romain Guy6926c722010-07-12 20:20:03 -07002586 }
2587
Chris Craik710f46d2012-09-17 17:25:49 -07002588 if (p->getStyle() != SkPaint::kFill_Style) {
Romain Guycf8675e2012-10-02 12:32:25 -07002589 // only fill style is supported by drawConvexPath, since others have to handle joins
2590 if (p->getPathEffect() != 0 || p->getStrokeJoin() != SkPaint::kMiter_Join ||
2591 p->getStrokeMiter() != SkPaintDefaults_MiterLimit) {
2592 mCaches.activeTexture(0);
2593 const PathTexture* texture =
Romain Guyc46d07a2013-03-15 19:06:39 -07002594 mCaches.pathCache.getRect(right - left, bottom - top, p);
Romain Guycf8675e2012-10-02 12:32:25 -07002595 return drawShape(left, top, texture, p);
2596 }
2597
2598 SkPath path;
2599 SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
2600 if (p->getStyle() == SkPaint::kStrokeAndFill_Style) {
2601 rect.outset(p->getStrokeWidth() / 2, p->getStrokeWidth() / 2);
2602 }
2603 path.addRect(rect);
Chris Craik65cd6122012-12-10 17:56:27 -08002604 return drawConvexPath(path, p);
Romain Guy026c5e162010-06-28 17:12:22 -07002605 }
2606
Chris Craikd6b65f62014-01-01 14:45:21 -08002607 if (p->isAntiAlias() && !currentTransform()->isSimple()) {
Chris Craik710f46d2012-09-17 17:25:49 -07002608 SkPath path;
2609 path.addRect(left, top, right, bottom);
Chris Craik65cd6122012-12-10 17:56:27 -08002610 return drawConvexPath(path, p);
Chet Haase858aa932011-05-12 09:06:00 -07002611 } else {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002612 drawColorRect(left, top, right, bottom, p);
Chris Craik65cd6122012-12-10 17:56:27 -08002613 return DrawGlInfo::kStatusDrew;
Chet Haase858aa932011-05-12 09:06:00 -07002614 }
Romain Guyc7d53492010-06-25 13:41:57 -07002615}
Romain Guy9d5316e2010-06-24 19:30:36 -07002616
Chris Craikd218a922014-01-02 17:13:34 -08002617void OpenGLRenderer::drawTextShadow(const SkPaint* paint, const char* text,
2618 int bytesCount, int count, const float* positions,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002619 FontRenderer& fontRenderer, int alpha, float x, float y) {
Raph Levien416a8472012-07-19 22:48:17 -07002620 mCaches.activeTexture(0);
2621
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002622 TextShadow textShadow;
2623 if (!getTextShadow(paint, &textShadow)) {
2624 LOG_ALWAYS_FATAL("failed to query shadow attributes");
2625 }
2626
Raph Levien416a8472012-07-19 22:48:17 -07002627 // NOTE: The drop shadow will not perform gamma correction
2628 // if shader-based correction is enabled
2629 mCaches.dropShadowCache.setFontRenderer(fontRenderer);
2630 const ShadowTexture* shadow = mCaches.dropShadowCache.get(
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002631 paint, text, bytesCount, count, textShadow.radius, positions);
Romain Guycf51a412013-04-08 19:40:31 -07002632 // If the drop shadow exceeds the max texture size or couldn't be
2633 // allocated, skip drawing
2634 if (!shadow) return;
Raph Levien416a8472012-07-19 22:48:17 -07002635 const AutoTexture autoCleanup(shadow);
2636
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002637 const float sx = x - shadow->left + textShadow.dx;
2638 const float sy = y - shadow->top + textShadow.dy;
Raph Levien416a8472012-07-19 22:48:17 -07002639
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002640 const int shadowAlpha = ((textShadow.color >> 24) & 0xFF) * mSnapshot->alpha;
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002641 if (getShader(paint)) {
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002642 textShadow.color = SK_ColorWHITE;
Raph Levien416a8472012-07-19 22:48:17 -07002643 }
2644
2645 setupDraw();
2646 setupDrawWithTexture(true);
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002647 setupDrawAlpha8Color(textShadow.color, shadowAlpha < 255 ? shadowAlpha : alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002648 setupDrawColorFilter(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002649 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002650 setupDrawBlending(paint, true);
Raph Levien416a8472012-07-19 22:48:17 -07002651 setupDrawProgram();
Chris Craik4063a0e2013-11-15 16:06:56 -08002652 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
2653 sx, sy, sx + shadow->width, sy + shadow->height);
Raph Levien416a8472012-07-19 22:48:17 -07002654 setupDrawTexture(shadow->id);
2655 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002656 setupDrawColorFilterUniforms(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04002657 setupDrawShaderUniforms(getShader(paint));
Raph Levien416a8472012-07-19 22:48:17 -07002658 setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
2659
2660 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
2661}
2662
Romain Guy768bffc2013-02-27 13:50:45 -08002663bool OpenGLRenderer::canSkipText(const SkPaint* paint) const {
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002664 float alpha = (hasTextShadow(paint) ? 1.0f : paint->getAlpha()) * mSnapshot->alpha;
Romain Guy768bffc2013-02-27 13:50:45 -08002665 return alpha == 0.0f && getXfermode(paint->getXfermode()) == SkXfermode::kSrcOver_Mode;
2666}
2667
Chet Haase48659092012-05-31 15:21:51 -07002668status_t OpenGLRenderer::drawPosText(const char* text, int bytesCount, int count,
Chris Craikd218a922014-01-02 17:13:34 -08002669 const float* positions, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002670 if (text == NULL || count == 0 || currentSnapshot()->isIgnored() || canSkipText(paint)) {
Chet Haase48659092012-05-31 15:21:51 -07002671 return DrawGlInfo::kStatusDone;
Romain Guyeb9a5362012-01-17 17:39:26 -08002672 }
Romain Guyeb9a5362012-01-17 17:39:26 -08002673
Romain Guy671d6cf2012-01-18 12:39:17 -08002674 // NOTE: Skia does not support perspective transform on drawPosText yet
Chris Craikd6b65f62014-01-01 14:45:21 -08002675 if (!currentTransform()->isSimple()) {
Chet Haase48659092012-05-31 15:21:51 -07002676 return DrawGlInfo::kStatusDone;
Romain Guy671d6cf2012-01-18 12:39:17 -08002677 }
2678
Chris Craik39a908c2013-06-13 14:39:01 -07002679 mCaches.enableScissor();
2680
Romain Guy671d6cf2012-01-18 12:39:17 -08002681 float x = 0.0f;
2682 float y = 0.0f;
Chris Craikd6b65f62014-01-01 14:45:21 -08002683 const bool pureTranslate = currentTransform()->isPureTranslate();
Romain Guy671d6cf2012-01-18 12:39:17 -08002684 if (pureTranslate) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002685 x = (int) floorf(x + currentTransform()->getTranslateX() + 0.5f);
2686 y = (int) floorf(y + currentTransform()->getTranslateY() + 0.5f);
Romain Guy671d6cf2012-01-18 12:39:17 -08002687 }
2688
Romain Guyb1d0a4e2012-07-13 18:25:35 -07002689 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
Chris Craik59744b72014-07-01 17:56:52 -07002690 fontRenderer.setFont(paint, SkMatrix::I());
Romain Guy671d6cf2012-01-18 12:39:17 -08002691
2692 int alpha;
2693 SkXfermode::Mode mode;
2694 getAlphaAndMode(paint, &alpha, &mode);
2695
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002696 if (CC_UNLIKELY(hasTextShadow(paint))) {
Romain Guye3a9b242013-01-08 11:15:30 -08002697 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002698 alpha, 0.0f, 0.0f);
Raph Levien416a8472012-07-19 22:48:17 -07002699 }
2700
Romain Guy671d6cf2012-01-18 12:39:17 -08002701 // Pick the appropriate texture filtering
Chris Craikd6b65f62014-01-01 14:45:21 -08002702 bool linearFilter = currentTransform()->changesBounds();
Romain Guy671d6cf2012-01-18 12:39:17 -08002703 if (pureTranslate && !linearFilter) {
2704 linearFilter = fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
2705 }
Romain Guy257ae352013-03-20 16:31:12 -07002706 fontRenderer.setTextureFiltering(linearFilter);
Romain Guy671d6cf2012-01-18 12:39:17 -08002707
2708 const Rect* clip = pureTranslate ? mSnapshot->clipRect : &mSnapshot->getLocalClip();
2709 Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
2710
Romain Guy211370f2012-02-01 16:10:55 -08002711 const bool hasActiveLayer = hasLayer();
Romain Guy671d6cf2012-01-18 12:39:17 -08002712
Victoria Lease1e546812013-06-25 14:25:17 -07002713 TextSetupFunctor functor(this, x, y, pureTranslate, alpha, mode, paint);
Romain Guy671d6cf2012-01-18 12:39:17 -08002714 if (fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
Romain Guy257ae352013-03-20 16:31:12 -07002715 positions, hasActiveLayer ? &bounds : NULL, &functor)) {
Romain Guy671d6cf2012-01-18 12:39:17 -08002716 if (hasActiveLayer) {
2717 if (!pureTranslate) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002718 currentTransform()->mapRect(bounds);
Romain Guy671d6cf2012-01-18 12:39:17 -08002719 }
2720 dirtyLayerUnchecked(bounds, getRegion());
2721 }
Romain Guy671d6cf2012-01-18 12:39:17 -08002722 }
Chet Haase48659092012-05-31 15:21:51 -07002723
2724 return DrawGlInfo::kStatusDrew;
Romain Guyeb9a5362012-01-17 17:39:26 -08002725}
2726
Chris Craik59744b72014-07-01 17:56:52 -07002727bool OpenGLRenderer::findBestFontTransform(const mat4& transform, SkMatrix* outMatrix) const {
Romain Guy624234f2013-03-05 16:43:31 -08002728 if (CC_LIKELY(transform.isPureTranslate())) {
Chris Craik59744b72014-07-01 17:56:52 -07002729 outMatrix->setIdentity();
2730 return false;
2731 } else if (CC_UNLIKELY(transform.isPerspective())) {
2732 outMatrix->setIdentity();
2733 return true;
Romain Guy624234f2013-03-05 16:43:31 -08002734 }
Chris Craik59744b72014-07-01 17:56:52 -07002735
2736 /**
Chris Craika736cd92014-08-04 13:18:38 -07002737 * Input is a non-perspective, scaling transform. Generate a scale-only transform,
2738 * with values rounded to the nearest int.
Chris Craik59744b72014-07-01 17:56:52 -07002739 */
2740 float sx, sy;
2741 transform.decomposeScale(sx, sy);
Chris Craika736cd92014-08-04 13:18:38 -07002742 outMatrix->setScale(
2743 roundf(fmaxf(1.0f, sx)),
2744 roundf(fmaxf(1.0f, sy)));
2745 return true;
Romain Guy624234f2013-03-05 16:43:31 -08002746}
2747
Chris Craik41541822013-05-03 16:35:54 -07002748status_t OpenGLRenderer::drawText(const char* text, int bytesCount, int count, float x, float y,
Chris Craikd218a922014-01-02 17:13:34 -08002749 const float* positions, const SkPaint* paint, float totalAdvance, const Rect& bounds,
Chris Craik527a3aa2013-03-04 10:19:31 -08002750 DrawOpMode drawOpMode) {
2751
Chris Craik527a3aa2013-03-04 10:19:31 -08002752 if (drawOpMode == kDrawOpMode_Immediate) {
Chris Craik28ce94a2013-05-31 11:38:03 -07002753 // The checks for corner-case ignorable text and quick rejection is only done for immediate
2754 // drawing as ops from DeferredDisplayList are already filtered for these
Chris Craikd6b65f62014-01-01 14:45:21 -08002755 if (text == NULL || count == 0 || currentSnapshot()->isIgnored() || canSkipText(paint) ||
Chris Craikf0a59072013-11-19 18:00:46 -08002756 quickRejectSetupScissor(bounds)) {
Chris Craik28ce94a2013-05-31 11:38:03 -07002757 return DrawGlInfo::kStatusDone;
2758 }
Romain Guycac5fd32011-12-01 20:08:50 -08002759 }
2760
Romain Guy3a3fa1b2010-12-06 18:47:50 -08002761 const float oldX = x;
2762 const float oldY = y;
Romain Guy624234f2013-03-05 16:43:31 -08002763
Chris Craikd6b65f62014-01-01 14:45:21 -08002764 const mat4& transform = *currentTransform();
Romain Guy624234f2013-03-05 16:43:31 -08002765 const bool pureTranslate = transform.isPureTranslate();
Romain Guyc74f45a2013-02-26 19:10:14 -08002766
Romain Guy211370f2012-02-01 16:10:55 -08002767 if (CC_LIKELY(pureTranslate)) {
Romain Guy624234f2013-03-05 16:43:31 -08002768 x = (int) floorf(x + transform.getTranslateX() + 0.5f);
2769 y = (int) floorf(y + transform.getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08002770 }
2771
Romain Guy86568192010-12-14 15:55:39 -08002772 int alpha;
2773 SkXfermode::Mode mode;
2774 getAlphaAndMode(paint, &alpha, &mode);
Romain Guy9d13fe252010-10-15 16:06:03 -07002775
Romain Guyc74f45a2013-02-26 19:10:14 -08002776 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
2777
Derek Sollenbergerc29a0a42014-03-31 13:52:39 -04002778 if (CC_UNLIKELY(hasTextShadow(paint))) {
Chris Craik59744b72014-07-01 17:56:52 -07002779 fontRenderer.setFont(paint, SkMatrix::I());
Romain Guyc74f45a2013-02-26 19:10:14 -08002780 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002781 alpha, oldX, oldY);
Romain Guy1e45aae2010-08-13 19:39:53 -07002782 }
2783
Romain Guy19d4dd82013-03-04 11:14:26 -08002784 const bool hasActiveLayer = hasLayer();
2785
Romain Guy624234f2013-03-05 16:43:31 -08002786 // We only pass a partial transform to the font renderer. That partial
2787 // matrix defines how glyphs are rasterized. Typically we want glyphs
2788 // to be rasterized at their final size on screen, which means the partial
2789 // matrix needs to take the scale factor into account.
2790 // When a partial matrix is used to transform glyphs during rasterization,
2791 // the mesh is generated with the inverse transform (in the case of scale,
2792 // the mesh is generated at 1.0 / scale for instance.) This allows us to
2793 // apply the full transform matrix at draw time in the vertex shader.
2794 // Applying the full matrix in the shader is the easiest way to handle
2795 // rotation and perspective and allows us to always generated quads in the
2796 // font renderer which greatly simplifies the code, clipping in particular.
Chris Craik59744b72014-07-01 17:56:52 -07002797 SkMatrix fontTransform;
2798 bool linearFilter = findBestFontTransform(transform, &fontTransform)
2799 || fabs(y - (int) y) > 0.0f
2800 || fabs(x - (int) x) > 0.0f;
Romain Guy3b753822013-03-05 10:27:35 -08002801 fontRenderer.setFont(paint, fontTransform);
Romain Guy257ae352013-03-20 16:31:12 -07002802 fontRenderer.setTextureFiltering(linearFilter);
Romain Guy06f96e22010-07-30 19:18:16 -07002803
Romain Guy624234f2013-03-05 16:43:31 -08002804 // TODO: Implement better clipping for scaled/rotated text
Chris Craikd6b65f62014-01-01 14:45:21 -08002805 const Rect* clip = !pureTranslate ? NULL : currentClipRect();
Chris Craik41541822013-05-03 16:35:54 -07002806 Rect layerBounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
Romain Guy5b3b3522010-10-27 18:57:51 -07002807
Raph Levien996e57c2012-07-23 15:22:52 -07002808 bool status;
Victoria Lease1e546812013-06-25 14:25:17 -07002809 TextSetupFunctor functor(this, x, y, pureTranslate, alpha, mode, paint);
Chris Craik527a3aa2013-03-04 10:19:31 -08002810
2811 // don't call issuedrawcommand, do it at end of batch
2812 bool forceFinish = (drawOpMode != kDrawOpMode_Defer);
Romain Guya3dc55f2012-09-28 13:55:44 -07002813 if (CC_UNLIKELY(paint->getTextAlign() != SkPaint::kLeft_Align)) {
Raph Levien8b4072d2012-07-30 15:50:00 -07002814 SkPaint paintCopy(*paint);
2815 paintCopy.setTextAlign(SkPaint::kLeft_Align);
2816 status = fontRenderer.renderPosText(&paintCopy, clip, text, 0, bytesCount, count, x, y,
Chris Craik41541822013-05-03 16:35:54 -07002817 positions, hasActiveLayer ? &layerBounds : NULL, &functor, forceFinish);
Raph Levien996e57c2012-07-23 15:22:52 -07002818 } else {
Raph Levien8b4072d2012-07-30 15:50:00 -07002819 status = fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
Chris Craik41541822013-05-03 16:35:54 -07002820 positions, hasActiveLayer ? &layerBounds : NULL, &functor, forceFinish);
Raph Levien996e57c2012-07-23 15:22:52 -07002821 }
Romain Guy4ff0cf42012-08-06 14:51:10 -07002822
Chris Craik527a3aa2013-03-04 10:19:31 -08002823 if ((status || drawOpMode != kDrawOpMode_Immediate) && hasActiveLayer) {
Romain Guy624234f2013-03-05 16:43:31 -08002824 if (!pureTranslate) {
Chris Craik41541822013-05-03 16:35:54 -07002825 transform.mapRect(layerBounds);
Romain Guya4adcf02013-02-28 12:15:35 -08002826 }
Chris Craik41541822013-05-03 16:35:54 -07002827 dirtyLayerUnchecked(layerBounds, getRegion());
Romain Guy5b3b3522010-10-27 18:57:51 -07002828 }
Romain Guy694b5192010-07-21 21:33:20 -07002829
Chris Craike63f7c622013-10-17 10:30:55 -07002830 drawTextDecorations(totalAdvance, oldX, oldY, paint);
Chet Haase48659092012-05-31 15:21:51 -07002831
2832 return DrawGlInfo::kStatusDrew;
Romain Guy694b5192010-07-21 21:33:20 -07002833}
2834
Chris Craikd218a922014-01-02 17:13:34 -08002835status_t OpenGLRenderer::drawTextOnPath(const char* text, int bytesCount, int count,
2836 const SkPath* path, float hOffset, float vOffset, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002837 if (text == NULL || count == 0 || currentSnapshot()->isIgnored() || canSkipText(paint)) {
Chet Haase48659092012-05-31 15:21:51 -07002838 return DrawGlInfo::kStatusDone;
Romain Guy03d58522012-02-24 17:54:07 -08002839 }
2840
Chris Craik39a908c2013-06-13 14:39:01 -07002841 // TODO: avoid scissor by calculating maximum bounds using path bounds + font metrics
2842 mCaches.enableScissor();
2843
Romain Guyb1d0a4e2012-07-13 18:25:35 -07002844 FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
Chris Craik59744b72014-07-01 17:56:52 -07002845 fontRenderer.setFont(paint, SkMatrix::I());
Romain Guy257ae352013-03-20 16:31:12 -07002846 fontRenderer.setTextureFiltering(true);
Romain Guy03d58522012-02-24 17:54:07 -08002847
2848 int alpha;
2849 SkXfermode::Mode mode;
2850 getAlphaAndMode(paint, &alpha, &mode);
Victoria Lease1e546812013-06-25 14:25:17 -07002851 TextSetupFunctor functor(this, 0.0f, 0.0f, false, alpha, mode, paint);
Romain Guy03d58522012-02-24 17:54:07 -08002852
Romain Guy97771732012-02-28 18:17:02 -08002853 const Rect* clip = &mSnapshot->getLocalClip();
2854 Rect bounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
Romain Guy03d58522012-02-24 17:54:07 -08002855
Romain Guy97771732012-02-28 18:17:02 -08002856 const bool hasActiveLayer = hasLayer();
Romain Guy97771732012-02-28 18:17:02 -08002857
2858 if (fontRenderer.renderTextOnPath(paint, clip, text, 0, bytesCount, count, path,
Victoria Lease1e546812013-06-25 14:25:17 -07002859 hOffset, vOffset, hasActiveLayer ? &bounds : NULL, &functor)) {
Romain Guy97771732012-02-28 18:17:02 -08002860 if (hasActiveLayer) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002861 currentTransform()->mapRect(bounds);
Romain Guy97771732012-02-28 18:17:02 -08002862 dirtyLayerUnchecked(bounds, getRegion());
2863 }
Romain Guy97771732012-02-28 18:17:02 -08002864 }
Chet Haase48659092012-05-31 15:21:51 -07002865
2866 return DrawGlInfo::kStatusDrew;
Romain Guy325740f2012-02-24 16:48:34 -08002867}
2868
Chris Craikd218a922014-01-02 17:13:34 -08002869status_t OpenGLRenderer::drawPath(const SkPath* path, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08002870 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
Romain Guydbc26d22010-10-11 17:58:29 -07002871
Romain Guya1d3c912011-12-13 14:55:06 -08002872 mCaches.activeTexture(0);
Romain Guy7fbcc042010-08-04 15:40:07 -07002873
Romain Guyfb8b7632010-08-23 21:05:08 -07002874 const PathTexture* texture = mCaches.pathCache.get(path, paint);
Chet Haase48659092012-05-31 15:21:51 -07002875 if (!texture) return DrawGlInfo::kStatusDone;
Romain Guy22158e12010-08-06 11:18:34 -07002876 const AutoTexture autoCleanup(texture);
Romain Guy7fbcc042010-08-04 15:40:07 -07002877
Romain Guy8b55f372010-08-18 17:10:07 -07002878 const float x = texture->left - texture->offset;
2879 const float y = texture->top - texture->offset;
2880
Romain Guy01d58e42011-01-19 21:54:02 -08002881 drawPathTexture(texture, x, y, paint);
Chet Haase48659092012-05-31 15:21:51 -07002882
2883 return DrawGlInfo::kStatusDrew;
Romain Guy7fbcc042010-08-04 15:40:07 -07002884}
2885
Chris Craika08f95c2013-03-15 17:24:33 -07002886status_t OpenGLRenderer::drawLayer(Layer* layer, float x, float y) {
Romain Guy35643dd2012-09-18 15:40:58 -07002887 if (!layer) {
2888 return DrawGlInfo::kStatusDone;
2889 }
2890
Romain Guyb2e2f242012-10-17 18:18:35 -07002891 mat4* transform = NULL;
2892 if (layer->isTextureLayer()) {
2893 transform = &layer->getTransform();
2894 if (!transform->isIdentity()) {
Chris Craik3f0854292014-04-15 16:18:08 -07002895 save(SkCanvas::kMatrix_SaveFlag);
Chris Craik14e51302013-12-30 15:32:54 -08002896 concatMatrix(*transform);
Romain Guyb2e2f242012-10-17 18:18:35 -07002897 }
2898 }
2899
Chris Craik39a908c2013-06-13 14:39:01 -07002900 bool clipRequired = false;
Chris Craikf0a59072013-11-19 18:00:46 -08002901 const bool rejected = calculateQuickRejectForScissor(x, y,
Chris Craikdeeda3d2014-05-05 19:09:33 -07002902 x + layer->layer.getWidth(), y + layer->layer.getHeight(), &clipRequired, NULL, false);
Romain Guy35643dd2012-09-18 15:40:58 -07002903
2904 if (rejected) {
Romain Guyb2e2f242012-10-17 18:18:35 -07002905 if (transform && !transform->isIdentity()) {
2906 restore();
2907 }
Chet Haase48659092012-05-31 15:21:51 -07002908 return DrawGlInfo::kStatusDone;
Romain Guy6c319ca2011-01-11 14:29:25 -08002909 }
2910
Chris Craik62d307c2014-07-29 10:35:13 -07002911 EVENT_LOGD("drawLayer," RECT_STRING ", clipRequired %d", x, y,
2912 x + layer->layer.getWidth(), y + layer->layer.getHeight(), clipRequired);
2913
Romain Guy5bb3c732012-11-29 17:52:58 -08002914 updateLayer(layer, true);
Romain Guy2bf68f02012-03-02 13:37:47 -08002915
Chris Craik39a908c2013-06-13 14:39:01 -07002916 mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
Romain Guya1d3c912011-12-13 14:55:06 -08002917 mCaches.activeTexture(0);
Romain Guy6c319ca2011-01-11 14:29:25 -08002918
Romain Guy211370f2012-02-01 16:10:55 -08002919 if (CC_LIKELY(!layer->region.isEmpty())) {
Romain Guyc88e3572011-01-22 00:32:12 -08002920 if (layer->region.isRect()) {
Chris Craik34416ea2013-04-15 16:08:28 -07002921 DRAW_DOUBLE_STENCIL_IF(!layer->hasDrawnSinceUpdate,
2922 composeLayerRect(layer, layer->regionRect));
Romain Guyc88e3572011-01-22 00:32:12 -08002923 } else if (layer->mesh) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002924
Chris Craik16ecda52013-03-29 10:59:59 -07002925 const float a = getLayerAlpha(layer);
Romain Guyc88e3572011-01-22 00:32:12 -08002926 setupDraw();
2927 setupDrawWithTexture();
Romain Guy81683962011-01-24 20:40:18 -08002928 setupDrawColor(a, a, a, a);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002929 setupDrawColorFilter(layer->getColorFilter());
2930 setupDrawBlending(layer);
Romain Guyc88e3572011-01-22 00:32:12 -08002931 setupDrawProgram();
Romain Guyc88e3572011-01-22 00:32:12 -08002932 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002933 setupDrawColorFilterUniforms(layer->getColorFilter());
Romain Guy9ace8f52011-07-07 20:50:11 -07002934 setupDrawTexture(layer->getTexture());
Chris Craikd6b65f62014-01-01 14:45:21 -08002935 if (CC_LIKELY(currentTransform()->isPureTranslate())) {
2936 int tx = (int) floorf(x + currentTransform()->getTranslateX() + 0.5f);
2937 int ty = (int) floorf(y + currentTransform()->getTranslateY() + 0.5f);
Romain Guy9ace8f52011-07-07 20:50:11 -07002938
Romain Guyd21b6e12011-11-30 20:21:23 -08002939 layer->setFilter(GL_NEAREST);
Chris Craik4063a0e2013-11-15 16:06:56 -08002940 setupDrawModelView(kModelViewMode_Translate, false, tx, ty,
Romain Guy4ff0cf42012-08-06 14:51:10 -07002941 tx + layer->layer.getWidth(), ty + layer->layer.getHeight(), true);
Romain Guy9ace8f52011-07-07 20:50:11 -07002942 } else {
Romain Guyd21b6e12011-11-30 20:21:23 -08002943 layer->setFilter(GL_LINEAR);
Chris Craik4063a0e2013-11-15 16:06:56 -08002944 setupDrawModelView(kModelViewMode_Translate, false, x, y,
Romain Guy9ace8f52011-07-07 20:50:11 -07002945 x + layer->layer.getWidth(), y + layer->layer.getHeight());
2946 }
Romain Guyf219da52011-01-16 12:54:25 -08002947
Romain Guy448455f2013-07-22 13:57:50 -07002948 TextureVertex* mesh = &layer->mesh[0];
2949 GLsizei elementsCount = layer->meshElementCount;
2950
2951 while (elementsCount > 0) {
2952 GLsizei drawCount = min(elementsCount, (GLsizei) gMaxNumberOfQuads * 6);
2953
Romain Guy3380cfd2013-08-15 16:57:57 -07002954 setupDrawMeshIndices(&mesh[0].x, &mesh[0].u);
Romain Guy448455f2013-07-22 13:57:50 -07002955 DRAW_DOUBLE_STENCIL_IF(!layer->hasDrawnSinceUpdate,
2956 glDrawElements(GL_TRIANGLES, drawCount, GL_UNSIGNED_SHORT, NULL));
2957
2958 elementsCount -= drawCount;
2959 // Though there are 4 vertices in a quad, we use 6 indices per
2960 // quad to draw with GL_TRIANGLES
2961 mesh += (drawCount / 6) * 4;
2962 }
Romain Guyf219da52011-01-16 12:54:25 -08002963
Romain Guy3a3133d2011-02-01 22:59:58 -08002964#if DEBUG_LAYERS_AS_REGIONS
Chris Craike63f7c622013-10-17 10:30:55 -07002965 drawRegionRectsDebug(layer->region);
Romain Guy3a3133d2011-02-01 22:59:58 -08002966#endif
Romain Guyc88e3572011-01-22 00:32:12 -08002967 }
Romain Guy4ff0cf42012-08-06 14:51:10 -07002968
Romain Guy5bb3c732012-11-29 17:52:58 -08002969 if (layer->debugDrawUpdate) {
2970 layer->debugDrawUpdate = false;
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05002971
2972 SkPaint paint;
2973 paint.setColor(0x7f00ff00);
2974 drawColorRect(x, y, x + layer->layer.getWidth(), y + layer->layer.getHeight(), &paint);
Romain Guy4ff0cf42012-08-06 14:51:10 -07002975 }
Romain Guyf219da52011-01-16 12:54:25 -08002976 }
Chris Craik34416ea2013-04-15 16:08:28 -07002977 layer->hasDrawnSinceUpdate = true;
Chet Haase48659092012-05-31 15:21:51 -07002978
Romain Guyb2e2f242012-10-17 18:18:35 -07002979 if (transform && !transform->isIdentity()) {
2980 restore();
2981 }
2982
Chet Haase48659092012-05-31 15:21:51 -07002983 return DrawGlInfo::kStatusDrew;
Romain Guy6c319ca2011-01-11 14:29:25 -08002984}
2985
Romain Guy6926c722010-07-12 20:20:03 -07002986///////////////////////////////////////////////////////////////////////////////
Romain Guy5ff9df62012-01-23 17:09:05 -08002987// Draw filters
2988///////////////////////////////////////////////////////////////////////////////
2989
2990void OpenGLRenderer::resetPaintFilter() {
Chris Craik527a3aa2013-03-04 10:19:31 -08002991 // when clearing the PaintFilter, the masks should also be cleared for simple DrawModifier
2992 // comparison, see MergingDrawBatch::canMergeWith
Chris Craikc3566d02013-02-04 16:16:33 -08002993 mDrawModifiers.mHasDrawFilter = false;
Chris Craik527a3aa2013-03-04 10:19:31 -08002994 mDrawModifiers.mPaintFilterClearBits = 0;
2995 mDrawModifiers.mPaintFilterSetBits = 0;
Romain Guy5ff9df62012-01-23 17:09:05 -08002996}
2997
2998void OpenGLRenderer::setupPaintFilter(int clearBits, int setBits) {
Chris Craik591be6c2014-09-11 11:09:34 -07002999 // TODO: don't bother with boolean, it's redundant with clear/set bits
Chris Craikc3566d02013-02-04 16:16:33 -08003000 mDrawModifiers.mHasDrawFilter = true;
3001 mDrawModifiers.mPaintFilterClearBits = clearBits & SkPaint::kAllFlags;
3002 mDrawModifiers.mPaintFilterSetBits = setBits & SkPaint::kAllFlags;
Romain Guy5ff9df62012-01-23 17:09:05 -08003003}
3004
Chris Craikd218a922014-01-02 17:13:34 -08003005const SkPaint* OpenGLRenderer::filterPaint(const SkPaint* paint) {
Chris Craik591be6c2014-09-11 11:09:34 -07003006 // TODO: use CompatFlagsDrawFilter here, and combine logic with android/graphics/DrawFilter.cpp
3007 // to avoid clobbering 0x02 paint flag
3008
3009 // Equivalent to the Java Paint's FILTER_BITMAP_FLAG.
3010 static const uint32_t sFilterBitmapFlag = 0x02;
3011
Romain Guy758724f2013-02-27 11:53:12 -08003012 if (CC_LIKELY(!mDrawModifiers.mHasDrawFilter || !paint)) {
Romain Guy758724f2013-02-27 11:53:12 -08003013 return paint;
3014 }
Romain Guy5ff9df62012-01-23 17:09:05 -08003015
Chris Craik591be6c2014-09-11 11:09:34 -07003016 const uint32_t clearBits = mDrawModifiers.mPaintFilterClearBits;
3017 const uint32_t setBits = mDrawModifiers.mPaintFilterSetBits;
Romain Guy5ff9df62012-01-23 17:09:05 -08003018
Chris Craik591be6c2014-09-11 11:09:34 -07003019 const uint32_t flags = (paint->getFlags() & ~clearBits) | setBits;
Romain Guy5ff9df62012-01-23 17:09:05 -08003020 mFilteredPaint = *paint;
Chris Craik591be6c2014-09-11 11:09:34 -07003021 mFilteredPaint.setFlags(flags);
3022
3023 // check if paint filter trying to override bitmap filter
3024 if ((clearBits | setBits) & sFilterBitmapFlag) {
3025 mFilteredPaint.setFilterLevel(flags & sFilterBitmapFlag
3026 ? SkPaint::kLow_FilterLevel : SkPaint::kNone_FilterLevel);
3027 }
Romain Guy5ff9df62012-01-23 17:09:05 -08003028
3029 return &mFilteredPaint;
3030}
3031
3032///////////////////////////////////////////////////////////////////////////////
Romain Guy6926c722010-07-12 20:20:03 -07003033// Drawing implementation
3034///////////////////////////////////////////////////////////////////////////////
3035
Chris Craikd218a922014-01-02 17:13:34 -08003036Texture* OpenGLRenderer::getTexture(const SkBitmap* bitmap) {
Romain Guy3b748a42013-04-17 18:54:38 -07003037 Texture* texture = mCaches.assetAtlas.getEntryTexture(bitmap);
3038 if (!texture) {
3039 return mCaches.textureCache.get(bitmap);
3040 }
3041 return texture;
3042}
3043
Romain Guy01d58e42011-01-19 21:54:02 -08003044void OpenGLRenderer::drawPathTexture(const PathTexture* texture,
Chris Craikd218a922014-01-02 17:13:34 -08003045 float x, float y, const SkPaint* paint) {
Chris Craikf0a59072013-11-19 18:00:46 -08003046 if (quickRejectSetupScissor(x, y, x + texture->width, y + texture->height)) {
Romain Guy01d58e42011-01-19 21:54:02 -08003047 return;
3048 }
3049
3050 int alpha;
3051 SkXfermode::Mode mode;
3052 getAlphaAndMode(paint, &alpha, &mode);
3053
3054 setupDraw();
3055 setupDrawWithTexture(true);
3056 setupDrawAlpha8Color(paint->getColor(), alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003057 setupDrawColorFilter(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003058 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003059 setupDrawBlending(paint, true);
Romain Guy01d58e42011-01-19 21:54:02 -08003060 setupDrawProgram();
Chris Craik4063a0e2013-11-15 16:06:56 -08003061 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
3062 x, y, x + texture->width, y + texture->height);
Romain Guy01d58e42011-01-19 21:54:02 -08003063 setupDrawTexture(texture->id);
3064 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003065 setupDrawColorFilterUniforms(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003066 setupDrawShaderUniforms(getShader(paint));
Romain Guy01d58e42011-01-19 21:54:02 -08003067 setupDrawMesh(NULL, (GLvoid*) gMeshTextureOffset);
3068
3069 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
Romain Guy01d58e42011-01-19 21:54:02 -08003070}
3071
Romain Guyf607bdc2010-09-10 19:20:06 -07003072// Same values used by Skia
Romain Guy0a417492010-08-16 20:26:20 -07003073#define kStdStrikeThru_Offset (-6.0f / 21.0f)
3074#define kStdUnderline_Offset (1.0f / 9.0f)
3075#define kStdUnderline_Thickness (1.0f / 18.0f)
3076
Chris Craikd218a922014-01-02 17:13:34 -08003077void OpenGLRenderer::drawTextDecorations(float underlineWidth, float x, float y,
3078 const SkPaint* paint) {
Romain Guy0a417492010-08-16 20:26:20 -07003079 // Handle underline and strike-through
3080 uint32_t flags = paint->getFlags();
3081 if (flags & (SkPaint::kUnderlineText_Flag | SkPaint::kStrikeThruText_Flag)) {
Romain Guy726aeba2011-06-01 14:52:00 -07003082 SkPaint paintCopy(*paint);
Romain Guy0a417492010-08-16 20:26:20 -07003083
Romain Guy211370f2012-02-01 16:10:55 -08003084 if (CC_LIKELY(underlineWidth > 0.0f)) {
Romain Guy726aeba2011-06-01 14:52:00 -07003085 const float textSize = paintCopy.getTextSize();
Romain Guyf6834472011-01-23 13:32:12 -08003086 const float strokeWidth = fmax(textSize * kStdUnderline_Thickness, 1.0f);
Romain Guy0a417492010-08-16 20:26:20 -07003087
Raph Levien8b4072d2012-07-30 15:50:00 -07003088 const float left = x;
Romain Guy0a417492010-08-16 20:26:20 -07003089 float top = 0.0f;
Romain Guye20ecbd2010-09-22 19:49:04 -07003090
Romain Guyf6834472011-01-23 13:32:12 -08003091 int linesCount = 0;
3092 if (flags & SkPaint::kUnderlineText_Flag) linesCount++;
3093 if (flags & SkPaint::kStrikeThruText_Flag) linesCount++;
3094
3095 const int pointsCount = 4 * linesCount;
Romain Guye20ecbd2010-09-22 19:49:04 -07003096 float points[pointsCount];
3097 int currentPoint = 0;
Romain Guy0a417492010-08-16 20:26:20 -07003098
3099 if (flags & SkPaint::kUnderlineText_Flag) {
3100 top = y + textSize * kStdUnderline_Offset;
Romain Guye20ecbd2010-09-22 19:49:04 -07003101 points[currentPoint++] = left;
3102 points[currentPoint++] = top;
3103 points[currentPoint++] = left + underlineWidth;
3104 points[currentPoint++] = top;
Romain Guy0a417492010-08-16 20:26:20 -07003105 }
3106
3107 if (flags & SkPaint::kStrikeThruText_Flag) {
3108 top = y + textSize * kStdStrikeThru_Offset;
Romain Guye20ecbd2010-09-22 19:49:04 -07003109 points[currentPoint++] = left;
3110 points[currentPoint++] = top;
3111 points[currentPoint++] = left + underlineWidth;
3112 points[currentPoint++] = top;
Romain Guy0a417492010-08-16 20:26:20 -07003113 }
Romain Guye20ecbd2010-09-22 19:49:04 -07003114
Romain Guy726aeba2011-06-01 14:52:00 -07003115 paintCopy.setStrokeWidth(strokeWidth);
Romain Guye20ecbd2010-09-22 19:49:04 -07003116
Romain Guy726aeba2011-06-01 14:52:00 -07003117 drawLines(&points[0], pointsCount, &paintCopy);
Romain Guy0a417492010-08-16 20:26:20 -07003118 }
3119 }
3120}
3121
Chris Craikd218a922014-01-02 17:13:34 -08003122status_t OpenGLRenderer::drawRects(const float* rects, int count, const SkPaint* paint) {
Chris Craikd6b65f62014-01-01 14:45:21 -08003123 if (currentSnapshot()->isIgnored()) {
Romain Guy672433d2013-01-04 19:05:13 -08003124 return DrawGlInfo::kStatusDone;
3125 }
3126
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003127 return drawColorRects(rects, count, paint, false, true, true);
Romain Guy735738c2012-12-03 12:34:51 -08003128}
3129
Chris Craikb79a3e32014-03-11 12:20:17 -07003130static void mapPointFakeZ(Vector3& point, const mat4& transformXY, const mat4& transformZ) {
3131 // map z coordinate with true 3d matrix
3132 point.z = transformZ.mapZ(point);
3133
3134 // map x,y coordinates with draw/Skia matrix
3135 transformXY.mapPoint(point.x, point.y);
3136}
3137
Chris Craik05f3d6e2014-06-02 16:27:04 -07003138status_t OpenGLRenderer::drawShadow(float casterAlpha,
3139 const VertexBuffer* ambientShadowVertexBuffer, const VertexBuffer* spotShadowVertexBuffer) {
Chris Craikd6b65f62014-01-01 14:45:21 -08003140 if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
Chris Craikf57776b2013-10-25 18:30:17 -07003141
Chris Craik15a07a22014-01-26 13:43:53 -08003142 // TODO: use quickRejectWithScissor. For now, always force enable scissor.
Chris Craikf57776b2013-10-25 18:30:17 -07003143 mCaches.enableScissor();
3144
3145 SkPaint paint;
Chris Craikba9b6132013-12-15 17:10:19 -08003146 paint.setAntiAlias(true); // want to use AlphaVertex
Chris Craikf57776b2013-10-25 18:30:17 -07003147
ztenghui14a4e352014-08-13 10:44:39 -07003148 // The caller has made sure casterAlpha > 0.
3149 float ambientShadowAlpha = mAmbientShadowAlpha;
3150 if (CC_UNLIKELY(mCaches.propertyAmbientShadowStrength >= 0)) {
3151 ambientShadowAlpha = mCaches.propertyAmbientShadowStrength;
3152 }
3153 if (ambientShadowVertexBuffer && ambientShadowAlpha > 0) {
3154 paint.setARGB(casterAlpha * ambientShadowAlpha, 0, 0, 0);
Chris Craik91a8c7c2014-08-12 14:31:35 -07003155 drawVertexBuffer(*ambientShadowVertexBuffer, &paint, kVertexBuffer_ShadowInterp);
ztenghuief94c6f2014-02-13 17:09:45 -08003156 }
ztenghui7b4516e2014-01-07 10:42:55 -08003157
ztenghui14a4e352014-08-13 10:44:39 -07003158 float spotShadowAlpha = mSpotShadowAlpha;
3159 if (CC_UNLIKELY(mCaches.propertySpotShadowStrength >= 0)) {
3160 spotShadowAlpha = mCaches.propertySpotShadowStrength;
3161 }
3162 if (spotShadowVertexBuffer && spotShadowAlpha > 0) {
3163 paint.setARGB(casterAlpha * spotShadowAlpha, 0, 0, 0);
Chris Craik91a8c7c2014-08-12 14:31:35 -07003164 drawVertexBuffer(*spotShadowVertexBuffer, &paint, kVertexBuffer_ShadowInterp);
ztenghuief94c6f2014-02-13 17:09:45 -08003165 }
ztenghui7b4516e2014-01-07 10:42:55 -08003166
3167 return DrawGlInfo::kStatusDrew;
Chris Craikf57776b2013-10-25 18:30:17 -07003168}
3169
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003170status_t OpenGLRenderer::drawColorRects(const float* rects, int count, const SkPaint* paint,
3171 bool ignoreTransform, bool dirty, bool clip) {
Romain Guy3b753822013-03-05 10:27:35 -08003172 if (count == 0) {
3173 return DrawGlInfo::kStatusDone;
3174 }
Romain Guy735738c2012-12-03 12:34:51 -08003175
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003176 int color = paint->getColor();
3177 // If a shader is set, preserve only the alpha
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003178 if (getShader(paint)) {
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003179 color |= 0x00ffffff;
3180 }
3181
Romain Guy672433d2013-01-04 19:05:13 -08003182 float left = FLT_MAX;
3183 float top = FLT_MAX;
3184 float right = FLT_MIN;
3185 float bottom = FLT_MIN;
3186
Romain Guy448455f2013-07-22 13:57:50 -07003187 Vertex mesh[count];
Romain Guy672433d2013-01-04 19:05:13 -08003188 Vertex* vertex = mesh;
3189
Chris Craik2af46352012-11-26 18:30:17 -08003190 for (int index = 0; index < count; index += 4) {
Romain Guy672433d2013-01-04 19:05:13 -08003191 float l = rects[index + 0];
3192 float t = rects[index + 1];
3193 float r = rects[index + 2];
3194 float b = rects[index + 3];
3195
Romain Guy3b753822013-03-05 10:27:35 -08003196 Vertex::set(vertex++, l, t);
3197 Vertex::set(vertex++, r, t);
3198 Vertex::set(vertex++, l, b);
Romain Guy3b753822013-03-05 10:27:35 -08003199 Vertex::set(vertex++, r, b);
Romain Guy672433d2013-01-04 19:05:13 -08003200
Romain Guy3b753822013-03-05 10:27:35 -08003201 left = fminf(left, l);
3202 top = fminf(top, t);
3203 right = fmaxf(right, r);
3204 bottom = fmaxf(bottom, b);
Romain Guy672433d2013-01-04 19:05:13 -08003205 }
3206
Chris Craikf0a59072013-11-19 18:00:46 -08003207 if (clip && quickRejectSetupScissor(left, top, right, bottom)) {
Romain Guya362c692013-02-04 13:50:16 -08003208 return DrawGlInfo::kStatusDone;
3209 }
Romain Guy672433d2013-01-04 19:05:13 -08003210
Romain Guy672433d2013-01-04 19:05:13 -08003211 setupDraw();
3212 setupDrawNoTexture();
Chris Craikd6b65f62014-01-01 14:45:21 -08003213 setupDrawColor(color, ((color >> 24) & 0xFF) * currentSnapshot()->alpha);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003214 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003215 setupDrawColorFilter(getColorFilter(paint));
3216 setupDrawBlending(paint);
Romain Guy672433d2013-01-04 19:05:13 -08003217 setupDrawProgram();
3218 setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003219 setupDrawModelView(kModelViewMode_Translate, false,
3220 0.0f, 0.0f, 0.0f, 0.0f, ignoreTransform);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003221 setupDrawColorUniforms(getShader(paint));
3222 setupDrawShaderUniforms(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003223 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy672433d2013-01-04 19:05:13 -08003224
Romain Guy8ce00302013-01-15 18:51:42 -08003225 if (dirty && hasLayer()) {
Chris Craikd6b65f62014-01-01 14:45:21 -08003226 dirtyLayer(left, top, right, bottom, *currentTransform());
Romain Guy672433d2013-01-04 19:05:13 -08003227 }
3228
Chris Craik4063a0e2013-11-15 16:06:56 -08003229 issueIndexedQuadDraw(&mesh[0], count / 4);
Romain Guy672433d2013-01-04 19:05:13 -08003230
3231 return DrawGlInfo::kStatusDrew;
3232}
3233
Romain Guy026c5e162010-06-28 17:12:22 -07003234void OpenGLRenderer::drawColorRect(float left, float top, float right, float bottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003235 const SkPaint* paint, bool ignoreTransform) {
3236 int color = paint->getColor();
Romain Guyd27977d2010-07-14 19:18:51 -07003237 // If a shader is set, preserve only the alpha
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003238 if (getShader(paint)) {
Romain Guyd27977d2010-07-14 19:18:51 -07003239 color |= 0x00ffffff;
3240 }
3241
Romain Guy70ca14e2010-12-13 18:24:33 -08003242 setupDraw();
Romain Guy15bc6432011-12-13 13:11:32 -08003243 setupDrawNoTexture();
Chris Craikd6b65f62014-01-01 14:45:21 -08003244 setupDrawColor(color, ((color >> 24) & 0xFF) * currentSnapshot()->alpha);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003245 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003246 setupDrawColorFilter(getColorFilter(paint));
3247 setupDrawBlending(paint);
Romain Guy70ca14e2010-12-13 18:24:33 -08003248 setupDrawProgram();
Chris Craik4063a0e2013-11-15 16:06:56 -08003249 setupDrawModelView(kModelViewMode_TranslateAndScale, false,
3250 left, top, right, bottom, ignoreTransform);
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003251 setupDrawColorUniforms(getShader(paint));
3252 setupDrawShaderUniforms(getShader(paint), ignoreTransform);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003253 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy70ca14e2010-12-13 18:24:33 -08003254 setupDrawSimpleMesh();
Romain Guyc0ac1932010-07-19 18:43:02 -07003255
Romain Guyc95c8d62010-09-17 15:31:32 -07003256 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
3257}
3258
Romain Guy82ba8142010-07-09 13:25:56 -07003259void OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -08003260 Texture* texture, const SkPaint* paint) {
Romain Guyd21b6e12011-11-30 20:21:23 -08003261 texture->setWrap(GL_CLAMP_TO_EDGE, true);
Romain Guy8164c2d2010-10-25 18:03:28 -07003262
Romain Guy3b748a42013-04-17 18:54:38 -07003263 GLvoid* vertices = (GLvoid*) NULL;
3264 GLvoid* texCoords = (GLvoid*) gMeshTextureOffset;
3265
3266 if (texture->uvMapper) {
Romain Guy3380cfd2013-08-15 16:57:57 -07003267 vertices = &mMeshVertices[0].x;
3268 texCoords = &mMeshVertices[0].u;
Romain Guy3b748a42013-04-17 18:54:38 -07003269
3270 Rect uvs(0.0f, 0.0f, 1.0f, 1.0f);
3271 texture->uvMapper->map(uvs);
3272
3273 resetDrawTextureTexCoords(uvs.left, uvs.top, uvs.right, uvs.bottom);
3274 }
3275
Chris Craikd6b65f62014-01-01 14:45:21 -08003276 if (CC_LIKELY(currentTransform()->isPureTranslate())) {
3277 const float x = (int) floorf(left + currentTransform()->getTranslateX() + 0.5f);
3278 const float y = (int) floorf(top + currentTransform()->getTranslateY() + 0.5f);
Romain Guy6620c6d2010-12-06 18:07:02 -08003279
Romain Guyd21b6e12011-11-30 20:21:23 -08003280 texture->setFilter(GL_NEAREST, true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003281 drawTextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003282 paint, texture->blend, vertices, texCoords,
Romain Guy3b748a42013-04-17 18:54:38 -07003283 GL_TRIANGLE_STRIP, gMeshCount, false, true);
Romain Guy6620c6d2010-12-06 18:07:02 -08003284 } else {
Chris Craik678625242014-02-28 12:26:34 -08003285 texture->setFilter(getFilter(paint), true);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003286 drawTextureMesh(left, top, right, bottom, texture->id, paint,
Romain Guy3b748a42013-04-17 18:54:38 -07003287 texture->blend, vertices, texCoords, GL_TRIANGLE_STRIP, gMeshCount);
3288 }
3289
3290 if (texture->uvMapper) {
3291 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
Romain Guy6620c6d2010-12-06 18:07:02 -08003292 }
Romain Guy85bf02f2010-06-22 13:11:24 -07003293}
3294
Romain Guyf7f93552010-07-08 19:17:03 -07003295void OpenGLRenderer::drawTextureMesh(float left, float top, float right, float bottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003296 GLuint texture, const SkPaint* paint, bool blend,
Romain Guy6820ac82010-09-15 18:11:50 -07003297 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik4063a0e2013-11-15 16:06:56 -08003298 bool swapSrcDst, bool ignoreTransform, GLuint vbo,
3299 ModelViewMode modelViewMode, bool dirty) {
Romain Guy70ca14e2010-12-13 18:24:33 -08003300
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003301 int a;
3302 SkXfermode::Mode mode;
3303 getAlphaAndMode(paint, &a, &mode);
3304 const float alpha = a / 255.0f;
3305
Romain Guy746b7402010-10-26 16:27:31 -07003306 setupDraw();
Romain Guy70ca14e2010-12-13 18:24:33 -08003307 setupDrawWithTexture();
3308 setupDrawColor(alpha, alpha, alpha, alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003309 setupDrawColorFilter(getColorFilter(paint));
3310 setupDrawBlending(paint, blend, swapSrcDst);
Romain Guy70ca14e2010-12-13 18:24:33 -08003311 setupDrawProgram();
Romain Guy886b2752013-01-04 12:26:18 -08003312 if (!dirty) setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003313 setupDrawModelView(modelViewMode, false, left, top, right, bottom, ignoreTransform);
Romain Guy886b2752013-01-04 12:26:18 -08003314 setupDrawTexture(texture);
Romain Guy86568192010-12-14 15:55:39 -08003315 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003316 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy70ca14e2010-12-13 18:24:33 -08003317 setupDrawMesh(vertices, texCoords, vbo);
Romain Guydb1938e2010-08-02 18:50:22 -07003318
Romain Guy6820ac82010-09-15 18:11:50 -07003319 glDrawArrays(drawMode, 0, elementsCount);
Romain Guy82ba8142010-07-09 13:25:56 -07003320}
3321
Romain Guy3b748a42013-04-17 18:54:38 -07003322void OpenGLRenderer::drawIndexedTextureMesh(float left, float top, float right, float bottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003323 GLuint texture, const SkPaint* paint, bool blend,
Romain Guy3b748a42013-04-17 18:54:38 -07003324 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik4063a0e2013-11-15 16:06:56 -08003325 bool swapSrcDst, bool ignoreTransform, GLuint vbo,
3326 ModelViewMode modelViewMode, bool dirty) {
Romain Guy3b748a42013-04-17 18:54:38 -07003327
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003328 int a;
3329 SkXfermode::Mode mode;
3330 getAlphaAndMode(paint, &a, &mode);
3331 const float alpha = a / 255.0f;
3332
Romain Guy3b748a42013-04-17 18:54:38 -07003333 setupDraw();
3334 setupDrawWithTexture();
3335 setupDrawColor(alpha, alpha, alpha, alpha);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003336 setupDrawColorFilter(getColorFilter(paint));
3337 setupDrawBlending(paint, blend, swapSrcDst);
Romain Guy3b748a42013-04-17 18:54:38 -07003338 setupDrawProgram();
3339 if (!dirty) setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003340 setupDrawModelView(modelViewMode, false, left, top, right, bottom, ignoreTransform);
Romain Guy3b748a42013-04-17 18:54:38 -07003341 setupDrawTexture(texture);
3342 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003343 setupDrawColorFilterUniforms(getColorFilter(paint));
Romain Guy3b748a42013-04-17 18:54:38 -07003344 setupDrawMeshIndices(vertices, texCoords, vbo);
3345
3346 glDrawElements(drawMode, elementsCount, GL_UNSIGNED_SHORT, NULL);
Romain Guy3b748a42013-04-17 18:54:38 -07003347}
3348
Romain Guy886b2752013-01-04 12:26:18 -08003349void OpenGLRenderer::drawAlpha8TextureMesh(float left, float top, float right, float bottom,
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003350 GLuint texture, const SkPaint* paint,
Romain Guy886b2752013-01-04 12:26:18 -08003351 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
Chris Craik4063a0e2013-11-15 16:06:56 -08003352 bool ignoreTransform, ModelViewMode modelViewMode, bool dirty) {
Romain Guy886b2752013-01-04 12:26:18 -08003353
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003354 int color = paint != NULL ? paint->getColor() : 0;
3355 int alpha;
3356 SkXfermode::Mode mode;
3357 getAlphaAndMode(paint, &alpha, &mode);
3358
Romain Guy886b2752013-01-04 12:26:18 -08003359 setupDraw();
3360 setupDrawWithTexture(true);
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003361 if (paint != NULL) {
Romain Guy886b2752013-01-04 12:26:18 -08003362 setupDrawAlpha8Color(color, alpha);
3363 }
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003364 setupDrawColorFilter(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003365 setupDrawShader(getShader(paint));
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003366 setupDrawBlending(paint, true);
Romain Guy886b2752013-01-04 12:26:18 -08003367 setupDrawProgram();
3368 if (!dirty) setupDrawDirtyRegionsDisabled();
Chris Craik4063a0e2013-11-15 16:06:56 -08003369 setupDrawModelView(modelViewMode, false, left, top, right, bottom, ignoreTransform);
Romain Guy886b2752013-01-04 12:26:18 -08003370 setupDrawTexture(texture);
3371 setupDrawPureColorUniforms();
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003372 setupDrawColorFilterUniforms(getColorFilter(paint));
Leon Scroggins IIId1ad5e62014-05-05 12:50:38 -04003373 setupDrawShaderUniforms(getShader(paint), ignoreTransform);
Romain Guy886b2752013-01-04 12:26:18 -08003374 setupDrawMesh(vertices, texCoords);
3375
3376 glDrawArrays(drawMode, 0, elementsCount);
Romain Guy886b2752013-01-04 12:26:18 -08003377}
3378
Romain Guya5aed0d2010-09-09 14:42:43 -07003379void OpenGLRenderer::chooseBlending(bool blend, SkXfermode::Mode mode,
Romain Guyf607bdc2010-09-10 19:20:06 -07003380 ProgramDescription& description, bool swapSrcDst) {
Chris Craikdeeda3d2014-05-05 19:09:33 -07003381
3382 if (mSnapshot->roundRectClipState != NULL /*&& !mSkipOutlineClip*/) {
3383 blend = true;
3384 mDescription.hasRoundRectClip = true;
3385 }
3386 mSkipOutlineClip = true;
3387
Romain Guy82ba8142010-07-09 13:25:56 -07003388 blend = blend || mode != SkXfermode::kSrcOver_Mode;
Romain Guyc189ef52012-04-25 20:02:53 -07003389
Romain Guy82ba8142010-07-09 13:25:56 -07003390 if (blend) {
Romain Guy82bc7a72012-01-03 14:13:39 -08003391 // These blend modes are not supported by OpenGL directly and have
3392 // to be implemented using shaders. Since the shader will perform
3393 // the blending, turn blending off here
3394 // If the blend mode cannot be implemented using shaders, fall
3395 // back to the default SrcOver blend mode instead
Romain Guy33fa1f72012-08-07 19:09:57 -07003396 if (CC_UNLIKELY(mode > SkXfermode::kScreen_Mode)) {
Romain Guy3bbacf22013-02-06 16:51:04 -08003397 if (CC_UNLIKELY(mExtensions.hasFramebufferFetch())) {
Romain Guya5aed0d2010-09-09 14:42:43 -07003398 description.framebufferMode = mode;
Romain Guyf607bdc2010-09-10 19:20:06 -07003399 description.swapSrcDst = swapSrcDst;
Romain Guya5aed0d2010-09-09 14:42:43 -07003400
Romain Guy82bc7a72012-01-03 14:13:39 -08003401 if (mCaches.blend) {
3402 glDisable(GL_BLEND);
3403 mCaches.blend = false;
3404 }
3405
3406 return;
3407 } else {
3408 mode = SkXfermode::kSrcOver_Mode;
Romain Guya5aed0d2010-09-09 14:42:43 -07003409 }
Romain Guy82bc7a72012-01-03 14:13:39 -08003410 }
3411
3412 if (!mCaches.blend) {
3413 glEnable(GL_BLEND);
3414 }
3415
3416 GLenum sourceMode = swapSrcDst ? gBlendsSwap[mode].src : gBlends[mode].src;
3417 GLenum destMode = swapSrcDst ? gBlendsSwap[mode].dst : gBlends[mode].dst;
3418
3419 if (sourceMode != mCaches.lastSrcMode || destMode != mCaches.lastDstMode) {
3420 glBlendFunc(sourceMode, destMode);
3421 mCaches.lastSrcMode = sourceMode;
3422 mCaches.lastDstMode = destMode;
Romain Guy82ba8142010-07-09 13:25:56 -07003423 }
Romain Guyfb8b7632010-08-23 21:05:08 -07003424 } else if (mCaches.blend) {
Romain Guy82ba8142010-07-09 13:25:56 -07003425 glDisable(GL_BLEND);
3426 }
Romain Guyfb8b7632010-08-23 21:05:08 -07003427 mCaches.blend = blend;
Romain Guybd6b79b2010-06-26 00:13:53 -07003428}
3429
Romain Guy889f8d12010-07-29 14:37:42 -07003430bool OpenGLRenderer::useProgram(Program* program) {
Romain Guyd27977d2010-07-14 19:18:51 -07003431 if (!program->isInUse()) {
Romain Guyfb8b7632010-08-23 21:05:08 -07003432 if (mCaches.currentProgram != NULL) mCaches.currentProgram->remove();
Romain Guyd27977d2010-07-14 19:18:51 -07003433 program->use();
Romain Guyfb8b7632010-08-23 21:05:08 -07003434 mCaches.currentProgram = program;
Romain Guy6926c722010-07-12 20:20:03 -07003435 return false;
Romain Guy260e1022010-07-12 14:41:06 -07003436 }
Romain Guy6926c722010-07-12 20:20:03 -07003437 return true;
Romain Guy260e1022010-07-12 14:41:06 -07003438}
3439
Romain Guy026c5e162010-06-28 17:12:22 -07003440void OpenGLRenderer::resetDrawTextureTexCoords(float u1, float v1, float u2, float v2) {
Romain Guyac670c02010-07-27 17:39:27 -07003441 TextureVertex* v = &mMeshVertices[0];
Romain Guy82ba8142010-07-09 13:25:56 -07003442 TextureVertex::setUV(v++, u1, v1);
3443 TextureVertex::setUV(v++, u2, v1);
3444 TextureVertex::setUV(v++, u1, v2);
3445 TextureVertex::setUV(v++, u2, v2);
Romain Guy8ba548f2010-06-30 19:21:21 -07003446}
3447
Chris Craikd218a922014-01-02 17:13:34 -08003448void OpenGLRenderer::getAlphaAndMode(const SkPaint* paint, int* alpha, SkXfermode::Mode* mode) const {
Romain Guybe6f9dc2012-07-16 12:41:17 -07003449 getAlphaAndModeDirect(paint, alpha, mode);
Chris Craik16ecda52013-03-29 10:59:59 -07003450 if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
3451 // if drawing a layer, ignore the paint's alpha
Romain Guy87b515c2013-05-03 17:42:27 -07003452 *alpha = mDrawModifiers.mOverrideLayerAlpha * 255;
Chris Craik16ecda52013-03-29 10:59:59 -07003453 }
Chris Craikd6b65f62014-01-01 14:45:21 -08003454 *alpha *= currentSnapshot()->alpha;
Romain Guy026c5e162010-06-28 17:12:22 -07003455}
3456
Derek Sollenberger76d3a1b2013-12-10 12:28:58 -05003457float OpenGLRenderer::getLayerAlpha(const Layer* layer) const {
Chris Craik16ecda52013-03-29 10:59:59 -07003458 float alpha;
3459 if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
3460 alpha = mDrawModifiers.mOverrideLayerAlpha;
3461 } else {
3462 alpha = layer->getAlpha() / 255.0f;
3463 }
Chris Craikd6b65f62014-01-01 14:45:21 -08003464 return alpha * currentSnapshot()->alpha;
Chris Craik16ecda52013-03-29 10:59:59 -07003465}
3466
Romain Guy9d5316e2010-06-24 19:30:36 -07003467}; // namespace uirenderer
Romain Guye4d01122010-06-16 18:44:05 -07003468}; // namespace android